Monday, November 5, 2018

==Tonn Rho Space Probe==

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==Tonn Rho Space Probe==
Maveric Lion Productions presents.

Gravis Rho Titan Doomsday War Mechines by Joseph Gilbert Thompson and Carl Edward Thompson
Gravis-Rho devil world ship FotoFlexer Photo

Contents[hide]
Origins
Powers and abilities
Photon torpedoes
.===World Devastators==
The Gravis Rho Weapon System is one of the Greatest Interstellar Time Traveling Weapons of Mass Destruction even known to exist.It is perversion of the Ancient Sidairean Rho Shonn Terraforming Platform,used to reformat uninhabitable planet s into Atlanteans/Terran Class Worlds.
And furthermore it is our conclusion that such a machine therefore does not exist and any personnel claiming to have seen it are deluded. It has been proven to a high degree of probability that the destruction of Kharlos II is wholly the result of coincidental seismic activity."
— From the conclusions of the preliminary report on the destruction of Kharlos II by the Imperial Commissar for Mortal Truth
Planet Killer space
The formidable Planet Killer

The Planet Killer, called the The Gravis Rho  in the Cthonic tongue of the Black Legion, is a massive stellar vessel that served as Abaddon the Despoiler's flagship during his 12th Black Crusade, otherwise known as the Gothic War, from 139.M41 to 160.M41. Built around a central directed energy cannon of immeasurable magnitude and unknown type, the aptly named Planet Killer was able to destroy entire worlds with its powerful main weapon, which was known as the "Armageddon Gun." It was supposedly destroyed in 154.M41 by the Imperial Navy's Omega Squadron, freshly arrived from outside the Gothic Sector, but its ultimate destruction could not be confirmed. In truth, it had survived, and its return to Imperial space would herald the start of Abaddon's 13th Black Crusade, the greatest and most successful Chaos incursion into Imperial space since the Horus Heresy.

Smaller Starfleet craft such as shuttlecraft and Runabouts can be armed with "micro-torpedoes", a scaled-down version of photon torpedoes designed for use on craft too small to accommodate the full-sized weaponThe energy output of a photon torpedo, according to the Technical Manuals is a maximum theoretical yield of 25 Isotons and a maximum rated yield of 18.5 Isotons. According to the TNG Technical Manual, photon torpedoes use 1.5 kg of matter and 1.5 kg of antimatter.Torpedoes are often depicted as being easy to modify to suit specific situations. Despite the stated maximum yield, torpedoes can apparently be made far more destructive with relatively little effort. 
In Star Trek: Voyager, Tuvok and Kim modify a normal photon torpedo with a gravimetric charge, a Borg technology, to increase its destructive yield to 54 isotons. Kim comments that 50 isotons would have been sufficient to destroy a small planet. Janeway later instructs them to increase its yield even further, to 80 isotons. It is not specified exactly how they modified the warhead, but they only required a few hours to complete the work using materials readily available on. Inmodify a photon torpedo to track the plasma emissions from a cloaked similar to the principal function of the heat-seeking missile.
Types of Gravis-Rho Weapon Systems
Cryosleep technology
== ==Tavis-Rho== ==
Tavis-Rho Weapon System is a small moon ship sized Gravis Rho,that roams about deep space searching for suitable location s to build a Gravis Rho World Ships Base of Operations.
== ==Tavis-Rho Harbinger Class== ==


==Tonn Rho Space Probe==
Nho-Rhadd Gravis-Rho
Gravis-Rho World Ship
The Gravis-Rho Cosmic Defensive Sphere
==Nharr-Rhadd==
Doomsday device
Rho-Tonn Harbinger Class Star Destroyer Ship
Known Gravis-Rho Weapon Systems 
Tonn Rho Probe
No-Rhadd Gravis-Rho Probe
Powers and Abilities
Powers and abilities
Abilities==
Inside the Gravis-Rho
The Primary Weapon
Power and Propulsion
Life on aboard the Gravis-Rho Weapond Systems
Average Strength level
Weaknesses
Habitat
==
Nicknames
The Temporal Cold War Weapons Systems,Destroyer of Worlds,The Devoured of Worlds,Death Bringer,The Ultimate Planet Killer,the Doomsday Machine,the Doomday Weapon,
Notes
Legends
Inspiration
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OriginsEdit
GRAVIS-RHO G1 low
Titan Doomsday War Mechines known as the Gravis Rho-a device built to destroy both sides in the anciant Titan war,that events happened in the Old Universe. It has based upon another semi self,automated planet sized world ship,known as a Rho Tonn,who used large,star ship sized probes and smaller indestructible planet-seeking space probe,that were used to terraform suitable worlds for possable colonization,was altered by the Titans,for the Elder Races of the Old Maveric Universe,as a cheap deterent of hostile invasion of other alien species,such as the Demon races, intended as a bluff or deterrent, not to be actually used, but was activated nonetheless by the Titans.The Gravis-Rho Defensive System or War Mechineis a doomsday weapon left over from an interstellar war 50,000 years ago, are killer spaceships furnished with machine intelligence, operating from asteroid-sized or planet sized world ship bases where they are capable of building more Gravis-Rho weapon systems and auxiliary machines.


The Gravis-Rho-are a giant robot ship, a planet-eating machine made by a long-dead alien race, is roaming the galaxies, consuming all in its path for fuel, including whole planets.The Gravis-Rho are manned by a crew of  Titans.and is used as a base of operations.

The most important function of the Gravis Rho Harbinger Class Planet Killers is its ability to destroy entire planets with a single, high-powered blast. Its only weapon is initiated by command from the captain only, followed by a highly dramatic sequence when the weapons array found around the machines maw.The Gravis Rho has a vast  network of sensor arrays along it's smooth surfaced dome into a complex array of satellite dish-like structures. Huge amounts of yellowish-orange particles are released en masse from the array and focused by Harbingers nervous system to a point just above its mouth. Once focused, the particles burst into a massive, forward-moving, planar wave which expands ahead of the The Gravis Rho Harbinger Class Planet Killer  exponentially until colliding with an object of sufficient mass to disperse it, usually a planet. The wave instantly vaporizes smaller ships without losing momentum. Though the Gravis Rho Planet Killers are designed to destroy entire planets, it can fire less intense blasts to hit smaller targets.GRAVIS-RHO G1

Gravis Rho
History Edit
Planet Killer Armageddon Gun
The Planet Killer fires its Armageddon Gun

The origins of the massive Chaos vessel known as the Planet Killer are a mystery to Imperial Navy authorities. It bears no resemblance to any known Imperial starship design and is assumed to have been constructed by Abaddon's forces, just prior to the start of the Gothic War. In truth, soon after the conclusion of the 10th Black Crusade in the early 39th Millennium, Abaddon discovered deep within the Eye of Terror an ancient shipyard drifting through the Warp. Amongst its rusting gantries and crumbling manufactorum towers, the Warmaster of Chaos discovered a half-constructed vessel, vast in scale and terrible in its design. His Warpsmiths examined the ship, marvelling at its dark majesty, and promised that, when it was completed, it would be the doom of worlds -- a Planet Killer.

Many amongst the Tech-priests of the Machine God correctly attest that the Planet Killer could only have been fabricated within the Eye of Terror, so blasphemous to all the laws of nature is its construction. This formidable vessel was built around a central directed energy cannon, aptly named the "Armageddon Gun," a monstrous weapon capable of directing a focused blast of what is hypothesised to be the very stuff of the Warp. This weapon is capable of bringing about the destruction of worlds, for its blast is powerful enough to bore through the crust of any planet, causing catastrophic instability within the core and literally ripping it apart. It is also studded with numerous long-range Lances, weapons batteries, and torpedo launchers. Well-armoured and protected by a plethora of Void Shield generators, the Planet Killer's only weakness seems to be its ponderous speed.

In 978.M40, Abaddon overthrew Lord Teknos of the Dark Mechanicus Forge World of Raji IV. The Hereteks of that world swore allegiance to the Despoiler and returned with him to the Eye of Terror. By 982.M40 the Renegade Tech-priests began construction of a massive stellar vessel within the Eye, using data recovered by Abaddon's forces from the Halo world of Lanamorgstein. By 139.M41, the construction of the Planet Killer was completed and a massive effort began to find enough crewmen amongst the Forces of Chaos to man it. Abaddon's advisor, Zaraphiston, bound several daemons into the huge vessel, greatly reducing the manpower needed to run it. As Warp Storms began to engulf the Gothic Sector, Abaddon commanded his subservient Warmasters to attack, thus heralding his 12th Black Crusade into the realms of the Imperium.

The Gothic War Edit
Planet Killer colour
The Planet Killer destroys the doomed Imperial world of Savaven during the Gothic War

Abaddon entered the Gothic Sector in 143.M41, using the mysterious Chaos artefact known as the Hand of Darkness to capture the Blackstone Fortress at Rebo V. He then made a rendezvous with the Planet Killer and took it as his flagship. His first target was the world of Savaven, populated by members of the Ecclesiarchy. Cardinal Klein ordered the world's Imperial Commander to refuse Abaddon's demand for unconditional surrender. The Despoiler used Savaven as a trial for the Planet Killer's Armageddon Gun, destroying the planet in less than an hour and killing fourteen billion souls. One standard year later, the Planet Killer arrived at Saviour, a highly populated star system in the Lysades Sub-sector. After revealing the existence of the Planet Killer, Abaddon demanded that Saviour's orbital docks begin producing warships for his Chaos fleet. The commander of Saviour had little choice but to agree in order to save the lives of eleven billion people.

With the threat of Abaddon's Planet Killer looming over them, many Imperial worlds chose to surrender without a fight. Multiple Sub-sectors fell out of Imperial control and with them a number of shipyards and orbital docks. As the Imperium faced increasing difficulties in repairing its own vessels, building new ones became ever more unlikely. With its critical early strikes, Chaos might well have won the war before it had even started. Abbadon took the Planet Killer to Fularis, where the Blackstone Fortress I orbited the world of Fularis II. At first the Imperials were optimistic as Abaddon's fleet had attacked from the other side of Fularis II, which meant that they would have to dare the orbital and planetary defence systems of that world to reach Blackstone I.
 The Imperial forces had recently upgraded their weapons at Fularis II for just such an occurrence and they doubted that even with two Blackstone Fortresses in his possession the Despoiler would survive their assault. But Borgia's early optimism was to be cruelly shattered as once again, Abaddon rendered the Imperial Navy's defences woefully ineffective. 
The two Blackstones took up station some seventy-five thousand leagues from Fularis II and just out of range of the world's weapons platforms, except for the torpedo launchers. An energy surge was soon picked up between the two Fortresses. Other recovered evidence pointed towards an energy beam being unleashed towards Fularis II. The Vindictive was caught full-on, her shields overloaded instantly and her outer hull vaporised as the energy wave passed over the ship. Fularis II was later found with its atmosphere stripped off and the surface scoured to a rocky plain. Of Blackstone I, there was no sign.

In 146.M41, the Planet Killer was spotted moving towards the Imperial world of Stranivar in Bhein Morr. Stranivar has been blockaded for two years, but still refused to surrender. Communications were lost with Stranivar and when an investigating fleet arrived to determine the planet's fate they discovered much to their horror that much of the Hive World had been devastated by meteors created by the destruction of all three of its moons. One year later, in 147.M41, an Imperial flotilla encountered the Planet Killer as it left Warpspace and was entering the Corain System. 
They attacked immediately before the rest of Abaddon's warfleet could arrive. After causing considerable damage, the Imperial fleet was driven off by the Planet Killer's immense arsenal. Abaddon's forces invaded Corain VI and took over its strategically important trikali crystal mines. Loyalist guerrilla fighters reported that considerable amounts of trikali crystal were shipped into orbit, where the Planet Killer was stationed. Trikali crystal is mainly used in the anti-magnetic containment fields of Warp generators and plasma reactors.

Abaddon invaded the Drakulu System in 148.M41 and enslaved the two million inhabitants of the star system's main planet, an Agri-World. It is widely believed that many of these slaves ended up as ritual sacrifices for Zaraphiston's fell magics, the remainder being forced into service as crews on the Planet Killer and other Chaotic vessels. By 150.M41, Zaraphison predicted that the Warp Storms affecting the Gothic Sector would end soon. Abaddon quickly moved his fleet out of the Drakulu System and met with the Blackstone Fortresses under his control. At this time, news reached Abaddon of Imperial reinforcements gathering in the Tamahl Sector, ready to counter-attack into the Gothic Sector through the Tarantis Warp Jump point. Abaddon sent the Blackstone Fortresses to destroy the Tarantis star and thereby prevent his enemies from using the jump point, while he took the Planet Killer to the neighbouring Boetia System. Using the power of the Planet Killer, Abaddon eradicated the Adeptus Astra Telepathica facility in Boetia's asteroid belt, cutting off the navigational beacon that would have helped any Imperial warships daring to jump through the Warp Storms into the besieged Gothic Sector.

Battle of Gethsemane Edit
Planet Killer profile
The Planet Killer, profile view

Abaddon left the Planet Killer under the command of his subsidiary Warmaster Malefica Arkham and travelled with the Blackstone Fortresses under his control to the Schindlegeist System to attack Blackstone V in 151.M41. The Planet Killer was despatched to attack Arimaspia as a diversion.

With a formidable fleet composed of 17 capital ships (including 2 Battleships and 2 Battlecruisers) and 20 Escorts under his command, the Imperial Navy's Lord-Admiral Cornelius Ravensburg, the commander of Battlefleet Gothic, pursued the enemy fleet into the Gethsemane region. Realising their plight, the Chaos forces attempted to head out-system again to try to get far enough from Gethsemane's star to attempt a Warp jump. Ravensburg detached the fastest vessels in his fleet to pursue and a week-long sternchase ensued. The action that resulted was recorded by Captain Blythe of the Guardian.

As the Imperial vessels followed the fleeing Chaos fleet, signals came in warning of another enemy fleet on a closing course. The Imperial starships had been lured into a cunning trap. Bolstered by a further 12 warships, the Chaos fleet turned on the Imperial vessels and it was all they could do to evade the bulk of the enemy. Even in doing so, they lost 3 Destroyers and 4 Frigates in a series of small skirmishes. The enemy losses totalled at least 5 Escorts and maybe as many as 10 or more. With all of the massive warships remaining with Lord Ravensburg's command, there was little else the Imperial vessels could do but run. Blythe and his battlegroup headed back towards the vicinity of Ravensburg's main fleet, but even with his other capital ship, the Imperial forces were still outgunned to a serious degree.

For three days the two fleets circled and dodged each other through the system, neither fleet commander prepared to commit the bulk of their ships against an enemy whose exact position was unknown. Three weeks after arriving in-system, Ravensburg's fleet and the Chaos armada clashed. Six Firestorm-class Frigates located the Chaos warfleet near Gethsemane II, using the cover of several dust clouds to avoid being detected themselves. Seizing the opportunity, the Lord Admiral moved his whole fleet in to attack. Ravensburg's Cobra-class Destroyers launched several torpedo salvoes at extreme range. Although they had little hope of inflicting damage, the torpedo attacks forced the Chaotic warships to alter their heading so that they were moving towards the Imperium's capital ships. Forced into a head-on clash with the Imperial fleet, the Chaos vessels came off poorly in the initial exchange of fire.

Salvoes of Imperial torpedoes screamed into the Chaos fleet. Some were evaded, others hit home with the blossom of explosions. The Imperial Escorts carefully kept the enemy herded in a compact mass as the other Imperial warships passed through their lines. When Lord Ravensburg gave the order, the Imperial capital ships poured a continuous fusillade into the Archenemy's ships. The stars were thick with the enemy, and the Imperials could not miss at such short range. The Imperial fleet tore through their adversaries, crippling 4 capital ships and destroying 11 Escorts in the initial pass. Rather than turning to fight, the Chaos Warmaster ordered his fleet to continue on their course in a bid to escape. As the faster Renegade vessels accelerated away from Ravensburg's pursuit, it looked as if the Chaos warfleet would once again escape justice.

Even as the enemy drew away, more drama occurred, as recorded by Captain Drew of the Fortitude. The Chaotic fleet was suddenly attacked without warning as Eldar warships appeared in front of the Chaos vessels as if from nowhere. Even as the Imperial fleet attempted to haul onto a new heading, their dread became ecstatic happiness as the Eldar attacked the enemy.

Caught between the attacking Eldar and Ravensburg's fleet, the Chaos warships were annihilated, although a dozen more of the Emperor's vessels were crippled or destroyed before the victory was finally claimed. Why the Eldar decided to lend their weight to the Imperial cause was never discovered, though it is a common belief that they had finally heard of Abaddon's capture of the Blackstone Fortresses and had seen an alliance with the Mon-keigh as their only chance for survival.

By the end of 151.M41, Abaddon had been defeated at Schindlegeist, but the Planet Killer succeeded in destroying two of the five planets that make up the Arimaspia System.

With Abaddon's fleet gone, the attention of the Imperial Navy was turned on the other Chaos fleets. The Warp Storms had decreased to almost their normal level and scores of ships poured into the Gothic Sector. Many of the Chaos Warmasters followed Abaddon and fled back to the Eye of Terror, to nurse their hatred and bitterness until another opportunity to attack came. However, the fight was never truly finished, for there are worlds within the Graildark Nebula that still await the Emperor's fleets to free them. There are scattered Chaos warships and even two or three Chaos fleets that still roam the darkness between the stars of the Hammerhead Deeps and the Cyclops Cluster, waiting for their chance to strike again.

Battle of Kharlos II Edit
By 154.M41, Malefica Arkham, having been abandoned by Abaddon, attempted to use the Planet Killer to carve out an empire of his own in the Gothic Sector. The world of Gonnacrash in the Quinrox Sound swore sovereignty to his rule, but, as he moved the Planet Killer to Kharlos II, Arkham was discovered by the Imperial Navy's Omega Squadron, freshly arrived from outside the Gothic Sector. With no vessels to support him, Arkham still decided to attack, but the Planet Killer was eventually destroyed by salvo after salvo of continuous torpedo fire from the four Lunar-class Cruisers. Two standard years later, an Imperial expedition was launched by Inquisitor Horst to recover the hulk of the Planet Killer for study by the Adeptus Mechanicus. No trace of it could be found, and there were worrying rumours of a Black Legion vessel being sighted in the vicinity. The ultimate destruction of the Planet Killer could not be confirmed, yet in the years after the Gothic War there were no confirmed sightings of it.

The 13th Black Crusade Edit
Abaddon Warmaster of Chaos
Abaddon the Despoiler, Warmaster of Chaos

As the end of the 41st Millennium drew closer, the dire portents indicated that Abaddon's long-feared 13th Black Crusade was imminent, as a pattern emerged in the Chaotic attacks launched into Imperial space in the sectors surrounding the Eye of Terror in 999.M41. Deep within the anarchy of this hell-region of the Immaterium, ancient feuds had been set aside in the face of Abaddon's leadership as the Warmaster of Chaos. Bitter hatreds were quelled and even Traitor Legions with a deep-seated hatred for one another shared an uneasy peace so that they might launch the greatest coordinated assault upon the Imperium in the Long War since the time of Horus. Binding oaths and debts had been called to account and a force, the likes of which had not been seen since the Horus Heresy, had been assembled, ready to strike the Imperium like a thunderbolt.

As part of their constant vigil around the Eye of Terror, highly trained units of Cadian Kasrkin were pushed into the swirling maelstrom, desperate to find some indication of where the first blow would land. Astropathic divination pointed towards the blighted world of Urthwart, a world already taken by Chaos, its population enslaved and sacrificed to the Dark Gods. Finding nothing alive on Urthwart, merely death and hideous Plague Zombies infected with the Curse of Unbelief, the Kasrkin prepared to withdraw. Suddenly, a frantic Vox communication from their ships in orbit reported numerous vessels advancing on Urthwart from the Eye of Terror.
 The Kasrkin attempted to fall back to their dropships to return to their troop carriers, but it was already too late. The Imperial ships in orbit were either crippled or were forced to disengage and make speed for Cadia. There was to be no escape for the Kasrkin who were stranded on Urthwart as a massive vessel, larger than the most gargantuan capital ship of the Imperium, approached the doomed world: the Planet Killer. Few were aware of the existence of this monstrous ship, for it had been thought lost at the Battle of Kharlos II, during the Gothic War centuries earlier. Oblivious to their fate, the stranded Cadians could do nothing as the incomprehensible power of the Planet Killer was unleashed in a devastating lance of energy that annihilated the blighted world they were trapped upon into spinning pieces of molten rock. As Urthwart died, collapsing in on itself, a Chaos warfleet composed of hundreds of warships and hulking troop transports surged from the depths of the Eye of Terror, heralding the beginning of Abaddon the Despoiler's fearful 13th Black Crusade.

Imperial naval experts began plotting worlds likely to be chosen as targets for the vessel's attentions. Intelligence gathered during the Gothic War indicated that the Planet Killer was a ponderous vessel, and its Armageddon Gun took a great deal of time to power up and exert its effect upon a world once it was functional. The vessel was likely to be accompanied by a large fleet, which would be employed to subdue and distract the Imperium's own naval forces until the Planet Killer could unleash its main weapon. All available Imperial naval assets had therefore been tasked with locating such a flotilla, and system defence pickets were put on high alert for any signs a large Chaos fleet approaching one of their worlds.

The skies above the worlds of the Imperium turned black with innumerable drop craft as the dread Forces of Chaos began their invasion. The Planet Killer itself, Abaddon’s flagship, drifted ever closer to the Cadian System. Terrible, mighty Chaos Space Marines trod the surface of worlds they have not set foot upon for ten millennia and their hatred and thirst for vengeance truly knew no bounds. The Imperial Navy, for long weeks forced to fight a desperate holding action against the seemingly endless waves of Chaos vessels, was eventually reinforced. 
A fleet the size of which has not been seen since the end of the Gothic War eight standard centuries earlier had been dispatched from Cypra Mundi, and staged itself at Belis Corona in preparation for a massive counter-push into the Cadian Gate. The arrival of this vast armada allowed those Imperial vessels that had been fighting continuously since the beginning of the invasion a brief respite. Severely depleted ship’s companies were bolstered through indiscriminate press-ganging, and hasty repairs and refits were undertaken on those vessels most in need of them.

The Imperial reinforcements were split into battlegroups, each tasked with bolstering the defences in a specific sector. The regions around the Eye of Terror encompass many millions of cubic light years, and only by the concentrated application of resources in those areas in most desperate need could the Imperial Navy hope to make inroads and slow, stall, and eventually repel the Chaos warfleets plaguing the region. 
During the latter stages of the campaign, when Abaddon's fleet was seen approaching the Agri-World of Lortox, the Ultramarines Honour Company -- a specialised company of Ultramarines that had been stationed at the Cadian Gate for many millennia, rotating officers and warriors from Ultramarines companies elsewhere and also drawing from the Ultramarines' Successor Chapters -- distinguished itself with a bold, space-borne counter-assault against Abaddon's fleet as the Planet Killer closed with that Imperial world on the outskirts of the Agripinaa Sector. The action bought Lortox's Planetary Defence Forces time to evacuate a significant proportion of the population before the world was destroyed by the Despoiler's horrific weapon of planetary destruction. The Ultramarines Honour Company managed to succeed in crippling the Planet Killer, but it still had enough power to limp away.
 In the aftermath of the Lortox Evacuations, the Honour Company redeployed to Cadia and the surrounding star systems, launching a series of operations to hinder Abaddon's forces as they assaulted the Imperial positions. These attacks included a series of highly successful boarding actions against the lumbering Space Hulks being used to transport vast hordes of enemy troops to reinforce the Despoiler's siege of Cadia.

It was a fool's dream to hope the Planet Killer could be found before it was brought to bear upon the Imperial forces. Without warning, it appeared in orbit over the world of Macharia. Though many could scarcely believe it, the world was destroyed by the massive vessel. It was lost, and with it millions of loyal and faithful subjects of the Emperor, dead at the hands of the Despoiler and his despicable weapon. Utter dread now descended upon the Imperial High Command.
 Despite the successes of the early weeks of the invasion, many had come to believe that this war might not be won in the short term. Where at first the Imperial forces fought to repulse the Despoiler, to deny him footholds upon their worlds, they now fought to keep him from overwhelming them entirely. This was a grim paradigm, and one the Imperial forces were not ready to accept. They believed Abaddon dare not destroy Cadia, as its Pylons were reckoned intrinsic to the continued stability of the Cadian Gate. So the Imperium would stand and hold there, no matter the cost.

At the height of the final Chaotic assault on Cadia, a massive orbital battle took place between the Imperium and its Eldar allies and the Forces of Chaos. The Imperium was still attempting to piece together the details of the battle, but the records currently remain so confused and incomplete that it may never be possible to learn the true details of what occurred. But during this final battle, the Planet Killer once again disappeared, and it is assumed to have made a hasty retreat towards the Eye of Terror, where it once again waits patiently until another opportunity to strike against the realm of the Corpse Emperor presents itself.

Ship Design Edit
Planet Killer Schematics
Planet Killer technical data

Built around a central energy cannon of immeasurable magnitude, the Planet Killer is also studded with numerous long range Lances, weapons batteries and torpedo launchers. Well armoured and protected by a plethora of Void Shield generators, the ship's only weakness seemed to be its ponderous speed. It was this lack of acceleration which seemed to pave the way to its defeat, as it was seemingly destroyed by salvo after salvo of torpedoes, fired at extreme range by the Lunar-class Cruisers of Battle Group Omega, shortly after the destruction of Kharlos II. All technical details that are known or can be deduced from close range observation of the Chaos vessel known as the Planet Killer are listed below:

Armageddon Gun Projection Barrels - These elements are unique to this vessel. Imperial analysts are no closer to understanding the manner of their operation. That they are capable of focusing and projecting an energy beam of immense power is beyond doubt. However, the type of energy involved and exactly where it is generated remains a mystery. The reason for the larger size of the central barrel is equally shrouded in uncertainty. Many hypotheses have been put forward but none bear up to close scrutiny or sustained logic.
Unidentified Central Structure - Postulated functions include tertiary Warp-core phasing accelerator or some kind of "charging-coil" for the vessel's primary weapon system. Certainly no identifiable system on this vessel is capable of generating the phenomenal levels of energy which the vessel's primary weapon must require.
Execration Pattern Tri-diotic Laser Array - This weapon system has been in continuous use since the mid-23rd Millennium, although it is currently classified Perdita by Imperial Naval Commissioners.
Torpedo Tubes - Unusually configured to allow a wider arc of launch than is standard on Imperial vessels. These are capable of launching a torpedo spread commensurate with the massive size of the vessel.
Macro-Projectile Weapon Systems - Massive calibre weapons capable of firing a large round to an extreme range. Other than their unusual size, these are of similar pattern to those observed on other Renegade vessels.
Unidentified Structure - Located aft of the vessel is possibly an extra-spatial sensor device of sorts. Some have hypothesised that these are simply communications and/or sensor arrays, in which case their configuration is such that interference from the Warp core would make them all but useless.
Ventral Stabilisation and Trans-Etheric Relay - A common structure seen on many Renegade vessels and older patterns of Imperial shipping. The size of these is inconsistent with the estimated mass of the vessel, so it is possible that other systems are also incorporated into these structures.
Dimensions Edit
Regarding external dimensions, unfortunately no reliable assay has been made of the vessel's size, but it is without doubt significantly larger than the Imperial Navy's own Battleship class vessels. Captain Vinrex of the Felicitas estimated the Planet Killer 's gross displacement as being in excess of 400 million tonnes. According to a designer of Battlefleet Gothic: Armada, the Planet Killer is approximately 6 miles long (or 10 kilometres). But scaling the The Gravis Rho Planet Killer to the size of the other voidships in the Battlefleet Gothic: Armada PC game means that it comes to an actual length of around 8.4 miles or 13.5 kilometres.

SourcesEdit
Battlefleet Gothic 2002 Annual, pp. 83-89
Battlefleet Gothic: Armada, pp. 36-37, 42
Battlefleet Gothic Rulebook (Blue Book), pp. 92-10
Battlefleet Gothic: Armada (PC Game)
Codex Heretic Astartes - Chaos Space Marines (8th Edition), pg. 24, "The Daemonic Shipyard"
Codex: Eye of Terror (3rd Edition), pp. 7, 13
The 13th Black Crusade (Sourcebook) by Andy Hoare, pp. 30, 33, 37, 48, 51, 65, 72, 79-80, 87
White Dwarf 238 (US), "The Slayer of Worlds: History of the Origins and Activities of the Planet Killer" by Gav Thorpe, pp. 103-109
Execution Hour (Novel) by Gordon Rennie
Shadow Point (Novel) by Gordon Rennie
The Talon of Horus (Novel) by Aaron-Dembski-Bowden, pg. 74
Start a Discussion Discussions about Planet Killer

hey can anyone tell me a detailed analysis of how the The Gravis Rho Planet Killer works so i can tell a friend without sounding like an idiot!
12 messages

Algrim Whitefang
Let me refer everyone to the following link: *[http://warhammer40k.wikia.com/wiki/Planet_Killer#Ship_Design Planet Kille... 2 years ago

A  
112.207.249.130 wrote:cause the only weakness of this vessel it's speed yes dispite is large size it is possible to be overrun from swarms... 2 years ago
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Maveric Lion Productions (c)tm-2010 Gravis-Rho World Ship FotoFlexer Photo.


Maveric Lion Productions presents.

Gravis Rho Titan Doomsday War Mechines by Joseph Gilbert Thompson and Carl Edward Thompson
Gravis-Rho devil world ship FotoFlexer Photo
Maveric Lion Productions (c)tm-2010 Sincerely yours-Upward Onward Maveric MAVERIC LIONS ENTERTAINMENT GROUP Maveric Lion Productions (c)TM-2010.all right reserved Maveric Lion Productions presents. 03:04, May 24, 2010 (UTC)

Contents[hide]
Origins
Powers and abilities
Photon torpedoes
.===World Devastators==
Smaller Starfleet craft such as shuttlecraft and Runabouts can be armed with "micro-torpedoes", a scaled-down version of photon torpedoes designed for use on craft too small to accommodate the full-sized weaponThe energy output of a photon torpedo, according to the Technical Manuals is a maximum theoretical yield of 25 Isotons and a maximum rated yield of 18.5 Isotons. According to the TNG Technical Manual, photon torpedoes use 1.5 kg of matter and 1.5 kg of antimatter.Torpedoes are often depicted as being easy to modify to suit specific situations. Despite the stated maximum yield, torpedoes can apparently be made far more destructive with relatively little effort. In Star Trek: Voyager, Tuvok and Kim modify a normal photon torpedo with a gravimetric charge, a Borg technology, to increase its destructive yield to 54 isotons. Kim comments that 50 isotons would have been sufficient to destroy a small planet. Janeway later instructs them to increase its yield even further, to 80 isotons. It is not specified exactly how they modified the warhead, but they only required a few hours to complete the work using materials readily available on. Inmodify a photon torpedo to track the plasma emissions from a cloaked similar to the principal function of the heat-seeking missile.
Types of Gravis-Rho Weapon Systems
Cryosleep technology

==Tonn Rho Space Probe==
Nho-Rhadd Gravis-Rho
Gravis-Rho World Ship
The Gravis-Rho Cosmic Defensive Sphere
==Nharr-Rhadd==
Doomsday device
Rho-Tonn Harbinger Class Star Destroyer Ship
Known Gravis-Rho Weapon Systems 
Tonn Rho Probe
No-Rhadd Gravis-Rho Probe
==Powers and Abilities===
Inside the Gravis-Rho
The Primary Weapon
Power and Propulsion
Life on aboard the Gravis-Rho Weapond Systems
Average Strength level
Weaknesses
Habitat
==
Origins Edit
GRAVIS-RHO G1 low
Titan Doomsday War Mechines known as the Gravis Rho-a device built to destroy both sides in the anciant Titan war,that events happened in the Old Universe. It has based upon another semi self,automated planet sized world ship,known as a Rho Tonn,who used large,star ship sized probes and smaller indestructible planet-seeking space probe,that were used to terraform suitable worlds for possable colonization,was altered by the Titans,for the Elder Races of the Old Maveric Universe,as a cheap deterent of hostile invasion of other alien species,such as the Demon races, intended as a bluff or deterrent, not to be actually used, but was activated nonetheless by the Titans.The Gravis-Rho Defensive System or War Mechineis a doomsday weapon left over from an interstellar war 50,000 years ago, are killer spaceships furnished with machine intelligence, operating from asteroid-sized or planet sized world ship bases where they are capable of building more Gravis-Rho weapon systems and auxiliary machines.


The Gravis-Rho-are a giant robot ship, a planet-eating machine made by a long-dead alien race, is roaming the galaxies, consuming all in its path for fuel, including whole planets.The Gravis-Rho are manned by a crew of  Titans.and is used as a base of operations.

The most important function of the Gravis Rho Harbinger Class Planet Killers is its ability to destroy entire planets with a single, high-powered blast. Its only weapon is initiated by command from the captain only, followed by a highly dramatic sequence when the weapons array found around the machines maw.The Gravis Rho has a vast  network of sensor arrays along it's smooth surfaced dome into a complex array of satellite dish-like structures. Huge amounts of yellowish-orange particles are released en masse from the array and focused by Harbingers nervous system to a point just above its mouth. Once focused, the particles burst into a massive, forward-moving, planar wave which expands ahead of the The Gravis Rho Harbinger Class Planet Killer  exponentially until colliding with an object of sufficient mass to disperse it, usually a planet. The wave instantly vaporizes smaller ships without losing momentum. Though the Gravis Rho Planet Killers are designed to destroy entire planets, it can fire less intense blasts to hit smaller targets.GRAVIS-RHO G1
The Asguardian Prince Thor Odinshield,aboard his [[Star Palace}} the [[HMS Bilaskirnire]]  has fought the Jormungand Class Gravis-Rho  on several times the doomsday weapon tried attack the Asguardian Starfleet or the homeworld Asguard-Prime

The serpent grew so large that he was able to surround the earth and grasp his own tail.[1] As a result, he received the name of the Midgard Serpent or World Serpent. When he lets go, the world will end. Jörmungandr's arch-enemy is the god Thor.

The last meeting between the serpent and Thor Odinshield is predicted to occur at Ragnarök, when Jörmungandr Class Gravis_Rho Harbinger Doomsday will come out of the ocean and poison the sky.[7]Thor will finally Jörmungandr and then walk nine paces before falling dead, having been poisoned by the serpent's venom.

==Powers and abilities==Edit
The Midgard Serpent normally exists in ethereal form around the Earth. A huge serpent, the character has superhuman levels of strength, stamina and can generate both lethal fire and poison, as well as projecting powerful illusions.

A special living energy being known as the "key" is required to control the The Gravis Rho Harbinger Class Planet Killer , and it will usually only respond to its owner. However, if the ship is in a deficient mental state, it may respond to anyone. A special holographic hand-scanner on the bridge confirms that the captain of the ship possesses the key. The captain then controls the The Gravis Rho Harbinger Class Planet Killer  through voice commands.

The The Gravis Rho Harbinger Class Planet Killer  itself is sentient, but not very intelligent. The show's creators have it compared to a dog. TheThe Gravis Rho Harbinger Class Planet Killer  often takes orders literally, even when it's not being addressed directly (Stan accidentally orders theThe Gravis Rho Harbinger Class Planet Killer  to destroy a planet when he explains its function to some astronauts). It acknowledges commands and comments with a droning, simple male voice; for example, "As you command, Stan." The The Gravis Rho Harbinger Class Planet Killer  has emotions (it actively enjoys destroying planets, for instance, and becomes rather petulant when denied the opportunity), and is, to a small extent, capable of acting of its own accord when in defense of itself. In the final episode of the show, as the The Gravis Rho Harbinger Class Planet Killer  is dying, it tells Stan that he was always its favorite captain, since they both enjoy destroying planets.

Being alive, the The Gravis Rho Harbinger Class Planet Killer  needs to eat. It can digest any form of organic matter, and will usually land on a planet's surface to scoop up suitable organic foodstuffs; however, it is content to simply blow up a planet and feast on the sizable chunks. When denied food, the The Gravis Rho Harbinger Class Planet Killer  can become rather cranky, but will always attempt to follow orders no matter what is happening. The moral dilemma of destroying inhabited worlds for The Gravis Rho Harbinger Class Planet Killer 's functioning and survival is a recurring plot theme, and occasionally The Gravis Rho Harbinger Class Planet Killer  will swallow passing ships without informing the crew. Another means of collecting energy is to "resorb" discarded items left on its floors.

The The Gravis Rho Harbinger Class Planet Killer  has various amenities for the crew, though unusual in their implementation. It has showers which use long, phallic, writhing shower-heads that are activated by squeezing a pair of nearby balls. Food suitable for the crew consists of an orange, green, or blue paste-like substance, which is squirted from phallic dispensers, much to Stan's disgust. The Gravis Rho Harbinger Class Planet Killer  has commodes that use large, waggling tongues for user sanitation. A cryo-chamber is also available, primarily used by Kai to preserve his protoblood supply

.At first sight, the Gravis Rho Planet Killer appears to be a gigantic mobile cloud of dust and gas, capable of surrounding a planet (thus its other name, the Death Cloud). On closer inspection, this cloud is revealed as a cover which conceals a net-like matrix of tubes and beams. The Planet Killer expands this net around a planet, with the dust and gas cutting off any contact to the outside. The dust and gas are actually bio-nanobots.

Once this is done, various hubs around the net fire missiles at the surface of the planet. Instead of exploding on the surface, these missiles burrow down through the planet until they reach the core, where they explode. The results are increased vulcanism, massive seismic upheaval, and atmosphericcontamination, which together kill off the ecosystem and render the planet uninhabitable and sterile. a torpedo out small Shann Rhue Probes,that scatter about the planets surface,to spread tiny nanobotes that reorganizes matter to create habitable worlds for colonization but can also destroy planets 

The Gravis Rho,originally derived from Rho Shonn Terra Transformers Devices,that the Great Ancient be turned into a terraforming tool,still retain their ability to reform planets or planet debris into habital worlds. 

Like other Shadow ships, the Planet Killer can phase in or out of hyperspace at any time, and may interfere with other ships' engines. It is also very difficult to detect.

the Sidairean Galactic Energy Barriers may have been constructed ages ago to keep such planet killers out of the galaxy.

==Proton torpedoes ==Edit
[1][2]An vvv -class starship fires photon torpedoes.===


Proton torpedoes are a standard ship-based weapon armed with an antimatter warhead. They are present in every version of the  and are a standard weapon on almost every Federation ship, though  the titular ship uses less powerful spatial torpedoes (guided, rocket propelled missiles) until receiving the more powerful "Protonic" (as the characters describe them) variant torpedoes

 The primary weapon is a resonance torpedo launched into the heart of a star that causes it to go supernova, obliterating everything in the local solar system.
Proton torpedoesEdit
[1][2]An vvv -class starship fires Proton torpedoes.===


Proton torpedoes are a standard ship-based weapon armed with an antimatter warhead. They are present in every version of the  and are a standard weapon on almost every Federation ship, though  the titular ship uses less powerful spatial torpedoes (guided, rocket propelled missiles) until receiving the more powerful "Protonic" (as the characters describe them) variant torpedoes

 The primary weapon is a resonance torpedo launched into the heart of a star that causes it to go supernova, obliterating everything in the local solar system.

.===World Devastators== Edit
.World Devastators consume the material of planet, using it in their internal factories to produce new war machines for the Empire. The Emperor, fearing that these weapons could be turned against him, included an override code in their programming. The Rebels acquire this code through R2-D2 and order the World Devastators to consume each other. The world devastators were designed from ground-based walking construction droids, which use a molecular furnace to 'consume' and remake debris and other items into useful/new constructions.

Smaller Starfleet craft such as shuttlecraft and Runabouts can be armed with "micro-torpedoes", a scaled-down version of Proton torpedoes designed for use on craft too small to accommodate the full-sized weaponThe energy output of a Proton torpedo, according to the Technical Manuals is a maximum theoretical yield of 25 Isotons and a maximum rated yield of 18.5 Isotons. According to the TNG Technical Manual, Proton torpedoes use 1.5 kg of matter and 1.5 kg of antimatter.Torpedoes are often depicted as being easy to modify to suit specific situations. Despite the stated maximum yield, torpedoes can apparently be made far more destructive with relatively little effort. In Star Trek: Voyager, Tuvok and Kim modify a normal Proton torpedo with a gravimetric charge, a Borg technology, to increase its destructive yield to 54 isotons. Kim comments that 50 isotons would have been sufficient to destroy a small planet. Janeway later instructs them to increase its yield even further, to 80 isotons. It is not specified exactly how they modified the warhead, but they only required a few hours to complete the work using materials readily available on. Inmodify a Proton torpedo to track the plasma emissions from a cloaked similar to the principal function of the heat-seeking missile.Edit
Proton torpedo launchers aboard ships are shown to be versatile enough to fire probes, which in-universe are designed with this functionality in mind

Gravimetric torpedoes are torpedoes are weapon emits a complex phase variance of gravitons to create a gravimetric distortion capable of tearing starships apartSpatial torpedoes are the ship's most powerful and primary ship-to-ship weapon prior to the installation of phase cannons.[5] Spatial torpedoes are themselves superseded by more powerful Protonic torpedoes.[18] Unlike Protonic torpedoes or any of the warhead's successors, spatial torpedoes are launched at sub-light velocity and can be used much in the manner of a missile, having the warhead on a fly-by-wire.[19]


A more frightening variant of the self-replicating starship is the Gravis-Rho Harbinger. Unlike the benign probe concept, Gravis-Rho Harbingers are programmed to seek out and exterminate enemy lifeforms and life-bearing exoplanets whenever they are encountered. mining a planet's surface and adjusting its atmosphere to more human-friendly conditions — might malfunction and attack inhabited planets, killing their inhabitants in the process of changing the planetary environment, and then self-replicating and dispatching more ships to attack other planets.
Types of Gravis-Rho Weapon SystemsEdit
Gravis-Rho World Ship-main planet sized homebase.Because of the massive Cosmic Defense Field surrounding the Gravis-Rho World Ship,it often has move much slower than the Harbinger Class Star Destroyers,who scout ahead of the mothership and provide even long distance survailance,by way of the smaller Ton Rho Scouting probes -that enter the planetary atmosphere to carry investigations of each planet.and smaller baseball sized So-Vhan probes-that scout out the


Stellar engineering is a type of engineering (currently a form of exploratory engineering) concerned with creating or modifying stars through artificial means.

While humanity does not yet possess the technological ability to perform stellar engineering of any kind, stellar manipulation (or husbandry), requiring substantially less technological advancement than would be needed to create a new star, could eventually be performed in order to stabilize or prolong the lifetime of a star, mine it for useful material (known as Star lifting) or use it as a direct energy source. Since a civilization advanced enough to be capable of manufacturing a new star would likely have vast material and energy resources at its disposal, it almost certainly wouldn't need to do so


Rho-Tonn Harbinger Class Star Destroyer Ship-small,cilyndrical star ships,with huge mar at one end,for drawing in space debris and interstellar fuel.Rho-Tonn Maw also contains various weapondary systems,sensor arrays and telepathic communication systems.


Cryosleep is "sleeping" or "hibernating" for long periods of time in a controlled environment. Cryosleep is used as mean for Titan crew[3] and other passengers "cryosleep" while they travel to long distant other Galaxies While cryosleeping, or "in cryo", a person does not age, does not dream, and does not need food or water. Technologies like Cryosleep are licensed by groups like RDA to keep humans alive and well for long periods of time. It is invaluable for long space voyages and for giving the replace Titan bodies grown by RDA time to mature. Waking from cryosleep is described as being quite disorienting and highly uncomfortable, and the longer one is in cryosleep, the worse these side effects become. Some humans waking from cryosleep may experience nausea and extreme weakness, which explains the examinations caretakers perform on waking passeng

Cryosleep technology Edit
Cryosleep is not actually sleeping. It is freezing a person and maintaining his or her body at a very low temperature until the end of the "sleep", when the humans are gradually re-warmed and thawed out. The problem of irreparable cell damage caused by the formation of intracellular ice crystals was solved by using low doses of microwave radiation to jostle the water molecules as the temperature drops, which eliminates the formation of any ice crystals. The failure rate of this process is less than 1*. However, passengers and their heirs release the RDA for any liability as a condition of their employment.Nanotechnology and advanced medicine does the rest repair any further cell damage.


Sourse;Great Book of Time.

== ==Tavis-Rho== == Edit
Tavis-Rho;[grand destroyer],smaller,scaled down version of the larger Gravis-Rho Weapons System,used to patrol the perimeter of the Gravis-Rho World Ship defences.The Titan Starfleet sent several patrol vessels to the rim of each Gravis-Rho Defense Perimeter.The ship holds a crew of over 35 Titans.

==Tonn Rho Space Probe==Edit
Tonn Rho,was a mythic hero of the Tauron Empire,whose name means Mighty Destroyer. Tonn Rho Probe-small a few metters long long distance probes,used convertly scout out possable enemy target and reveiw the carbon based unites worthy of perfection or sterylization.The lightly-armored droid measured 1.6 meters in height with six manipulator arms extending from a central pod and several retractable sensor arms for gathering samples. High resolution receivers and sensors covered the domed head—including motion, acoustic, sonic, and seismic sensors, a radiation meter, magnetic imager, and holocam. It had an atmosphere sensor capable of determining a planet's atmosphere class within one half-hour. It moved on a repulsorlift generator which was equipped to operate over any terrain.#


== Capabilities==

Tonn Rho Probe revealed a number of advanced capabilities during anyones encounter with them. It could travel at warp speed. The Tonn Rho can fired energy bolts approximately equivalent to the Proton torpedoes, that traveled at approximately warp 15 and could track a starship. Its own defensive screens could entirely absorb the energy of a Proton torpedo the enemy forces could fired at it, despite its small size. They were also entirely opaque to sensor signals. Its communications equipment could absorb data from the ' computers far faster than their maximum transmission rate, an act that damaged the computer interface.

It could drain all knowledge from any computer or artificial intelligence system store,it for tranference back the Gravis-Rho Harbinger Class Mothership,to will also add to the larger Gravis-Rho Worldship database or worldmind .The probe can successfully repaired it's own system after contact with its defensive screens damaged it's hull and mechanism, in essence restoring itself to fullfunction.The Tonn Rho Probe can also absorb other mechanism,into itself,by the same method,that it repairs itself and make improvement,by way nanobots To do this, it required only a few moments to study the other probes tapes and sensor reflesion of it's systems.The Ton Rho can also make improvements of it's propulsion system that improved its efficiency. It was able to both "repair" and "upgrade" the engines without making physical contact. It was also able to fire red beams of energy, which disintegrated anyone it hit.

human traitors or collaborators who cooperate with the Gravis-Rho Ton Rho machines to stay alive for a while and reprogram the larger Gravis-Rho vessels for the greater good. Later on these Gravis-Rho became , an anti-Gravis-Rho Rho-Shonn,who crew changed Titans to Promeathean warriors.

Signals Rho-Tonn Harbinger Class for for further instructions and contamination provention proceedures.Information was relayed back to its superiors via a high-frequency HoloNet transceiver. Its repulsorlift engines carried the droid across terrain at up to 40 kph, while the arms gathered samples. Rho-Tonn Class Probes were delivered to their targets through single-use custom built hyperspace pods. They were commonly deployed along the perimeters of key strategic star systems and hyperlanes to act as automated guardians. probe droids were originally designed for use by the Galactic Republic in survey and exploration duty, but when the Republic was transformed into the Galactic Empire, modified their probots with military-level sensors and equipment, and marketed them as Viper probe droids.[1] This was not the first time probots had been upgraded for warfare, however, as the Confederacy of Independent Systems had employed a number of upgraded probots during the [[Battle of of [ during the Titan Wars. probots in service with the Empire were upgraded under the direct supervision , and featured a blaster cannon, a self-destruct mechanism, and, in some cases, deflector shields.

Many thousands of the Rho-Tonn probe droids were manufactured aboard each Gravis-Rho Harbinger Warship, and were in production when took control of the planet's automated factories. The Rho-Tonn X2 Prototype included a secondary set of programming into the Viper droids to relay any obtained intelligence back to Mechis III, as well as to the Empire. Thus, they simultaneously served as the eyes and ears of the Droid Revolution. The Imperial Intelligence's Analysis Bureau also used them as remote surveillance droids posted largely in the Outer Rim Territories. In conflict zones, probots often worked alongside the Imperial Navy to monitor traffic and provide early warnings of attack. They could also be programmed to engage pursuit mode, whereupon the Viper would track an enemy vessel and report back on its location and destination.

A success with the military model of the yielded the probe droid variant designed for planetary law enforcement organizations, the Infiltrator probe droid for sabotage missions, and the Hunter-Killer probot Following the [ the Tauron Empire committed thousands of these modified probe droids to scour the galaxy for hidden Alliance to Restore the Republic bases, specifically the Alliance High Command headquarters. They even went as far as to provide bounty hunters with remote request devices to search out targets moving from planet to planet.

It was an, Rho-Tonn probe droids launched from the Imperial II-class Star Destroyer Stalker, that landed on the ice planet and discovered the [[]]. Upon landing on the frozen world, the probe droid appeared to the casual onlooker, and even the base's sensor readings, as one of many meteorites streaking to 's surface. During a routine patrol of the wastes, i Thus, the Rho-Tonn probe droids probe droid was free to continue on its programmed mission.


Nho-Rhadd Gravis-Rho Edit
'

Nho-Rhadd Gravis Rho,means noble,swift great destroyer,a mythic Tauron hero,who was said to move very fast and kill over a thousand enemies in one night.Possibly,an exaggeration of a real person and was transformed to a mythic figure.The small Gravis-Rho probes were named after his myth.

Probe;Small baseball sized probe sent out from No-Rhadd Probe to survey enemy terrain for possable signs of hostile life.probes arrive in the solar system, moving in from the outer planets, converting all metals into gigantic structures. Eventually, they arrive on Earth, wiping out much of the population before they are beaten back by the humanity using their own probes turned against them.The No-Rhadd Probe origunally was an advanced alien probe of unknown origin and great power, programmed to collect and sterilize soil samples, possibly in anticipation of colonization. primarily construct a stretchable fabric cloth capable of acting as a solar collector which serves as the humans' primary energy source. The probes machines also engage in ecological maintenance and other exploratory work

harvesting sulfur, nitrogen, phosphorus, helium-3, and other metals from the atmosphere of Jupiter.out-of-control self-replicating probe that attacks starships of other races. They were not originally intended to be a berserker probe; they sought out intelligent life for peaceful contact, but due to a programming error, they would immediately switch to "resource extraction" mode and attempt to dismantle the target ship for raw materials. While the plot claims that the probes reproduce "at a geometric rate", the game itself caps the frequency of encountering these probes. It is possible to deal with the menace in a side-quest, but this is not necessary to complete the game, as the probes only appear one at a time, and the player's ship will eventually be fast and powerful enough to outrun them or destroy them for resources - although the probes will eventually dominate the entire game universe.

. They are dormant for extreme periods of time until they detect the presence of a space-faring culture and proceed to exterminate it even to the point of sterilizing entire planets. They are very difficult to destroy as they seem to have faced any type of weapon ever devised and only need a short time to 'remember' the necessary counter-measures.n extremely aggressive type of self-replicating Berserker machine, eventually converting the majority of the matter in the universe into copies of themselves in the course of their quest to thoroughly exterminate humanity.

Fleets of Gravis Rho Harbinger star ship, wiped out ,much of its builders galaxy long ago but it lives on indefinitely, fueled by the very planets it destroys.were actually pawns in the Temporal Cold War it is a struggle between the ancient Elder Super Races,also known as The so called Lords of Light and the Lords of Darkness,who would alter history or exploit many other,younger worlds,in many temporal worlds lines,to suit their own ends and those who would preserve the integrity of the original timeline.

Gravis-Rho World ShipEdit
Gravis-Rho World Ship
Gravis-Rho World Ship 1FotoFlexer Photo

They are bent on conquering the temporal space, by reconfiguring the time line of space to make it more hospitable to them using specially designed moon-sized spheres and artificial planet sized worlds,known as the Gravis-Rho-and it's smaller star ship sized weopons of mass destruction.Gravus Rho was originally intended as the ultimate deterrent: the threat of a weapon that could instantly obliterate any planet would keep the remaining "Heretic" worlds of the known Old [Maveric] Universe in line, and those that refused to capitulate would be summarily destroyed to reinforce the point . Breifly there was a previous huge doomsday mechine,known as the Gravus Rho Weapon System,created by the Titans,which preformed wonderfullly,until a few in it's design was explored.It's Great Maw was not only,the location of it's Primary Weapondary Defense System,but also it's biggest breach in it's inner hull.


The Atlanteans,managed to send it several huge,Nova Bombs,to destroy it,once it's outer defense perimeter was disabled.The destruction of the Gravus-Rho planet killer was deemed a failure and the Project was re-named the Gravis-Rho Defense System.Gravus Rho,was named in honor of General Gravus Rho,Father of the Tauron First,true Empiror of the Tauron Empire.His father was known,as Galenn Rho. Gravus Rho Weapon System is basically made up not a single unite,but a series of various self auto matted parts.that work in unison with each other.

was basically a puzzle story, in which the protagonist faces a problem of simulating intelligence to fool an enemy trying to determine whether there was any conscious being present on a spaceship.

A variant of the self-replicating starship is the Berserker. Unlike the benign probe concept, Berserkers are programmed to seek out and exterminate lifeforms and life-bearing exoplanets whenever they are encountered. The name is derived from a series of novels by Fred Saberhagen which feature an ongoing war between humanity and such machines (see: Berserker). Saberhagen points out (through one of his characters) that the Berserker warships in his novels are not von Neumann machines themselves, but the larger complex of Berserker machines — including automated shipyards — do constitute a von Neumann machine. This again brings up the concept of an ecology of von Neumann machines, or even a von Neumann hive entity. It is speculated that Berserkers could be created and launched by a xenophobic civilization (see Anvil of Stars, by Greg Bear, in Examples in fiction below) or could theoretically "mutate" from a more benign probe. For instance, a von Neumann ship designed for terraforming processes — mining a planet's surface and adjusting its atmosphere to more human-friendly conditions — might malfunction and attack inhabited planets, killing their inhabitants in the process of changing the planetary environment, and then self-replicate and dispatch more ships to attack other planets.

Replicating "seeder" ships Yet another variant on the idea of the self-replicating starship is that of the "seeder" ship. Such starships might store the genetic patterns of lifeforms from their home world, perhaps even of the species which created it. Upon finding a habitable exoplanet, or even one that might be terraformed, it would try to replicate such lifeforms — either from stored embryos (see: embryo space colonization) or from stored information using molecular nanotechnology to "build" zygotes with varying genetic information from local raw materials. Such ships might be terraforming vessels, preparing colony worlds for later colonization by other vessels, or — should they be programmed to recreate, raise, and educate individuals of the species that created it — self-replicating colonizers themselves. As a side note, this pattern of terraforming and colonization need not be "automated". Manned interstellar colony ships could follow a similar pattern — and might be considered a sort of a combined von Neumann probe/seeder ship in which replication can be performed by the living inhabitants.


Some proponents of space habitats suggest that planets would be entirely unnecessary to a civilization using this approach. Taken to its extreme, this concept could combine self-replicating habitat ships with technologies such as virtual reality, envatted brains and tissue regeneration to efficiently transform cosmic resources into meaningful subjective lives free from suffering. The Gravis-Rho ,sends down it's smaller Ton Rho scout machines to land upon the surface,after it's sends out a series of sensor sweeps about the planetary surface,for possable survailance and burrows into the planets outer surface.Borring mechines.then can burrow down into the planets inner matel to begin to breaks down planets into rubble which it then consumes for fuel and adds that given its past trajectory, it is likely to have come from outside the galaxy.


Dysonsphere
The Gravis-Rho Cosmic Defensive SphereEdit
The Gravis-Rho.s outer defensive perimeter,began to be fortified with first a cloud of nano mist,that attatch itself to oncoming enemy star ships or deployed weapon systems,and changing them by altering their function or capability of working properly.The Nano mist is deployed by Tauron Death Ships,that orbit the perimeter of the Gravis-Rho Defensive Zone.The Field is also patrolled by an artificial lifeform,known as Drasurhack Swarm,captured by the Gravis-Rho,while fighting the Sornai.Drasurhack Swarm are a cluster,used to defend the outer layers of the Cosmic Defensive Sphere.The Swarm,made up of clusters of tiny interstellar travelling jellyfish like creatures,who linked together by a telepathic network,navigate in huge colonies,absorbing interstellar matter and energy-similar to what the larger Gravis-Rho War Mechine does.Drasurhack Swarm are attrached to Gravis Rho technology and often live in a mutual symbiosis with one another.Asteroid debris is also captured or trapped within this defensive cloud and hurded around by smaller Gravis-Rho Death Moons,that act as natural sherpard moons about the orbit of the primary Gravis-Rho World Ship,at it's center.

A fluxuating Paragravity Wake also surrounds the Gravis-Rho Cosmic Defensive Sphere,pulling in anything into the area.while pushing away anything hostile with shaped Deflector Shields.Tractor Beam Horns surround the Gravis-Rho mother worldship,located at specific points correct and adjust anything with the Gravis-Rho Defensive Sphere,making nothing moves off course and endanders the Gravis-Rho Defensive Systems network.Both types of Gravis-Rho Worlds were defended by hundreds of shield projectors, and thousands of turbolasers, ion cannons and laser cannons. The first one contained a complement of seven to nine thousand Tauron star fighters, along with tens of thousands of support craft, bombers, and gunships. Massive docking bays provided several Tauron Star Destroyers with dry docks, and more than a million Imperial personnel were on board both battle stations.


Tauron Empire's ultimate terror weapons, were Gravis-Rho battle stations several hundred kilometers in diameter and mounting a directed energy superlaser capable of completely destroying a planet with a single shot along with 15000 lasers, ion, turbolasers batteries, and heavy turbolasers in all plus an additional 768 tractor beam emplacements.The Tauron Gravis-Rho Defensive system,was also shared with the Tykhon Empire,the Acheron Empire and other allies of the Tauron Block. However, the first Gravis-Rho battlestation or world ship's defenses were not tight enough to stop starfighters from penetrating their outer defensive spheres,thus making them subseptable to inner perimeter assualt..


The first Gravis-Rho World Ship were 160 kilometers in diameter, while the second generation Gravis-Rho World Ships were 900 kilometers in diameter. Much of its interior space was devoted to systems required to maintain its massive superlaser and power plant. At the heart of each Gravis-Rho Battlestation was a gigantic hypermatter reactor, which possessed an output equal to that of several main-sequence stars. Within this chamber burned a reaction of prodigious proportions, fed by stellar fuel bottles lining its periphery.


Splitting the station into two equal hemispheres was a huge equatorial trench approximately 503 kilometers in length for the first Generation Gravis-Rho Battlestation and 2,827 kilometers for the second Generation Gravis-Rho Battlestation class. This area of the station housed most of the major landing bays, drive thrusters, sensor arrays and tractor beam systems. Halfway between the equator and each pole were two supplementary trenches. The Gravis-Rho Battlestation was divided into 24 zones, 12 per hemisphere, each controlled by a "bridge". To further organize the immense amount of activity aboard, there were specific "sectors" denoting function. These included the General, Command, Military, Security, Service, and Technical sectors.


Since service onboard the Gravis-Rho Battlestation was a long-term affair, the station maintained a number of civilian amenities to make the time aboard a deep space station more comfortable. Parks, shopping centers, recreation areas, and taverns such as the Hard Heart cantina could be found in the general sectors of the station.


Facilitating the Gravis-Rho Battlestation's realspace propulsion were a network of powerful ion engines that transformed reactor power into needed thrust. In order for the Gravis-Rho Battlestation to be a deadly threat, it needed to be mobile. Using linked banks of 123 hyperdrive field generators tied into a single navigational matrix, the Gravis-Rho Battlestation could travel across the Galaxy at superluminal velocities. The incredible energies harnessed by the station combined with its great mass gave the Gravis-Rho Battlestation magnetic and artificial gravitational fields equal to those found on orbital bodies many times greater in size. The Gravis-Rho Battlestation's superlaser derived power directly from the hypermatter reactor. Its faceted amplification crystal combined the destructive power of eight separate tributary beams into one single blast with the intensity of a stellar core. Though the energy output of this blast could be scaled to fire at smaller targets such as capital ships, as was the case during the Atlanteans assault on the second Gravis-Rho Battlestation, the two major instances in which the superlaser was fired were at full power at planetary bodies.


The Gravis-Rho Battlestation's interior followed two orientations. Those areas closest to the surface were built with concentric decks with gravity oriented towards the Gravis-Rho Battlestation's core. Past this shell of surface "sprawls", the Gravis-Rho Battlestation's interior had stacked decks with gravity pointing toward the station's southern pole.


An adult Gravis Rho Harbinger class star destroyer can grow to a few kilometers in length, and even an infant is large enough to swallow a 15-person spaceship with room to take in at least four more. They are sentient creatures which communicate through psionic based telepathic Banshee whale- sounds referred to as songs,that travel between one ship to another,by way some sort of Guider Gem like technology located along the outer perimeter of the ships maw. The Gravis-Rho Harbingers have the innate ability to fly faster than the speed of light, without technological or humaoid assistance.Although many Gravis-Rho have known to allow humanoid races,such as the Titans,the Tauron,the Promeathians and other Elder Races to accompany them on long journeys or multi missions,whether peace time or war time.The Gravis-Rho find the infectation of carbon based unites,as they called beneficial,in that the Command Crew can undertake many internal operations-such as maintaince and repair procedures,with the habitational levels of the ship,better than the automatic robots can with the hazzardous area of the Gravis-Rho.

Also being that humans are their makers,the Gravis-Rho do not mind assisting them in missions of war patrolling and defence.ship investigated the breakup of a planet and was soon attacked by an enormous machine with a conical shell miles in length and a giant opening at one end filled with sparkling energythe machine breaks down planets into rubble which it then consumes for fuel and adds that given its past trajectory, it is likely to have come from outside the galaxy and continue towards the "most densely populated region of our galaxy".The Gravis-Rho Harbinger Class is piloted by a living being who was interfaced with the ships form of AI based on the minds of its creators.


The smaller Gravis Rho interstellar probes can shot out of the Gravis Rho Harbinger Class ships,as long lange ,convert space probes,in clusters to orbit a specific planet or military target. an indestructible planet-destroying space probea meter-long cylindrical object attacks the ship with an energy bolt equivalent to the strength of 90 Proton torpedoes.Gravis Rho's definition of imperfect includes all living things, it travels from world to world, killing everything and everyone.,with powers—powers strong enough to destroy the life of entire solar systems.The alien automated probe which headed for hostile star systems or enemy targets after apparently encountering the enemy deep space exploration device, the probe nearly kills everyone because of its imperative to sterilize.

==Nharr-Rhadd== Edit
Nharr-Rhadd-means Space buoy,but is really named after an ancient Tauron hero-a soldier,who guarded his outpost until the last momment,before he was ordered by his commander to leave the fortress and travel through enemy territory to deliver the forts misssion logs. 

A space buoy or marker buoy was a navigational marker placed in a particular location in space as a aide to travelers or used as a warnins system.


A warning buoy, also referred to as a warning beacon or a marker beacon, was a type of space buoy that could be deployed to maintain position in space and transmit a repeating message warning about something nearby.

Upon encountering a First Federation warning buoy in 2266, Spock theorized that it might be a space buoy of some kind or potentially a form of "flypaper" to detain approaching starships.

Emergency buoy-An emergency buoy launch in 2370

A log buoy, also known as a recorder-marker or an emergency buoy, was a type of space buoy that could be launched by starships.A recorder-marker was designed to relay the ships logs and other relevant information back to its command base. Recorder markers were launched in situations when a ship could not use its communications system to relay the information before the imminent destruction or capture of the ship. The recorder-marker was built to withstand the complete destruction of the starship at close range, with a minimal possibility of external forces causing damage to the data held within.


Starships as well as other smaller craft also carried a data recorder also known as a flight recorder or a mission recorder, where the same data was stored. The recorder was built to withstand the destruction of the ship, so that it could be salvaged from the wreckage after the destruction of the craft.


1 HistoryEdit

1.1 Data recorderEdit

In 2154, a data recorder was retrieved from the wreckage of the Andorian warship Kumari by the NX-class starship Enterprise NX-01. In 2368, data from the flight recorder of Wesley Crusher's downed Academy flight trainer was examined by a Starfleet Academy board of inquiry to determine the cause of a fatal accident involving the Nova Squadron flight team.


In 2369, Commander Benjamin Sisko told Lieutenant Jadzia Dax and Chief Miles O'Brien to take a runabout and find the mission recorder of the destroyed Klingon Vor'cha-class attack cruiser IKS Toh'Kaht.


1.2 Log buoyEdit

Recorder marker

Recorder-marker are carried aboard many Gravis-Rho Weapons Systems recorder-marker on its mission in 2065. If the vessel was destroyed after the encounter with an enemy force, the recorder-marker is ejected, and remained adrift for two hundred years, before it was picked up by a freindly star ship. Despite the damage done to it by the long exposure to space, most of the data was still retrievable.


This type of recorder-marker is described, as, "a somewhat spherical device about three feet tall, sitting on tripod legs." It is also said to have a "metallic surface."Many Titan starships also carried recorder-markers. During the encounter with the 's recorder-marker launched. Balok destroyed it almost as soon as it was launched. refers to the captain's log of the Constitution-class USS Enterprise as having the capacity to be shot clear of the ship and being "permanently mounted in a special, super-fast courier torpedo equipped with a powerful homing beacon."The ships artificial intelligence will ordered the launch of the log buoy of the Gravis-Rho vessels before ordering all hands to abandon ship, to launch an emergency buoy from the Titan to notify Starfleet about the encountering enemy forces.


these 24th century Federation emergency buoys were class-9 warp probes, typically used as an emergency log/message capsule on a homing trajectory to the nearest starbase or known Starfleet vessel position. They could travel at warp 9 for twelve hours or at warp 8 for fourteen days. The probes' memory contained 3,400 kiloquads of isolinear memory storage.
The Titan Empire has had a system of signal buoys in place. left a warning beacon in orbit of an M-class planet that hosted a Klingon garbage site to warn others of the very lethal silicon-based virus one could find there.


In 2266, the USS Enterprise encountered a cube-shaped warning buoy at the border of First Federation space. These buoys were designed to follow any ship approaching their space and emitted lethal radiation to force the approaching ship to destroy the buoy. This action would prompt the First Federation to initiate contact.


In 2268, the USS Enterprise encountered a Nharr-Rhadd warning buoy stationed at the border of Gravis-Rho space to keep intruders from approaching their homeworld.


In 2365, Nharr-Rhadd marker beacons were activated by the Titan High Command as part of an ongoing medical quarantine.


In 2367, Captain Jean-Luc Picard ordered a warning beacon to be placed in orbit of Tarchannen III to warn others of the invisible species there. the plan for deploying warning buoys around the pocket had warning beacons placed around the telepathic pitcher plant, a bioplasmic organism that feeds on starships. a warning buoy to be placed in the Tarakis system, to warn others of the synaptic transmitter that was in use as a memorial there.


Nharr-Rhadd Buoys could also be used as sensor devices in a way similar to mobile probes. In 2370, as a security measure, the Gravis-Rho established a series of checkpoints and sensor buoys along their border with Defensive space. The  buoy was an orbital warning buoy placed by the Titans, a telepathic and xenophobic race, to warn others not to encroach on their territory in space.

The Federation starship USS Enterprise made First Contact with the Nharr-Rhadd through an encounter with a Nharr-Rhadd buoy in 2268. However, Captain James T. Kirk ignored the warning and ordered the vessel onward. The Nharr-Rhaddhen attempted to punish Kirk and members of his crew by trapping them in a bizarre recreation of the events leading to the gunfight at OK Corral, which were intended to lead to their deaths.

The Nharr-Rhadd released Kirk and his "landing party" from their illusion following Kirk's display of mercy. They caused their buoy to emit unstable M-rays at energy levels beyond the ability of the Enterprise's instruments to measure - apparently part of a destruct sequence, for seconds later, the buoy exploded


In 2370, Titan scientists rigged space buoys to produce verteron pulses, which ultimately disabled the

Doomsday deviceEdit
A doomsday device is a hypothetical construction — usually a weapon — which could destroy all life on the Earth, or destroy the Earth itself (bringing "doomsday", a term used for the end of planet Earth). Such weapons of mass destruction (WMD) is a weapon that can kill large numbers of humans and/or cause great damage to man-made structures (e.g. buildings), natural structures (e.g. mountains), or the biosphere in general.

Gravis Rho- are giant computerized self-replicating spacecraft or world ship, once used as a doomsday device in an interstellar war aeons ago, and, having destroyed both their enemies and their makers, still attempting to fulfil their mission of destroying all life in the universe. The term is often used to cover several weapon types, including nuclear, biological, chemical (NBC) and radiological weapons. Additional terms used in a military context include atomic, biological, and chemical warfare (ABC) and chemical, biological, radiological, and nuclear (CBRN) warfare.A Doomsday machine is a hypothetical construction which could destroy all life, either on a planet or beyond, generally as part of a policy of mutual assured destruction.


Many World ships have a crew of 265,675, as well as 52,276 Titan/Promeathean  gunners, 607,360 Titan/Promeathean troops, 30,984 Titan/Promeathean stormtroopers, 42,782 ship support staff, and 180,216 pilots and support crew. Its hangars contain assault shuttles, blastboats, Strike cruisers, land vehicles, support ships, and 7,293 star fighters. It is also protected by 10,000 turbolaser batteries, 2,600 ion cannons, and at least 768 tractor beam projectors. Various sources state the first Doomsday Worldships has a diameter between 120 and 160 kilometers.There is a broader range of figures for the second Doomsday Worldships s diameter, ranging from 160 to 900 kilometers.The Gravis Rho-worldship designs,also has similar specifications,if needed.It can produce,if needed a crew of 265,675, as well as 52,276 Titan/Promeathean gunners, 607,360 Titan/Promeathean  troops, 30,984 Titan/Promeathean stormtroopers, 42,782 Titan/Promeathean ship support staff, and 180,216 Titan/Promeathean pilots and support crew,to help maintain it's various functions,aboard it's massive innerds.It also needs a crew of soldiers-warriors,similar to the Ky'Vhann and Mechans,to keep itself in operation and hold a planet if needed. Gravis Rho which generates interference that makes sub space radio contact with other near by star ships and near by planets or among the enemy star fleet of ships,so they cannot co-ordinate possable future


stratagy against it's outer defensive perimeter. A Planet or Moon Sized Battlestation,is also known as a planet killer or Planet Buster (or some variation on that meaning) is an object capable of destroying an entire planet or rendering it uninhabitable ."ultimate weapon", a space station capable of destroying a planet in a single attack.Huge amounts of yellowish-orange particles are released en masse from the array and focused by Gravis Rho nervous system to a point just above its mouth. Once focused, the particles burst into a massive, forward-moving, planar wave which expands ahead of the Gravis Rho exponentially until colliding with an object of sufficient mass to disperse it, usually a planet. The wave instantly vaporizes smaller ships without losing momentum. Though the Gravis Rho is designed to destroy entire planets, it can fire less intense blasts to hit smaller targets; however, the smallest area it seems capable of destroying is roughly the size of an entire city.which had the effect of burrowing into a planet's crust) could potentially destroy a planet by burning into and destroying a planet's core, but this was apparently an uncommon result.This primary weapon can be used on a planet killing superweapon , which seems to have the effect of superheating the core of the planet causing a delayed explosion where it incinerates from the inside/out.This weapon is also capable of cutting large swaths of destruction encompassing thousands of ships and celestial bodies

Rho-Tonn Harbinger Class Star Destroyer ShipEdit
Rho-Tonn Harbinger Class Star Destroyer Ship-small,cilyndrical star ships,with huge mar at one end,for drawing in space debris and interstellar fuel.Rho-Tonn Maw also contains various weapondary systems,sensor arrays and telepathic communication systems.The smaller Gravis Rho interstellar probes can shot out of the Gravis Rho Harbinger Class ships,as long lange ,convert space probes,in clusters to orbit a specific planet or military target. an indestructible planet-destroying space probea meter-long cylindrical object attacks the ship with an energy bolt weapons-{{.Gravis Rho's definition of imperfect includes all living things, it travels from world to world, killing everything and everyone.,with powers—powers strong enough to destroy the life of entire solar systems.The alien automated probe which headed for hostile star systems or enemy targets after apparently encountering the enemy deep space exploration device, the probe nearly kills everyone because of its imperative to sterilize.
== Crew ==
{{see-list|Narada unnamed 000|| Rho-Tonn Harbinger Class Star Destroyer Ship personnel}}

==Technical data==
===Weapons===
Despite being only a mining vessel in its own time, the Rho-Tonn Harbinger Class Star Destroyer Ship possessed weaponry far more advanced than that of any ships it encountered in the 23rd century. The primary weapons seemed to be highly destructive [[missile]]s, each of which could break into several component projectiles. These projectiles were powerful enough to penetrate the standard [[shield]]ing which starships of the time utilized. The Rho-Tonn Harbinger Class Star Destroyer Ship housed at least enough of these weapons to easily destroy entire fleets of ships; more than fifty vessels were destroyed over twenty-five years.

As a mining vessel, the Rho-Tonn Harbinger Class Star Destroyer Ship also had an immense [[drill platform|drilling apparatus]], which was a platform at the end of a lengthy metal line seemingly hundreds of kilometers long. The drill emitted a powerful beam that could penetrate a planet's surface and continue all the way to its core. The high energy output from the beam itself also acted as a disruptor of sorts, causing localized interference in communications and [[transporter]] signals.

With the ''Jellyfish'' in its possession, the Rho-Tonn Harbinger Class Star Destroyer Ship could also deploy bombs loaded with incredibly destructive red matter.


Known Gravis-Rho Weapon Systems Edit
Arishem Rhadd The Gravis-Rho Weapon System present during the Titan Gods War.   -
*Asheem Rha: A femaleThe Gravis-Rho Weapon System present during the Titan Gods War. #="  Asmodeus Rha; #="
Nezarr Rha, The Gravis-Rho Weapon System s.The Gravis-Rho Weapon System   -      
*Bhall Rha; *The firstThe Gravis-Rho Weapon System  whose birth is documented.   -      The Celestial Gardener: The Gravis-Rho Weapon System   -     
*Devron Rha A young The Gravis-Rho Weapon System     -   
   Gamiel Rha.   -    
  Tiamhand Rha: a renegadeThe Gravis-Rho Weapon System .   -      *
End Rha *: The Gravis-Rho Weapon System  4pt;; 
*Exston Rha ; 
*The Gravis-Rho Weapon System tasked with "seeking".   -
*Exitar Rho; *
The Gravis-Rho Weapon System   ="
The Gravis-Rho Weapon System s' tests.   = -; *
Gham Rhonn; * 
A young
The Gravis-Rho Weapon System   
 =Devron the Experimenter.   ="·         *
Gammerhon Rhonn; *
The Gravis-Rho Weapon System tasked with collecting samples of all life forms present on a planet during aThe Gravis-Rho Weapon System  Host.   ="·         *
Haraghen Rhann; * The Gravis-Rho Weapon System tasked with measuring or quantifying the planets theThe Gravis-Rho Weapon System survey.   ="·         *
Jemrhann Rha *: 
The Gravis-Rho Weapon System tasked with analyzing life-form samples.   ="1.2pt;:19.2pt;line-height:14.4pt;; *
Nezarr Rhann * 
The Gravis-Rho Weapon System who is a mathematician and possesses the ability to project illusions.   ="·        
 The Omha Rhenn The leader of theThe Gravis-Rho Weapon System s.   ="·         *
OnRho Rha * The Gravis-Rho Weapon System tasked with experimentation and implementation.   ="·          Rhannjho Rha;The Gravis-Rho Weapon System :   ="·        
 Shanna Rha;The Gravis-Rho Weapon System tasked with helping to birth the Ball tue;The Gravis-Rho Weapon System .   ="1.2pt;:19.2pt;line-height:14.4pt;; *Rhanna Jhorr *: The Gravis-Rho Weapon System tasked with judging if the civilization of a planet will live or die.   ="·         Ball tue;The Gravis-Rho Weapon System .   ="   ="·         *Scathan Rha; *The Gravis-Rho Weapon System from the alternate timeline/reality Earth-691, tasked with approving or disapproving situations. p class="MsoListParagraph#   ="·         Vheerha Jharr;   ="1.2pt;:19.2pt;line-height:14.4pt;; *
Tepharr Rhah; *The Gravis-Rho Weapon System tasked with surveying and mapping the geography of planets.   ="·         *Ziran Rhah; *
The Gravis-Rho Weapon System tasked with testing the stability of the genetic material   ="·          of life forms they alter.   ="         Jarnbjorn"   ="0.1in;border- :none;padding:0in;#Powers and abilities p class="  #  'Rho-Tonn Harbinger Class Star Destroyer Ships often do not travel alone,although there have exceptions to this rule,but travel in 'Rho-Tonn Harbinger Class Star Destroyer Ship Battle Group,surrounded by several smaller vessels,under the command of the main Harbinger vessel.

Gravis-Rho (Rho-Tonn) Classifications.Edit
Gravis-Rho (Rho-Tonn) Dreadnaught Class


Gravis-Rho (Rho-Tonn) Dreadnaught Frigate Class. Gravis-Rho (Rho-Tonn) Star Crauser Class. Gravis-Rho (Rho-Tonn) Star Destroyer Class.


Gravis-Rho Sheriphan Space Mine.


Gravis-Rho Sheriphan Space Probe Destroyer Class Gravis-Rho Sheriphan Rho-Tann Space Mine Carrier. Gravis-Rho Sheriphan Rho-Tann Weapons Sphere. ==

Tonn Rho ProbeEdit
Tonn Rho Probe-small a few metters long long distance probes,used convertly scout out possable enemy target and reveiw the carbon based unites worthy of perfection or sterylization.Signals Rho-Tonn Harbinger Class for for further instructions and contamination provention proceedures.


No-Rhadd Gravis-Rho Probe
Gravis-Rho devil world ship FotoFlexer Photo
Edit
No-Rhadd Gravis-Rho Probe;Small baseball sized probe sent out from No-Rhadd Probe to survey enemy terrain for possable signs of hostile life.The No-Rhadd Probe contains a small amount of Sensor Arrays,Atmospheric Sampling Kits,Soil Tester,[[


Gravis-Rho World Ship FotoFlexer Photo.
Powers and AbilitiesEdit
  ="box-sizing:border-box;margin-top:0px;20px;font-size:16px;line-height:25px;color:rgb(44,46,48); ###The Gravis-Rho has been called a "bioverse,in that every part of its substance, including its atmosphere, is "alive" inasmuch as it is animated and controlled by the consciousness of the worldship. The exact composition of The Gravis-Rho Worldship is unknown, but much of the planet's surface, at least, seems to be composed of organic molecules,mixed a metallic shell. The planet possesses various internal features which have analogues to parts of living Earth-based organisms. For example, its interior contains tunnels which have been compared to arteries, and the center of The Gravis-Rho Worldship's consciousness resides in a brain-like organ deep below its surface. The Gravis-Rho Worldship can absorb humanoid-sized living beings into itself and "digest" them in internal areas similar to an Earth beings stomach, using its own analogues to digestive fluids. Just as an Earth organism creates one-celled antibodies to attack foreign substances in its bloodstream, The Gravis-Rho Worldship creates humanoid sized anti-body like beings from itself to attack intruders on or beneath its surface. In its encounters with humanoids, Ego has caused the "antibodies" to take semi humanoid form. The Gravis-Rho Worldship's interior is filled with lava and oil. This is where the Protozoids live, the life that gives The Gravis-Rho Worldship his life. They can change forms to adapt to the environment and are very vicious.

  ="box-sizing:border-box;margin-top:0px;20px;font-size:16px;line-height:25px;color:rgb(44,46,48); ###

The Gravis-Rho generates vast energies which, at their peak, rival those of other worldships. If the Gravis-Rho Worldship depletes its energy below a level that it can replenish by itself, it can help renew its energy stories by tapping outside sources, like stars, or absorbing the other dimsional forces of it's Zero-point energy Generators. At full strength Ego can use its energy to obliterate starships. Gravis-Rho Worldship can also psionically control its own substance. Being a living planet, Gravis-Rho Worldship is in total control his biosphere. He can control weather, making heavy winds or storms. He can manipulate the earth in every way, from earthquakes, volcanoes, geysers and canyons. He also controls the radiation fields and magnetic fields. Thus Gravis-Rho Worldship can transform its own surface to resemble a gigantic face, to reach out into space with gigantic tendrils, or to become an idyllic world resembling the most beautiful areas of Earth. The Gravis-Rho Worldship can call on humanoid beings,the Titans inhabiting itself with great powers out of its own surface and, it claims, command them across interstellar distances. The Gravis-Rho Worldship communicates with other beings telepathically.

  ="box-sizing:border-box;margin-top:0px;20px;font-size:16px;line-height:25px;color:rgb(44,46,48); ###Ego has used Its great psionic powers to command the immensely powerful sidereal propulsion unit installed at its south pole by Galactus. The unit can propel Ego in and out of hyperspace at vast speeds, and apparently has virtually inexhaustible power. When merged with the Worldmind, Ego had complete control over the Nova Force and its Corps. Thanks to the efforts of Richard Rider a.k.a. Nova however, he was able to partially lobotomize Ego leaving the Living Planet which once menaced countless lives and countless civilizations in a coma that would last many centuries.

  ="box-sizing:border-box;margin-top:0px;20px;font-size:16px;line-height:25px;color:rgb(44,46,48); ###Physical Characteristics

  ="box-sizing:border-box;margin-top:0px;20px;font-size:16px;line-height:25px;color:rgb(44,46,48); ##"/

  ="box-sizing:border-box;margin-top:0px;20px;font-size:16px;line-height:25px;color:rgb(44,46,48); ###Height: 4165 miles

  ="box-sizing:border-box;margin-top:0px;20px;font-size:16px;line-height:25px;color:rgb(44,46,48); ###Weight: Unknown

  ="box-sizing:border-box;margin-top:0px;20px;font-size:16px;line-height:25px;color:rgb(44,46,48); ###Eyes: Yellow


  ="box-sizing:border-box;margin-top:0px;20px;font-size:16px;line-height:25px;color:rgb(44,46,48); ###Hair: Non applicable

Powers and abilities
The Gravis Rho Weapons System has some limitted telepathic abilities and subject to its direct control when contacted telepathically,to other lifeforms,including humanoids ones,but only at close distances. Two methods of absorption were noted as some sort of nanoprobe infection,that could absorb individuals using a function of staves,that extend from the Nho-Rhadd Probes Forward section.The individual is implanted with a small telepathic thought radio,linked the probes Guider Gem Telepathic Communication Network.

The second method involved a futuristic room, the absorbtion chamber. In this room, one of the very few technologically advanced rooms within the Gravis Rho World Ships and Gravis-Rho Star Destroyers. at this time, an individual was secured to the wall, and an operator (often but not always, a lawgiver) processed him using a sophisticated control panel.


swiftly to simulated attacks, hitting back the 'enemy' ships and maneuvering more quickly than it would have were a human in command

Abilities==Edit
The Gravis-Rho Motherships can still travel at superluminal velocities just like spacecraft with only a fraction of its mass. But the real power and purpose of these lies in its Superlaser. The Primary Weapon 's Superlaser is capable of firing a beam of directed energy powerful enough to completely destroy a planet of any size! Needless to say, nothing quells chaos and disorder faster than the threat of total planetary annihilation.It takes a lot of technicians to operate and maintain the Superlaser. And although it's the most powerful weapon in the galaxy, it's completely defenseless if attacked directly. So the Superlaser also needs military support to defend it. To address these issues, the designers of the Gravis-Rho equipped this enormous housing to serve two purposes: It is both a mobile weapons platform and a fully operational battle station.


The Gravis-Rho can fly and survive in the vacuum of space.Of course in order for the Gravis-Rho to be a real threat, it has to be mobile. To accomplish this the Gravis-Rho features a complex network of real-space ion engines and hyperdrive field generators that allow it to travel like any other interstellar space craft.It takes a lot of technicians to operate and maintain the Superlaser. And although it's the most powerful weapon in the galaxy, it's completely defenseless if attacked directly. So the Superlaser also needs military support to defend it. To address these issues, the designers of the Gravis-Rho equipped this enormous housing to serve two purposes: It is both a mobile weapons platform and a fully operational battle station.


Survive multiply attacks by enemy targets.The Gravis Rho class had a more militaristic design than that of its Prime universe counterpart, with blaster banks capable of firing either multiple short burst rounds or steady beams, simultaneously with torpedoes. The torpedo bay was located in the same position as the post-refit version from the original timeline, although only one torpedo bay was present, capable of firing a barrage of up to three torpedoes before re-arming. The phaser arrays were located on the dorsal and ventral sides of the Command section and resembled the same ball-turret   as was used in the post-refit version of the original timeline's class; these fired red pulses (like proximity blasts) that were capable of continuous fire.

There are thousands of weapons emplacements scattered all across the Death Star's surface, including:

10,000 turbolaser batteries
2,500 laser cannons
2,500 ion cannons
768 tractor beam projectors
Most of the surface of the Gravis-Rho is covered with buildings of varying size and purpose, so that it closely resembles a sprawling metropolis.

Inside the Gravis-Rho
Most of the space inside the Gravis-Rho is devoted to systems required to maintain the Superlaser, propulsion system and hypermatter reactor. Of course the largest space is the main reactor chamber at the core of the Gravis-Rho. The rest of the interior is made up of a honeycomb of decks for personnel and equipment. This space is designed with two separate layouts each with a different source and orientation of artificial gravity.

The "layer" closest to the surface is laid out in a series of concentric decks with artificial gravity generators pointing towards the Gravis-Rho's core. Below this are thousands of levels of sprawling stacked decks dotted with vast, deep shafts that all link to the reactor's main chamber. This section of the Gravis-Rho makes up the bulk of the interior and has gravity pointing toward the station's southern pole.


The two interior sections of the Gravis-Rho are divided into 24 zones, 12 per hemisphere. Each zone is organized into six sectors:

General
Command
Military
Security
Service
Technical
All the sectors are run by an officer who answers to a zone captain, who controls his or her zone from a zone bridge. The entire Gravis-Rho command structure answers to one Gravis-Rho Commander. The Commander operates from the overbridge. The overbridge is the nerve center of the Gravis-Rho and is located just above the top edge of the Superlaser dish. Governor was acting commander of the first Gravis-Rho. The station's military forces fell under the command of General (ground forces) and Admiral (naval forces).


The Primary Weapon
The Superlaser has a massive lens built around a huge synthetic focusing crystal. The lens is known as "the Eye" and is surrounded by eight tributary lasers. There are also four back up lasers in case any of the main eight tributaries fail. All of the tributary lasers can be angled for targeting. This allows the Gravis-Rho to aim the Superlaser within a certain field of fire without having to turn the entire station. The main cannon and eight tributary lasers fire beams that converge at the outer perimeter of the Superlaser dish in an amplification nexus. A main beam then blasts from the nexus to the intended target.Laser Blaster,is encased in an electro magnetic plasma pulse tunnel or beam,to keep the whole focassed and strenthened while firing short burstes of energy.


The Gravis-Rho's Superlaser derives power directly from the hypermatter reactor. The lasers convert and focus the full power of the reactor to create the beams. So going back to our magnifying glass example, the Superlaser is like a series of large magnifying glasses focusing the entire power of the reactor (which is like a small sun) into one huge beam to destroy a planet, by tunnelling into the outer crust and tunnelling through to the planets core-heating up and causing it explode.There have only been two instances where the Gravis-Rho fired its Superlaser at full power while targeting a planetary body. The Gravis-Rho's first test firing destroyed the remote and uninhabited planet . The first Gravis-Rho was built in orbit around , making it an ideal choice to test the Superlaser's power as well as destroy the evidence of the Gravis-Rhos construction. The second instance was the highly publicized destruction of .


The Superlaser's power needs to be recharged between blasts, limiting it to only one planet-destroying beam per day. The output of the Superlaser can however be scaled to fire at smaller targets such as capital ships. The Superlaser can produce a scaled beam at a recharge rate of one per minute.

It takes 168 Imperial gunners to operate the Superlaser. There are 14 gunners manning each tributary laser while the remaining crew operates other systems. The Superlaser can only be fired under direct orders from the station commander or the Emperor himself.

Power and Propulsion
The greatest challenge in designing the Gravis Rho was not creating a cannon big enough to fire a beam that could destroy a planet, nor was it creating a battle station the size of a small moon. The greatest challenge was always powering a cannon big enough to fire a beam that could destroy a planet and moving a battle station the size of a small moon. The answer to both of these problems was solved with the invention of the hypermatter reactor.

The hypermatter reactor is the heart of the Gravis Rho Worldship . The Gravis Rho worldship's hypermatter core is based largely on early worldship engine designs. Sienar Systems] hypermatter implosion core that was the power source of the Confederacy of Independent Systems' Great Weapon the early inspiration for the Gravis Rho Prime Weapon is large Orbital Battlestation,used the Tauron Empire-- . Little is actually known about the details of the highly classified reactor design, but we do know that it is a massive fusion reactor fed by stellar fuel bottles that line the periphery of the main reactor chamber.

The Gravis Rho Worldships 's real-space propulsion system is made up of a network of ion engines that use converters to transform reactor power into thrust. The engine thrusters are primarily lined along the equator of the station.Although each world rarely moves once it appears to be stationed with a piticular location.It will then generally send out Gravis-Rho Harbinger vessels to explore the outer regions of its defence perimeters.

Hyperspace travel is made possible with linked banks of hyperdrive field generators. Each bank contains 123 hyperdrive field generators. They are all tied together into one navigational matrix that is controlled from the overbridge.


Life on aboard the Gravis-Rho Weapond Systems
It takes more than a million people to operate the Gravis Rho Worldship and there is room for over a billion people on board. There are always at least 1,161,293 Imperials stationed on the Gravis Rho at any given time. The standard complement of personnel includes:

265,675 Station crew
52,276 gunners
607,360 troops
25,984 Stormtroopers
42,782 ship support staff
167,216 pilots and support crew
The station also carries:

7,200 starfighters
4 strike cruisers
3,600 assault shuttles
1,400 Armored Personel Carrierss
1,400 Armored s
1,860 drop ships.
a variable number of support, recon and assault droids
Tours on the Gravis Rho last at least 180 days and usually much longer. Personnel are often in deep space without leave for months at a time, and since the location of the Gravis Rho is always classified, contact with family or friends is strictly prohibited. This can make life on the Gravis Rho very difficult. To ease the burden of this duty the station is outfitted with many civilian amenities. The general sector of each zone in the Gravis Rho has a park, shopping centers and recreation areas that include restaurants, a cinema and fitness centers.

Average Strength level
Class 100


Weaknesses
The Rho-Tonn Planetary Defense System

Besides the Rho-Tonn Pletary Defense System,the other way to defeat the Gravis-Rho follows.To defeat the Gravis-Rho,takes leeding or herding the Gravis-Rho Harbingers fleets into the gravity wells of Tauron Black Sun Spheres-a sort of artificial black hole like weapond,that bends gravity and light into it's event horrizon.These Black Suns then interfere with Great Planet Killers Sensor Systems,making them blind.The Harbingers then torn up by huge gravity tidal forces.A feild of wreckage and debris follows the Gravis-Rho ships and they attempt to flee the Tauron Gravity Space Mines.

Some Gravis-Rho Harbingers,then can be captured by several attacking Star Castles and toed by huge tractor beam tugs.Atlantean Colonial Marines and Temporal Guardians,assisted by members of the Legion of Time-Sorcerers can captures for refit.Their Central Progranmming altered to transform into Rho-Tonn Planetary Defenders.


HabitatEdit
Habitat: The Vacuum of Space Gravity: 0.0 Atmosphere: The Vacuum of Space


Population: Population of this race is standard warp engines,configured in a ring formation at vessels aft section.It is unknown just how Gravis-Rho exist within not only one single universe,but the other many multiverse beyond,with destroyed,while replicate new Gravis-Rho War Mechines.

==
Miscellaneous====


Type of Government: Government type .

Tyranny


Level of Technology: Technology level unknown.


Cultural Traits: Representatives: Engine of Destruction,

Nicknames
12716427832703

Engine of Destruction,Destroyer of Worlds,The Ultimate Doomsday Mechine,Planet Killer,Planet Destroyer,Harbinger of Doom.


The Temporal Cold WarEdit
The Temporal Cold War involves two or more factions ,mainly the Lords of Light-The Seven Empires of Atlantis,the Olympians,Asguardians,the Osirons,the Asitlandrians,the Attrilandrians,the Promeatheans,the Avalon,the Celestrials,the Sidaireans,the Seraphians and Galaxians against the Taurons,the Tykhoneans,the Titans,the Gravis-Rho,the Kelloshians,the Phaishians,the Deymond,the Nectronn,The Trongaroth and lower world allies,which both have time travel who are at war with each other. Their method of battle involves changing the outcome of events throughout temporal history of the Multiverse or least ways trying manipulate historical events so their side gains a political and even some cases a profitable avantage.


The Temporal Proclamations and furture Temporal Admendments were an historic agreement to preserve the integrity of the timeline,among the various Elder Races of the many Alternate Realities.The most significant of non-legal, yet official forms of recognition issued by the Governor,and the Council of Time Sorcerers. Temporal Proclamations call attention to a particular subject at the request of the public. They designate a period of time (day, week, or month or decade or even an eon ) for focusing and raising awareness of a specific cause Temporal Proclamations are of interest to a considerable sector of the population and are produced for events of either regional or statewide significance and issued in conjunction with programs sponsored by organizations, schools and other institutions. Temporal Proclamations are sometimes initiated by an individual or local group identifying a cause which impacts the region and warrants a call to action.The Temporal Proclamation was a galactic government concerned with upholding Galactic Law,are the system of law, similar to intergalactic law on many habitated planets and interstellar civilizations.Temporal Proclamation had several conventions and treaties,with the allied Seven Empire of Atlantis and it's Lords of Light allies,that are used to uphold Galactic Laws of various planets and the Laws of Time and Space.


Notes
HistoryB
Edit
The Gravis-Rho is inspired by a combination of Marvel Comics Galactus,Star Trek's Doomsday Machine,with bits of V'ger and Nomad


LegendsEdit
Legend has it that this Great Delkhon Supreme Commander-the Missiah ,would also carry a Great Sword-Kharvhanus. legendary sword of the Great Supreme Commander , sometimes attributed with magical powers or associated with the rightful sovereignty of Great Delkhon Empire and united the many warring nation of the ancient,Old World-known as North Earashian Continent.The sword would give this Hero/Conquoer,great powers-superior strenth in battle,able heal any wounds either himself or other.Blinding light-possably some sort Quantum Force,like the Time-Sorcerer’s Quantum Field Power Guanlets. To vanquish all his enemies.He would also carry Great Spear of Destiny, which was a method of hastening the death during a crucifixion.-a popular methode of many Delkhonean Warlords,to execute traitors and enemies of their empire.This spear ,would also have mystical powers-armies would fall to the one who carried the spear.It could pierce the armor of any Delkhon Warrior and slay any beast-such as the Great Dragon-Khor Rhar Ghon,-said to able to bring about the end of the world.Some believe this to be only a legend created by the Delkhon ,while others believe it to be some sort of corrupted reference to those ancient Titan Doomsday War Mechines known as the Gravus Rho.The Asguardians,also believe in a Great Dragon-the Midguard Serpent Jormungand,who is actually a new variation on the Gravis-Rho Doomsday Mechines,found with in or somewhere hidden within Asguard space.


====  Sterilyzation Proceedures====


The Gravis-Rho ,sends down it's smaller Ton Rho scout machines to land upon the surface,after it's sends out a series of sensor sweeps about the planetary surface,for possable survailance and burrows into the planets outer surface.Borring mechines.then can burrow down into the planets inner matel to begin to breaks down planets into rubble which it then consumes for fuel and adds that given its past trajectory, it is likely to have come from outside the galaxy.

The Gravis-Rho Planet Killer is a , which was used to destroy planetary ecosystems.


At first sight, the Shadow Planet Killer appears to be a gigantic mobile cloud of dust and gas, capable of surrounding a planet (thus its other name, the Death Cloud or nano cloud). On closer inspection, this cloud is revealed as a cover which conceals a net-like matrix of tubes and beams. The Planet Killer expands this net around a planet, with the dust and gas cutting off any contact to the outside. The dust and gas are actually bio-nanobots.


Once this is done, various hubs around the net fire missiles at the surface of the planet. Instead of exploding on the surface, these missiles burrow down through the planet until they reach the core, where they explode. The results are increased vulcanism, massive seismic upheaval, and atmospheric contamination, which together kill off the ecosystem and render the planet uninhabitable and sterile.Gravus Rho warships were equipped with a limited stock of "Nova-bomb" warheads for their missiles, one of which is sufficient to cause a star to nova, thus destroying its planets.These Nova Bomb slowly accelerates to light speed and burrows itself into the core, causing the star to go supernova, completely destroying the whole system.And then Gravis-Rho scout ships and primary Gravis-Rho world ships can absorb the reliesing energy,by way cosmic field collectors. Gravis Rho possesses cosmic power beyond most forms of measurement . They can levitate object by way of massive tractor beam emitters; restructure molecules,by way of huge replicator emitters; convert matter into energy and vice-versa; project energy with enormous concussive force; teleport objects through massive jump points in space, others, and objects across space, dimensions, and time; erect virtually impenetrable fields; restore others from any injury, even total disintegration; and endow or enhance powers of their herald ships and probes. Even his heralds, imbued with the smallest fraction of his power, can manipulate matter and energy far beyond human comprehension.


Though the generally avoids physical conflict, Gravus Rho can bolster his own strength beyond any known system of measure. Gravus Rho is telepathic, able to scan the thoughts of virtually any known being.Gravus Rho it needs to be able to surround a planet, and it needs to be able to survive tens of thousands of years in space, which is a hugely destructive environment.It is an immense (approx. 100,000 miles (160,000 km) long) group mind of city-sized robotic drones that attacks worlds using envoys (resembling small, tube shaped star ship,with extended weapons around it's outer hull and massive linear accelorators.that can shoot out the smaller,interstellar probes. Gravus Rho is exceptionally intelligent,it is regid in it's tactical thinking and rarely ever attacks any outside threat force that dosen't enter into it's huge defense perimeter or that of it's herald ships defense perimeter. Gravis Rho is propelled through space via the huge warp driver engines found inside it's interior and can travel at faster than light speeds .


Gravis Rho Worldship unable to move their powerful propulsion units through hyperspace,since they often are surround it's defense perimeter-which is a zone of various objects,defensive space bouys,space mines,marker bouys and smaller Gravis Rho Harbinger Destroyer Class patrolling the area. The huge defense perimeter,is a massive sphere,that surrounds the primary Gravis Rho world ship and contains a massive cloud of defensive nonites,defensive bouys,defensive mines and so forthe. Gravis Rho has total control over its entire mass down to the molecular level;and lighten it gravitational profile incase it's becomes under survailance by enemy sensors scans.The Gravis Rho World ship can reshapes its surface into the appearance of a other worlds,including smaller or larger ones,by selective holograpgic plates upon it's outer surface, and can also shape its terrain to suit the circumstances. It is able to use its own substance to extrude tentacles, organic sensors, plant-like growth, and to create humanoid vessels for its massive cargo ring,that surrounds it's equator.

Gravis Rho,can also project huge holographic images across it's outer hull,to chamouflage it's true appearense from hostile attack. It can shape its surface to appear as a dead inhospitable world, or into an idyllic, lush green paradise to lure unaware space travelers to its surface, which it promptly consumes. Gravis Rho possesses various internal features analogous to a living organism, such as gigantic tunnels that have been compared to arteries, and a gigantic brain-like organ deep below its surface. The brain,is actually an Huge Artificial Intelligence,located deep within the near center of the Gravis-Rho World Ship and has several hidden back up computer cores,incase the primary AI or Brain is damaged or destroyed-needing to be rebuilt. Gravis Rho possesses both digestive organs, which it uses when absorbing stellar matter,such as asteroids,planet fragments and interstellar gases,which rebuild demaged systems and refuel the primary reactor core and an immune system with which to create powerful antibodies to destroy beings which attempt to invade it's inner hull with defensive weapons,that may do damage to it's primary systems..It also possesses vast psionic abilities, and can project blasts powerful enough to destroy other worlds. Some believe this to be only a legend created by the Delkhon ,while others believe it to be some sort of corrupted reference to those ancient Titan Doomsday War Mechines known as the Gravis Rho.The Asguardians,also believe in a Great Dragon-the Midguard Serpent.


Jormungand,who is actually a new variation on the Gravis-Rho Doomsday Mechines,found with in or somewhere hidden within Asguard space.

InspirationEdit
The Gravis-Rho War Mechine,was inspired byTemplate:Articleissues In science fiction, a planet killer or Planet Buster (or some variation on that meaning) is an object capable of destroying an entire planet or rendering it uninhabitable.[2] One of the most notable examples of a planet killer is the Death Star from the Star Wars franchise or *The Doomsday Machine,seen in Star Trek.Norman Spinrad's original story outline, entitled "The Planet Eater" took Moby Dick as one of its inspirations.The Planet Killer was a neat idea, an automated weapon designed to smash planets and digest the debris for fuel. As long as there are planets to consume, the device is self-sustaining.The planet killer is a "doomsday weapon," a bluff created by an unknown maker and intended as a deterrent only. This one is roaming the galaxies, consuming everything in its path for fuel, including whole planets. Its alien makers are presumably long since dead. This becomes the operational theory for the rest of the episode, though the Enterprise never finds any evidence that confirms or denies it.The device's hull is made of neutronium, and is therefore was impermeable to attack from a single ship.The device has a set defensive sphere; it attacks anything encroaching the sphere-otherwise ignoring anything beyond that range.All these elements were good ideas,not well enough explored in an hour long television drama.Norman Spinrad was displeased with the model used for the planet killer. As he told Allan Asherman in The Star Trek Interview Book, he envisioned a doomsday machine bristling with all sorts of evil-looking weapons.Still,I wanted to do something,other than just copy the Planet Killer.


Other sourses of inspiration was Galactus*. Galactus, a being from the Marvel Comics Universe, specifically the Fantastic Four books, consumes planets for their energy in order to sustain himself. The name 'Galactus'.is silly-even Stan Lee liked the sound of it,being that Galaxy means He comes from outer space and eats planets, or some stupid thing",also dosen't work,since that would Galactus dosen't digress them properly.You can imagine what involves,that we don't see in the comic story-gigantic waiste dispossal and comic farts. He is often aided in this process by one of his heralds, the most famous among them being the Silver Surfer. "Galactus in actuality is a sort of god or so Kirby claims..Actually,Galactus is a superpower drug addict,needing a fix every so often.Galactus also wears armor to help regulate his internal energies. As such, he must continuously feed to sustain himself; his power levels are inconsistent throughout any given period. Due to this inherent hunger, Earth's heroes have been able to achieve various degrees of success in repelling, or defeating, a starving, weakened Galactus.Sounds like a drug addict going through Withdraw symtoms. At this diminished state Galactus has shown susceptibility to the Images of Ikonn spell, which forces him to recall all of the beings he has destroyed as a result of his feeding.[70] He is beyond reproach, beyond anyone's opinion. In a way he is kind of a Zeus, who fathered Hercules. He is his own legend, and of course, he and the Silver Surfer are sort of modern legends, and they are designed that way as Marvel Comics first unmentioned gay couple,disguised as supervillians or superhero characters.Theatens to eat a planet if he dosen't get his beloved boyfreind back-gets tricked or forced to leave in some manner and leaves pissed off. every couple of years.This name is this given to the Galactus Syndrome.


Actually,Gravis-Rho began as me trying to rethink the whole Galactus bit.If Galactus really didn't make any sence other the kind of nonsense you get from comic book thinking.I know,a bazillion Marvel Comic won't agree,but come on.He's called Galactus -would not be some big,purple gay,with in Jack Kirby Roman Space Armor,he's be a ship,like he in the Ultimates or the movies-although I had this idea years before I saw either.I thought sometime in the 1990's,Galactus would the Doomsday Mechine,from Star Trek,but purple with big horn things in front.He'd or it rather,would send a Nomad like probe,not some naked guy on a silver surf board to investigate the planet.The name Gravis-Rho comes from a character mentioned in a Fritz Lieber story,I read in the DC Comic.


Originally Gravis-Rho was a single star ship-a sort Star Trek's Planet Killer,with Warp Engines behind and Galactus like horns,in front to use long range sensors,to scan for possable planets to consume.It would send out little Nomad like killer space probes to survey the star system for imperfect biological or carbon based unite-revaluate them survival or destruction.Then send out a sub space signal to the mothership to consume the planet.Professor Gideon Sarkhon,Sgt.Bernie Venchenzo,his wife Isabella Sarkhon,his daughter Rachel Sarkhon and son Iric Sarkhon encounter the Gravis-Rho on some world,find it's too powerful to stop,so Gideon Sarkhon tries reason with it and alter it's programming to preserve worlds and recreate those it previously destroyed.The catch was Gravis-Rho,figured the Sarkhons were the creators of everything and thus it's creator as well.It reponded to him,as Nomad did Kirk,as a son to a father.The story tried to mix elements of the Galactus Trillogy,Star Trek episode of the Original Series-"The Doomsday Machine",The Return of the Archons"and "The Changeling"-all about killer mechines.I thought,maybe something like a Nomad probe might be sent from Gravis-Rho Planet Killer,to scope out future areas,sort just the Silver Surfer does for Galactus.


Later on still,I rethought the Gravis-Rho idea as much more like the Death Star.Being that I already created several moon or planet sized star ships either called Battlestation,such as Battlestation;Ghamimeade One-a captured Tauron warworld,plus several types of Atlantean and Sidairian World Ships or Moon Ships,changing Gravis-Rho from a star ship to a planet sized doomsday device was no problem.I set it up,that the world ship Gravis-Rho still needed to send out the smaler,domsday mechine like Herald star ships and they functioned pretty much as I envisioned in the previous storyline.I once had another story idea,where Gideon Sarkhon encounters this killer Nomad like probe approaching his Star Castle and transports it about.The story pretty much follows the Star Trek Episode -- .But in the end,Sarkhon surmises whatever or whomever the probe was trying to communication with may come looking for one day.The end shows something like the Gravis-Rho War Mechine approuching deep space now onroute to Castle Sarkhon.

In DC Comics, the Warworld is a planet killer,used by the Thantos knock off Mongul.Not much inspiration,but it is a kind of Death Starish world.The Gamilon planet bombs and Wave motion gun from the TV series Space Battleship Yamato (a.k.a. Star Blazers in the U.S.).You mix master all this,to come a new concept,involving bits of everything,listed above.

While rethinking again my Gravis-Rho concept I saw a few episodes online Star Trek: New Voyages.One features the sort of return of the Doomsday Mechine-although the Planet Killer is in an alternate timeline.


The time stream was changed by sending a Doomsday Machine back in time. There, the Doomsday Machine destroyed several planets, manufactured more Doomsday Machines, and began what is now known as the Doomsday Wars. Captain Kirk, in command of the USS Farragut, is sent back in time to prevent this from happening and save the future.William Windom reprises his TOS role of Commodore Matthew Decker.


Ultimate Galactus Trilogy,Galactus is known Gah Lak Tus, who is discovered to be a swarm of thousands of sentient ships stretched 100,000 miles (160,000 km) long and within only a week's journey from Earth.This an element barrowed a previous,unused Silver Surfer movie project,where Galactus wasn't a giant humanoid in armor,but a star ship.

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In the fictional universe of Maveric Comics, the warp drive is a form of ...... bow mandible at a later date to fight off Gravis Rho Doomsday Mechines. ... historyoftheimperialhouseofsark.blogspot.com/2008_01_01_archive.html



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==Origins==


[[File:GRAVIS-RHO_G1_low.jpg|right]]

Titan Doomsday War Mechines known as the Gravis Rho-a device built to destroy both sides in the anciant Titan war,that events happened in the [[Old Universe]]. It has based upon another semi self,automated planet sized world ship,known as a [[Rho Tonn]],who used large,star ship sized probes and smaller indestructible planet-seeking space probe,that were used to terraform suitable worlds for possable colonization,was altered by the Titans,for the Elder Races of the [[Old Maveric Universe]],as a cheap deterent of hostile invasion of other alien species,such as the [[Demon races]], intended as a bluff or deterrent, not to be actually used, but was activated nonetheless by the Titans.The Gravis-Rho Defensive System or War Mechineis
a [http://en.wikipedia.org/wiki/Doomsday_weapon doomsday weapon] left over from an [http://en.wikipedia.org/wiki/Interstellar_war interstellar war] 50,000 years ago, are killer spaceships furnished with [http://en.wikipedia.org/wiki/Machine_intelligence machine intelligence], operating from [http://en.wikipedia.org/wiki/Asteroid asteroid]-sized or planet sized world ship bases where they are capable of building more Gravis-Rho weapon systems and auxiliary machines.



The Gravis-Rho-are a giant robot ship, a planet-eating machine made by a long-dead alien race, is roaming the galaxies, consuming all in its path for fuel, including whole planets.The Gravis-Rho are manned by a crew of  [[Titans]].and is used as a base of operations.

#  =":The most important function of the ''Gravis Rho Harbinger Class Planet Killers ''#/=":is its ability to destroy entire planets with a single, high-powered blast. Its only weapon is initiated by command from the captain only, followed by a highly dramatic sequence when the weapons array found around the machines maw.The Gravis Rho has a vast  network of sensor arrays along it's smooth surfaced dome into a complex array of satellite dish-like structures. Huge amounts of yellowish-orange particles are released #/#''en masse''#  =": from the array and focused by ''Harbingers''#/=": nervous system to a point just above its mouth. Once focused, the particles burst into a massive, forward-moving, planar wave which expands ahead of the #/#''The Gravis Rho Harbinger Class Planet Killer ''#  =": exponentially until colliding with an object of sufficient mass to disperse it, usually a planet. The wave instantly vaporizes smaller ships without losing momentum. Though the ''Gravis Rho Planet Killers are''#/=": designed to destroy entire planets, it can fire less intense blasts to hit smaller targets.[[File:GRAVIS-RHO_G1.jpg|right]]
#  ="lineThe Asguardian Prince Thor Odinshield,aboard his [[Star Palace}} the [[HMS #/#Bilaskirnire]]  has fought the Jormungand Class Gravis-Rho  on several times the doomsday weapon tried attack the Asguardian Starfleet or the homeworld [[Asguard-Prime]]#
#  =":The serpent grew so large that he was able to surround the #/#[http://en.wikipedia.org/wiki/Earth earth]#  =": and grasp his own tail.#/sup class="reference" id="cite_ref-ProseEdda37_1-1"  ="line-height:1em;:#[http://en.wikipedia.org/wiki/J*C3*B6rmungandr#cite_note-ProseEdda37-1 [1] As a result, he received the name of the Midgard Serpent or World Serpent. When he lets go, the world will end. Jörmungandr's arch-enemy is the god #/#[http://en.wikipedia.org/wiki/Thor Thor]#  =":.
#  =":The last meeting between the serpent and Thor Odinshield is predicted to occur at #/#[http://en.wikipedia.org/wiki/Ragnar*C3*B6k Ragnarök]#  =":, when Jörmungandr Class Gravis_Rho Harbinger Doomsday will come out of the ocean and poison the sky.#/sup class="reference" id="cite_ref-ProseEdda61_7-0"  ="line-height:1em;:#[http://en.wikipedia.org/wiki/J*C3*B6rmungandr#cite_note-ProseEdda61-7 [7]Thor will finally Jörmungandr and then walk #/#[http://en.wikipedia.org/wiki/Numbers_in_Norse_mythology nine]#  =":
 
paces before falling dead, having been poisoned by the serpent's venom.
==Powers and abilities==
  ="The Midgard Serpent normally exists in [http://en.wikipedia.org/wiki/Non-physical_entity ethereal] form around the Earth. A huge serpent, the character has superhuman levels of strength, stamina and can generate both lethal fire and [http://en.wikipedia.org/wiki/Poison poison], as well as projecting powerful illusions.

 ="A special living energy being known as the "key" is required to control the ''The Gravis Rho Harbinger Class Planet Killer '', and it will usually only respond to its owner. However, if the ship is in a deficient mental state, it may respond to anyone. A special holographic hand-scanner on the [http://en.wikipedia.org/wiki/Bridge_(ship) bridge] confirms that the captain of the ship possesses the key. The captain then controls the ''The Gravis Rho Harbinger Class Planet Killer '' through voice commands.

 ="margin-top:0.4em;0.5em;The ''The Gravis Rho Harbinger Class Planet Killer '' itself is sentient, but not very intelligent. The show's creators have it compared to a dog. The''The Gravis Rho Harbinger Class Planet Killer '' often takes orders literally, even when it's not being addressed directly (Stan accidentally orders the''The Gravis Rho Harbinger Class Planet Killer '' to destroy a planet when he explains its function to some astronauts). It acknowledges commands and comments with a [http://en.wikipedia.org/wiki/Drone_(music) droning], simple male voice; for example, "As you command, Stan." The ''The Gravis Rho Harbinger Class Planet Killer '' has emotions (it actively enjoys destroying planets, for instance, and becomes rather petulant when denied the opportunity), and is, to a small extent, capable of acting of its own accord when in defense of itself. In the final episode of the show, as the ''The Gravis Rho Harbinger Class Planet Killer '' is dying, it tells Stan that he was always its favorite captain, since they both enjoy destroying planets.

 ="margin-top:0.4em;0.5em;Being alive, the ''The Gravis Rho Harbinger Class Planet Killer '' needs to eat. It can digest any form of organic matter, and will usually land on a planet's surface to scoop up suitable organic foodstuffs; however, it is content to simply blow up a planet and feast on the sizable chunks. When denied food, the ''The Gravis Rho Harbinger Class Planet Killer '' can become rather cranky, but will always attempt to follow orders no matter what is happening. The moral dilemma of destroying inhabited worlds for ''The Gravis Rho Harbinger Class Planet Killer ''#  ="padding-left:0.1em;#'#/#s functioning and survival is a recurring plot theme, and occasionally ''The Gravis Rho Harbinger Class Planet Killer '' will swallow passing ships without informing the crew. Another means of collecting energy is to "resorb" discarded items left on its floors.

 ="margin-top:0.4em;0.5em;The ''The Gravis Rho Harbinger Class Planet Killer '' has various amenities for the crew, though unusual in their implementation. It has showers which use long, phallic, writhing shower-heads that are activated by squeezing a pair of nearby balls. Food suitable for the crew consists of an orange, green, or blue paste-like substance, which is squirted from phallic dispensers, much to Stan's disgust. ''The Gravis Rho Harbinger Class Planet Killer '' has commodes that use large, waggling tongues for user sanitation. A cryo-chamber is also available, primarily used by Kai to preserve his protoblood supply

 ="margin-top:0.4em;0.5em;line-height:19.1875px;:"/

 ="margin-top:0.4em;0.5em;.At first sight, the Gravis Rho Planet Killer appears to be a gigantic mobile cloud of dust and gas, capable of surrounding a planet (thus its other name, the Death Cloud). On closer inspection, this cloud is revealed as a cover which conceals a net-like matrix of tubes and beams. The Planet Killer expands this net around a planet, with the dust and gas cutting off any contact to the outside. The dust and gas are actually bio-nanobots.

 ="margin-top:0.4em;0.5em;Once this is done, various hubs around the net fire [http://en.wikipedia.org/wiki/Missile missiles] at the surface of the planet. Instead of exploding on the surface, these missiles burrow down through the planet until they reach the [http://en.wikipedia.org/wiki/Planetary_core core], where they explode. The results are increased [http://en.wikipedia.org/wiki/Volcano vulcanism], massive [http://en.wikipedia.org/wiki/Seismology seismic] upheaval, and [http://en.wikipedia.org/wiki/Celestial_body_atmosphere atmospheric][http://en.wikipedia.org/wiki/Pollution contamination], which together kill off the [http://en.wikipedia.org/wiki/Ecosystem ecosystem] and render the planet uninhabitable and sterile. a torpedo out small Shann Rhue Probes,that scatter about the planets surface,to spread tiny nanobotes that reorganizes matter to create habitable worlds for colonization but can also [http://en.wikipedia.org/wiki/Planet_killer destroy planets ]

 ="margin-top:0.4em;0.5em;The Gravis Rho,originally derived from [[ Rho Shonn Terra Transformers Devices]],that the Great Ancient be turned into a [[terraforming]] tool,still retain their ability to reform planets or planet debris into habital worlds. 

 ="margin-top:0.4em;0.5em;Like other Shadow ships, the Planet Killer can phase in or out of [http://en.wikipedia.org/wiki/Hyperspace_(science_fiction) hyperspace] at any time, and may interfere with other ships' engines. It is also very difficult to detect.

#  =":the Sidairean G#/#[http://en.wikipedia.org/w/index.php?title=Galactic_energy_barrier&action=edit&redlink=1 alactic Energy Barrier]s#  =": may have been constructed ages ago to keep such planet killers out of the galaxy.
==Photon torpedoes==
[http://en.wikipedia.org/wiki/File:Star_Trek_-_Photon_torpedoes.jpg][http://en.wikipedia.org/wiki/File:Star_Trek_-_Photon_torpedoes.jpg]An vvv -class starship fires photon torpedoes.===



#  =";# Photon torpedoes are a standard ship-based weapon armed with an#/=";# #/#[http://en.wikipedia.org/wiki/Antimatter_weapon antimatter warhead]#  =";#. They are present in every version of the#/=";# #/=";# and are a standard weapon on almost every Federation ship, though/=";# #/=";#the titular ship uses less powerful spatial torpedoes (guided, rocket propelled missiles) until receiving the more powerful "photonic" (as the characters describe them) variant#/# torpedoes

#  =": The primary weapon is a resonance torpedo launched into the heart of a star that causes it to go #/#[http://en.wikipedia.org/wiki/Supernova supernova]#  =":, obliterating everything in the local solar system.
== .===World Devastators== ==
#  =":.World Devastators consume the material of planet, using it in their internal factories to produce new war machines for the Empire. The Emperor, fearing that these weapons could be turned against him, included an override code in their programming. The Rebels acquire this code through R2-D2 and order the World Devastators to consume each other. The world devastators were designed from ground-based walking construction droids, which use a molecular furnace to 'consume' and remake debris and other items into useful/new constructions.
===#  =";#Smaller Starfleet craft such as shuttlecraft and Runabouts can be armed with "micro-torpedoes", a scaled-down version of photon torpedoes designed for use on craft too small to accommodate the full-sized weapon#/=";#The energy output of a photon torpedo, according to the Technical Manuals is a maximum theoretical yield of 25 Isotons and a maximum rated yield of 18.5 Isotons. According to the TNG Technical Manual, photon torpedoes use 1.5 kg of matter and 1.5 kg of antimatter.#/=";#Torpedoes are often depicted as being easy to modify to suit specific situations. Despite the stated maximum yield, torpedoes can apparently be made far more destructive with relatively little effort. In#/=";# #/#''Star Trek: Voyager''#  =";#, Tuvok and Kim modify a normal photon torpedo with a gravimetric charge, a Borg technology, to increase its destructive yield to 54#/=";# #/#[http://en.wikipedia.org/w/index.php?title=Isoton&action=edit&redlink=1 isotons]#  =";#. Kim comments that 50 isotons would have been sufficient to destroy a small planet. Janeway later instructs them to increase its yield even further, to 80 isotons. It is not specified exactly how they modified the warhead, but they only required a few hours to complete the work using materials readily available on#/=";#. In#/=";#modify a photon torpedo to track the plasma emissions from a cloaked #/=";#similar to the principal function of the#/=";# #/#[http://en.wikipedia.org/wiki/Infrared_homing heat-seeking missile]#  =";#.#/#===
ns#  =":Gravimetric torpedoes are torpedoes are weapon emits a complex phase variance of gravitons to create a gravimetric distortion capable of tearing starships apart#/=":Spatial torpedoes are the ship's most powerful and primary ship-to-ship weapon prior to the installation of phase cannons.#/sup class="reference" id="cite_ref-Silent_Enemy_5-1" [http://en.wikipedia.org/wiki/List_of_weapons_in_Star_Trek#cite_note-Silent_Enemy-5 [5] Spatial torpedoes are themselves superseded by more powerful photonic torpedoes.#/sup class="reference" id="cite_ref-The_Expanse_18-0" [http://en.wikipedia.org/wiki/List_of_weapons_in_Star_Trek#cite_note-The_Expanse-18 [18] Unlike photonic torpedoes or any of the warhead's successors, spatial torpedoes are launched at sub-light velocity and can be used much in the manner of a missile, having the warhead on a #/#[http://en.wikipedia.org/wiki/Aircraft_flight_control_system#Fly-by-wire_control_systems fly-by-wire]#  =":.#/sup class="reference" id="cite_ref-Fight_or_Flight_19-0" [http://en.wikipedia.org/wiki/List_of_weapons_in_Star_Trek#cite_note-Fight_or_Flight-19 [19]]

A more frightening variant of the self-replicating starship is the Gravis-Rho Harbinger. Unlike the benign probe concept, Gravis-Rho Harbingers are programmed to seek out and exterminate enemy lifeforms and life-bearing [http://en.wikipedia.org/wiki/Exoplanets exoplanets] whenever they are encountered. mining a planet's surface and adjusting its atmosphere to more human-friendly conditions — might malfunction and attack inhabited planets, killing their inhabitants in the process of changing the planetary environment, and then self-replicating and dispatching more ships to attack other planets.

==Types of Gravis-Rho Weapon Systems==



Gravis-Rho World Ship-main planet sized homebase.Because of the massive Cosmic Defense Field surrounding the Gravis-Rho World Ship,it often has move much slower than the Harbinger Class Star Destroyers,who scout ahead of the mothership and provide even long distance survailance,by way of the smaller Ton Rho Scouting probes -that enter the planetary atmosphere to carry investigations of each planet.and smaller baseball sized So-Vhan probes-that scout out the



 ="Stellar engineering is a type of [http://en.wikipedia.org/wiki/Engineering engineering] (currently a form of [http://en.wikipedia.org/wiki/Exploratory_engineering exploratory engineering]) concerned with creating or modifying [http://en.wikipedia.org/wiki/Star stars] through artificial means.

 ="margin-top:0.4em;0.5em;While humanity does not yet possess the technological ability to perform stellar engineering of any kind, stellar manipulation (or husbandry), requiring substantially less technological advancement than would be needed to create a new star, could eventually be performed in order to stabilize or prolong the lifetime of a star, mine it for useful material (known as [http://en.wikipedia.org/wiki/Star_lifting Star lifting]) or use it as a direct energy source. Since a civilization advanced enough to be capable of manufacturing a new star would likely have vast material and energy resources at its disposal, it almost certainly wouldn't ''need'' to do so



Rho-Tonn Harbinger Class Star Destroyer Ship-small,cilyndrical star ships,with huge mar at one end,for drawing in space debris and interstellar fuel.Rho-Tonn Maw also contains various weapondary systems,sensor arrays and telepathic communication systems.



Cryosleep is "sleeping" or "hibernating" for long periods of time in a controlled environment. Cryosleep is used as mean for [[Titan ]] crew[http://james-camerons-avatar.wikia.com/wiki/Jake_Sully] and other passengers "cryosleep" while they travel to long distant other [[Galaxies]] While cryosleeping, or "in cryo", a person does not age, does not dream, and does not need food or water. Technologies like Cryosleep are licensed by groups like [http://james-camerons-avatar.wikia.com/wiki/RDA RDA] to keep [http://james-camerons-avatar.wikia.com/wiki/Human humans] alive and well for long periods of time. It is invaluable for long space voyages and for giving the replace Titan bodies grown by RDA time to mature. Waking from cryosleep is described as being quite disorienting and highly uncomfortable, and the longer one is in cryosleep, the worse these side effects become. Some humans waking from cryosleep may experience nausea and extreme weakness, which explains the examinations caretakers perform on waking passeng

== Cryosleep technology ==
Cryosleep is not actually sleeping. It is freezing a person and maintaining his or her body at a very low temperature until the end of the "sleep", when the humans are gradually re-warmed and thawed out. The problem of irreparable cell damage caused by the formation of intracellular ice crystals was solved by using low doses of microwave radiation to jostle the water molecules as the temperature drops, which eliminates the formation of any ice crystals. The failure rate of this process is less than 1*. However, passengers and their heirs release the RDA for any liability as a condition of their employment.Nanotechnology and advanced medicine does the rest repair any further cell damage.


Sourse;Great Book of Time.

== ====Tavis-Rho==# == ==
#/
Tavis-Rho;[grand destroyer],smaller,scaled down version of the larger Gravis-Rho Weapons System,used to patrol the perimeter of the Gravis-Rho World Ship defences.The Titan Starfleet sent several patrol vessels to the rim of each Gravis-Rho Defense Perimeter.The ship holds a crew of  over 35 Titans.

====Tonn Rho Space Probe====

Tonn Rho,was a mythic hero of the Tauron Empire,whose name means Mighty Destroyer.
Tonn Rho Probe-small a few metters long long distance probes,used convertly scout out possable enemy target and reveiw the carbon based unites worthy of perfection or sterylization.The lightly-armored droid measured 1.6 meters in height with six manipulator arms extending from a central pod and several retractable [[sensor]] arms for gathering samples. High resolution receivers and sensors covered the domed head—including motion, acoustic, sonic, and seismic sensors, a radiation meter, magnetic imager, and [[holocam]]. It had an [[atmosphere]] sensor capable of determining a [[planet]]'s atmosphere class within one half-hour. It moved on a [[repulsorlift]] generator which was equipped to operate over any terrain.



==  Capabilities==
 
''Tonn Rho Probe'' revealed a number of advanced capabilities during anyones  encounter with them. It could travel at warp speed. The Tonn Rho can fired energy bolts approximately equivalent to the [[photon torpedo]]es, that traveled at approximately [[warp drive|warp 15]] and could track a starship. Its own [[shields|defensive screens]] could entirely absorb the energy of a photon torpedo the ''enemy forces could'' fired at it, despite its small size. They were also entirely opaque to [[sensor]] signals. Its communications equipment could absorb data from the ' [[computer]]s far faster than their maximum transmission rate, an act that damaged the computer interface.

It could drain all knowledge from any computer or artificial intelligence system store,it for tranference back the Gravis-Rho Harbinger Class Mothership,to will also add to the larger Gravis-Rho Worldship database or worldmind .The probe can successfully repaired it's own system after contact with its defensive screens damaged it's hull and mechanism, in essence restoring itself to fullfunction.The Tonn Rho Probe can also absorb other mechanism,into itself,by the same method,that it repairs itself and make improvement,by way nanobots To do this, it required only a few moments to study the other probes tapes and sensor reflesion of it's systems.The Ton Rho can also make improvements of it's propulsion system that improved its efficiency. It was able to both "repair"  and "upgrade" the engines without making physical contact. It was also able to fire red beams of energy, which disintegrated anyone it hit. 

human traitors or collaborators who cooperate with the Gravis-Rho Ton Rho machines to stay alive for a while and reprogram the larger Gravis-Rho vessels for the greater good. Later on these Gravis-Rho became , an anti-Gravis-Rho Rho-Shonn,who crew changed Titans to Promeathean warriors.

Signals Rho-Tonn Harbinger Class for for further instructions and contamination provention proceedures.Information was relayed back to its superiors via a high-frequency [[HoloNet]] transceiver. Its repulsorlift engines carried the droid across terrain at up to 40 kph, while the arms gathered samples. Rho-Tonn Class Probes were delivered to their targets through single-use custom built [[Predator I Probe-Mate jump pod|hyperspace pods]]. They were commonly deployed along the perimeters of key strategic [[star system]]s and [[hyperlane]]s to act as automated guardians.#/
probe droids were originally designed for use by the [[Galactic Republic]] in survey and exploration duty, but when the Republic was transformed into the [[Galactic Empire]], modified their probots with military-level sensors and equipment, and marketed them as Viper probe droids.#ref name="GG3" / This was not the first time probots had been upgraded for warfare, however, as the [[Confederacy of Independent Systems]] had employed a number of upgraded probots during the [[Battle of of [ during the Titan Wars. probots in service with the Empire were upgraded under the direct supervision , and featured a [[blaster cannon]], a [[self-destruct mechanism]], and, in some cases, [[deflector shield]]s.

Many thousands of the Rho-Tonn probe droids were manufactured aboard each Gravis-Rho Harbinger Warship, and were in production when [[Mechis III Uprising|took control]] of the planet's automated factories. The Rho-Tonn X2 Prototype included a secondary set of programming into the Viper droids to relay any obtained intelligence back to Mechis III, as well as to the Empire. Thus, they simultaneously served as the eyes and ears of the [[Droid Revolution]]. The [[Imperial Intelligence]]'s [[Analysis Bureau]] also used them as remote surveillance droids posted largely in the [[Outer Rim Territories]]. In conflict zones, probots often worked alongside the [[Imperial Navy]] to monitor traffic and provide early warnings of attack. They could also be programmed to engage pursuit mode, whereupon the Viper would track an enemy vessel and report back on its location and destination.

A success with the military model of the yielded the [[ probe droid|probe droid]] variant designed for planetary law enforcement organizations, the [[Infiltrator probe droid]] for sabotage missions, and the [[Hunter-Killer probot]]
Following the [ the Tauron Empire committed thousands of these modified probe droids to scour [[the galaxy]] for hidden [[Alliance to Restore the Republic]] bases, specifically the [[Alliance High Command]] headquarters. They even went as far as to provide [[bounty hunter]]s with remote request devices to search out targets moving from planet to planet.

It was an, Rho-Tonn probe droids launched from the [[Imperial II-class Star Destroyer|''Imperial II''-class Star Destroyer]] ''[[Stalker]]'', that landed on the ice planet and discovered the [[]]. Upon landing on the frozen world, the probe droid appeared to the casual onlooker, and even the base's sensor readings, as one of many [[meteorite]]s streaking to 's surface. During a routine patrol of the wastes, i Thus, the Rho-Tonn probe droids probe droid was free to continue on its programmed mission.



== Nho-Rhadd Gravis-Rho ==
 ''

Nho-Rhadd Gravis Rho,means noble,swift great destroyer,a mythic Tauron hero,who was said to move very fast and kill over a thousand enemies in one night.Possibly,an exaggeration of a real person and was transformed to a mythic figure.The small Gravis-Rho probes were named after his myth.

Probe;Small baseball sized probe sent out from No-Rhadd Probe to survey enemy terrain for possable signs of hostile life.probes arrive in the solar system, moving in from the outer planets, converting all metals into gigantic structures. Eventually, they arrive on Earth, wiping out much of the population before they are beaten back by the humanity using their own probes turned against them.The No-Rhadd Probe origunally was an advanced alien probe of unknown origin and great power, programmed to collect and sterilize soil samples, possibly in anticipation of colonization.
primarily construct a stretchable fabric cloth capable of acting as a solar collector which serves as the humans' primary energy source. The probes machines also engage in ecological maintenance and other exploratory work

harvesting sulfur, nitrogen, phosphorus, helium-3, and other metals from the atmosphere of Jupiter.out-of-control self-replicating probe that attacks starships of other races. They were not originally intended to be a berserker probe; they sought out intelligent life for peaceful contact, but due to a programming error, they would immediately switch to "resource extraction" mode and attempt to dismantle the target ship for raw materials. While the plot claims that the probes reproduce "at a geometric rate", the game itself caps the frequency of encountering these probes. It is possible to deal with the menace in a side-quest, but this is not necessary to complete the game, as the probes only appear one at a time, and the player's ship will eventually be fast and powerful enough to outrun them or destroy them for resources - although the probes will eventually dominate the entire game universe.

. They are dormant for extreme periods of time until they detect the presence of a space-faring culture and proceed to exterminate it even to the point of sterilizing entire planets. They are very difficult to destroy as they seem to have faced any type of weapon ever devised and only need a short time to 'remember' the necessary counter-measures.n extremely aggressive type of self-replicating Berserker machine, eventually converting the majority of the matter in the universe into copies of themselves in the course of their quest to thoroughly exterminate humanity.

Fleets of Gravis Rho Harbinger star ship, wiped out ,much of its builders galaxy long ago but it lives on indefinitely, fueled by the very planets it destroys.were actually pawns in the Temporal Cold War it is a struggle between the ancient Elder Super Races,also known as The so called Lords of Light and the Lords of Darkness,who would alter history or exploit many other,younger worlds,in many temporal worlds lines,to suit their own ends and those who would preserve the integrity of the original timeline.

==Gravis-Rho World Ship==



{| border="1" *="1" cellspacing="1" #="width: 200px;"
|+Gravis-Rho World Ship
**|-
*|[[File:Gravis-Rho_World_Ship_1FotoFlexer_Photo.jpg|thumb|left]]
|-
**|}



They are bent on conquering the temporal space, by reconfiguring the time line of space to make it more hospitable to them using specially designed moon-sized spheres and artificial planet sized worlds,known as the Gravis-Rho-and it's smaller star ship sized weopons of mass destruction.Gravus Rho was originally intended as the ultimate deterrent: the threat of a weapon that could instantly obliterate any planet would keep the remaining "Heretic" worlds of the known Old [Maveric] Universe in line, and those that refused to capitulate would be summarily destroyed to reinforce the point .
Breifly there was a previous huge doomsday mechine,known as the Gravus Rho Weapon System,created by the Titans,which preformed wonderfullly,until a few in it's design was explored.It's Great Maw was not only,the location of it's Primary Weapondary Defense System,but also it's biggest breach in it's inner hull.



The Atlanteans,managed to send it several huge,Nova Bombs,to destroy it,once it's outer defense perimeter was disabled.The destruction of the Gravus-Rho planet killer was deemed a failure and the Project was re-named the Gravis-Rho Defense System.Gravus Rho,was named in honor of General Gravus Rho,Father of the Tauron First,true Empiror of the Tauron Empire.His father was known,as [[Galenn Rho]].
Gravus Rho Weapon System is basically made up not a single unite,but a series of various self auto matted parts.that work in unison with each other.

was basically a puzzle story, in which the protagonist faces a problem of simulating intelligence to fool an enemy trying to determine whether there was any conscious being present on a spaceship.

A variant of the self-replicating starship is the Berserker. Unlike the benign probe concept, Berserkers are programmed to seek out and exterminate lifeforms and life-bearing exoplanets whenever they are encountered.
The name is derived from a series of novels by Fred Saberhagen which feature an ongoing war between humanity and such machines (see: Berserker). Saberhagen points out (through one of his characters) that the Berserker warships in his novels are not von Neumann machines themselves, but the larger complex of Berserker machines — including automated shipyards — do constitute a von Neumann machine. This again brings up the concept of an ecology of von Neumann machines, or even a von Neumann hive entity.
It is speculated that Berserkers could be created and launched by a xenophobic civilization (see Anvil of Stars, by Greg Bear, in Examples in fiction below) or could theoretically "mutate" from a more benign probe. For instance, a von Neumann ship designed for terraforming processes — mining a planet's surface and adjusting its atmosphere to more human-friendly conditions — might malfunction and attack inhabited planets, killing their inhabitants in the process of changing the planetary environment, and then self-replicate and dispatch more ships to attack other planets.

Replicating "seeder" ships
Yet another variant on the idea of the self-replicating starship is that of the "seeder" ship. Such starships might store the genetic patterns of lifeforms from their home world, perhaps even of the species which created it. Upon finding a habitable exoplanet, or even one that might be terraformed, it would try to replicate such lifeforms — either from stored embryos (see: embryo space colonization) or from stored information using molecular nanotechnology to "build" zygotes with varying genetic information from local raw materials.
Such ships might be terraforming vessels, preparing colony worlds for later colonization by other vessels, or — should they be programmed to recreate, raise, and educate individuals of the species that created it — self-replicating colonizers themselves.
As a side note, this pattern of terraforming and colonization need not be "automated". Manned interstellar colony ships could follow a similar pattern — and might be considered a sort of a combined von Neumann probe/seeder ship in which replication can be performed by the living inhabitants.


Some proponents of space habitats suggest that planets would be entirely unnecessary to a civilization using this approach. Taken to its extreme, this concept could combine self-replicating habitat ships with technologies such as virtual reality, envatted brains and tissue regeneration to efficiently transform cosmic resources into meaningful subjective lives free from suffering.
The Gravis-Rho ,sends down it's smaller Ton Rho scout machines to land upon the surface,after it's sends out a series of sensor sweeps about the planetary surface,for possable survailance and burrows into the planets outer surface.Borring mechines.then can burrow down into the planets inner matel to begin to breaks down planets into rubble which it then consumes for fuel and adds that given its past trajectory, it is likely to have come from outside the galaxy.



[[File:Dysonsphere.jpg|thumb]]
==The Gravis-Rho Cosmic Defensive Sphere==



The Gravis-Rho.s outer defensive perimeter,began to be fortified with first a cloud of nano mist,that attatch itself to oncoming enemy star ships or deployed weapon systems,and changing them by altering their function or capability of working properly.The Nano mist is deployed by Tauron Death Ships,that orbit the perimeter of the Gravis-Rho Defensive Zone.The Field is also patrolled by an artificial lifeform,known as Drasurhack Swarm,captured by the Gravis-Rho,while fighting [[the Sornai]].[[Drasurhack Swarm]] are a cluster,used to defend the outer layers of the Cosmic Defensive Sphere.The Swarm,made up of clusters of tiny interstellar travelling jellyfish like creatures,who linked together by a telepathic network,navigate in huge colonies,absorbing interstellar matter and energy-similar to what the larger Gravis-Rho War Mechine does.Drasurhack Swarm are attrached to Gravis Rho technology and often live in a mutual symbiosis with one another.Asteroid debris is also captured or trapped within this defensive cloud and hurded around by smaller Gravis-Rho Death Moons,that act as natural sherpard moons about the orbit of the primary Gravis-Rho World Ship,at it's center.

A fluxuating Paragravity Wake also surrounds the Gravis-Rho Cosmic Defensive Sphere,pulling in anything into the area.while pushing away anything hostile with shaped Deflector Shields.Tractor Beam Horns surround the Gravis-Rho mother worldship,located at specific points correct and adjust anything with the Gravis-Rho Defensive Sphere,making nothing moves off course and endanders the Gravis-Rho Defensive Systems network.Both types of Gravis-Rho Worlds were defended by hundreds of shield projectors, and thousands of turbolasers, ion cannons and laser cannons. The first one contained a complement of seven to nine thousand Tauron star fighters, along with tens of thousands of support craft, bombers, and gunships. Massive docking bays provided several Tauron Star Destroyers with dry docks, and more than a million Imperial personnel were on board both battle stations.


Tauron Empire's ultimate terror weapons, were Gravis-Rho battle stations several hundred kilometers in diameter and mounting a directed energy [[superlaser]] capable of completely destroying a planet with a single shot along with 15000 lasers, ion, turbolasers batteries, and heavy turbolasers in all plus an additional 768 tractor beam emplacements.The Tauron Gravis-Rho Defensive system,was also shared with the Tykhon Empire,the Acheron Empire and other allies of the Tauron Block. However, the first Gravis-Rho battlestation or world ship's defenses were not tight enough to stop [[starfighter]]s from penetrating their outer defensive spheres,thus making them subseptable to inner perimeter assualt..


The first Gravis-Rho World Ship were 160 kilometers in diameter, while the second generation Gravis-Rho World Ships were 900 kilometers in diameter. Much of its interior space was devoted to systems required to maintain its massive superlaser and power plant. At the heart of each Gravis-Rho Battlestation was a gigantic [[hypermatter]] reactor, which possessed an output equal to that of several main-sequence stars. Within this chamber burned a reaction of prodigious proportions, fed by stellar fuel bottles lining its periphery.


Splitting the station into two equal hemispheres was a huge equatorial trench approximately 503 kilometers in length for the first Generation Gravis-Rho Battlestation and 2,827 kilometers for the second Generation Gravis-Rho Battlestation class. This area of the station housed most of the major landing bays, drive thrusters, sensor arrays and tractor beam systems. Halfway between the equator and each pole were two supplementary trenches. The Gravis-Rho Battlestation was divided into 24 zones, 12 per hemisphere, each controlled by a "bridge". To further organize the immense amount of activity aboard, there were specific "sectors" denoting function. These included the General, Command, Military, Security, Service, and Technical sectors.


Since service onboard the Gravis-Rho Battlestation was a long-term affair, the station maintained a number of civilian amenities to make the time aboard a deep space station more comfortable. Parks, shopping centers, recreation areas, and taverns such as the [[Hard Heart]] cantina could be found in the general sectors of the station.


Facilitating the Gravis-Rho Battlestation's realspace propulsion were a network of powerful [[ion engine]]s that transformed reactor power into needed thrust. In order for the Gravis-Rho Battlestation to be a deadly threat, it needed to be mobile. Using linked banks of 123 [[hyperdrive]] field generators tied into a single navigational matrix, the Gravis-Rho Battlestation could travel across the Galaxy at superluminal velocities. The incredible energies harnessed by the station combined with its great mass gave the Gravis-Rho Battlestation magnetic and artificial gravitational fields equal to those found on orbital bodies many times greater in size.
The Gravis-Rho Battlestation's superlaser derived power directly from the hypermatter reactor. Its faceted amplification crystal combined the destructive power of eight separate tributary beams into one single blast with the intensity of a stellar core. Though the energy output of this blast could be scaled to fire at smaller targets such as [[capital ship]]s, as was the case during the Atlanteans assault on the second Gravis-Rho Battlestation, the two major instances in which the superlaser was fired were at full power at planetary bodies.


The Gravis-Rho Battlestation's interior followed two orientations. Those areas closest to the surface were built with concentric decks with gravity oriented towards the Gravis-Rho Battlestation's core. Past this shell of surface "sprawls", the Gravis-Rho Battlestation's interior had stacked decks with gravity pointing toward the station's southern pole.



An adult Gravis Rho Harbinger class star destroyer can grow to a few kilometers in length, and even an infant is large enough to swallow a 15-person spaceship with room to take in at least four more. They are [http://en.wikipedia.org/wiki/Sentience sentient] creatures which communicate through psionic based telepathic Banshee whale- sounds referred to as songs,that travel between one ship to another,by way some sort of [[Guider Gem]] like technology located along the outer perimeter of the ships maw. The Gravis-Rho Harbingers have the innate ability to fly faster than the speed of light, without technological or humaoid assistance.Although many Gravis-Rho have known to allow humanoid races,such as the [[Titans]],the [[Tauron]],the [[Promeathians]] and other [[Elder Races]] to accompany them on long journeys or multi missions,whether peace time or war time.The Gravis-Rho find the infectation of carbon based unites,as they called beneficial,in that the Command Crew can undertake many internal operations-such as maintaince and repair procedures,with the habitational levels of the ship,better than the automatic robots can with the hazzardous area of the Gravis-Rho.

Also being that humans are their makers,the Gravis-Rho do not mind assisting them in missions of war patrolling and defence.ship investigated the breakup of a planet and was soon attacked by an enormous machine with a conical shell miles in length and a giant opening at one end filled with sparkling energythe machine breaks down planets into rubble which it then consumes for fuel and adds that given its past trajectory, it is likely to have come from outside the galaxy and continue towards the "most densely populated region of our galaxy".The Gravis-Rho Harbinger Class is piloted by a living being who was interfaced with the ships form of AI based on the minds of its creators.


The smaller Gravis Rho interstellar probes can shot out of the Gravis Rho Harbinger Class ships,as long lange ,convert space probes,in clusters to orbit a specific planet or military target. an indestructible planet-destroying space probea meter-long cylindrical object attacks the ship with an energy bolt equivalent to the strength of 90 [http://en.wikipedia.org/wiki/List_of_weapons_in_Star_Trek#Photon_torpedoes photon torpedoes].Gravis Rho's definition of imperfect includes all living things, it travels from world to world, killing everything and every''one''.,with powers—powers strong enough to destroy the life of entire solar systems.The alien automated probe which headed for hostile star systems or enemy targets after apparently encountering the enemy deep space exploration device, the probe nearly kills everyone because of its imperative to sterilize.

== ==Nharr-Rhadd== ==
Nharr-Rhadd-means Space buoy,but is really named after an ancient Tauron hero-a soldier,who guarded his outpost until the last momment,before he was ordered by his commander to leave the fortress and travel through enemy territory to deliver the forts misssion logs.  

A space buoy or marker buoy was a navigational marker placed in a particular location in space as a aide to travelers or used as a warnins system.


A warning buoy, also referred to as a warning beacon or a marker beacon, was a type of space buoy that could be deployed to maintain position in space and transmit a repeating message warning about something nearby.

Upon encountering a First Federation warning buoy in 2266, Spock theorized that it might be a space buoy of some kind or potentially a form of "flypaper" to detain approaching starships. 

Emergency buoy-An emergency buoy launch in 2370

A log buoy, also known as a recorder-marker or an emergency buoy, was a type of space buoy that could be launched by starships.A recorder-marker was designed to relay the ships logs and other relevant information back to its command base. Recorder markers were launched in situations when a ship could not use its communications system to relay the information before the imminent destruction or capture of the ship. The recorder-marker was built to withstand the complete destruction of the starship at close range, with a minimal possibility of external forces causing damage to the data held within. 



Starships as well as other smaller craft also carried a data recorder also known as a flight recorder or a mission recorder, where the same data was stored. The recorder was built to withstand the destruction of the ship, so that it could be salvaged from the wreckage after the destruction of the craft. 



1 HistoryEdit

1.1 Data recorderEdit

In 2154, a data recorder was retrieved from the wreckage of the Andorian warship Kumari by the NX-class starship Enterprise NX-01. In 2368, data from the flight recorder of Wesley Crusher's downed Academy flight trainer was examined by a Starfleet Academy board of inquiry to determine the cause of a fatal accident involving the Nova Squadron flight team. 



In 2369, Commander Benjamin Sisko told Lieutenant Jadzia Dax and Chief Miles O'Brien to take a runabout and find the mission recorder of the destroyed Klingon Vor'cha-class attack cruiser IKS Toh'Kaht. 



1.2 Log buoyEdit

Recorder marker

Recorder-marker are carried aboard many Gravis-Rho Weapons Systems recorder-marker on its mission in 2065. If the vessel was destroyed after the encounter with an enemy force, the recorder-marker is ejected, and remained adrift for two hundred years, before it was picked up by a freindly star ship. Despite the damage done to it by the long exposure to space, most of the data was still retrievable. 



This type of recorder-marker is described,  as, "a somewhat spherical device about three feet tall, sitting on tripod legs." It is also said to have a "metallic surface."Many Titan starships also carried recorder-markers. During the encounter with the 's recorder-marker launched. Balok destroyed it almost as soon as it was launched. refers to the captain's log of the Constitution-class USS Enterprise as having the capacity to be shot clear of the ship and being "permanently mounted in a special, super-fast courier torpedo equipped with a powerful homing beacon."The ships artificial intelligence will ordered the launch of the log buoy of the Gravis-Rho vessels before ordering all hands to abandon ship,  to launch an emergency buoy from the Titan to notify Starfleet about the encountering enemy forces. 



 these 24th century Federation emergency buoys were class-9 warp probes, typically used as an emergency log/message capsule on a homing trajectory to the nearest starbase or known Starfleet vessel position. They could travel at warp 9 for twelve hours or at warp 8 for fourteen days. The probes' memory contained 3,400 kiloquads of isolinear memory storage.

The Titan Empire has had a system of signal buoys in place. left a warning beacon in orbit of an M-class planet that hosted a Klingon garbage site to warn others of the very lethal silicon-based virus one could find there.  



In 2266, the USS Enterprise encountered a cube-shaped warning buoy at the border of First Federation space. These buoys were designed to follow any ship approaching their space and emitted lethal radiation to force the approaching ship to destroy the buoy. This action would prompt the First Federation to initiate contact. 



In 2268, the USS Enterprise encountered a Nharr-Rhadd warning buoy stationed at the border of Gravis-Rho space to keep intruders from approaching their homeworld. 



In 2365, Nharr-Rhadd marker beacons were activated by the Titan High Command as part of an ongoing medical quarantine. 



In 2367, Captain Jean-Luc Picard ordered a warning beacon to be placed in orbit of Tarchannen III to warn others of the invisible species there. the plan for deploying warning buoys around the pocket had warning beacons placed around the telepathic pitcher plant, a bioplasmic organism that feeds on starships. a warning buoy to be placed in the Tarakis system, to warn others of the synaptic transmitter that was in use as a memorial there. 



Nharr-Rhadd Buoys could also be used as sensor devices in a way similar to mobile probes. In 2370, as a security measure, the Gravis-Rho  established a series of checkpoints and sensor buoys along their border with Defensive space. The  buoy was an orbital warning buoy placed by the Titans, a telepathic and xenophobic race, to warn others not to encroach on their territory in space.

The Federation starship USS ''Enterprise'' made First Contact with the Nharr-Rhadd through an encounter with a Nharr-Rhadd buoy in 2268. However, Captain James T. Kirk ignored the warning and ordered the vessel onward. The Nharr-Rhaddhen attempted to punish Kirk and members of his crew by trapping them in a bizarre recreation of the events leading to the gunfight at OK Corral, which were intended to lead to their deaths.

The Nharr-Rhadd released Kirk and his "landing party" from their illusion following Kirk's display of mercy. They caused their buoy to emit unstable M-rays at energy levels beyond the ability of the ''Enterprise''#/'s instruments to measure - apparently part of a destruct sequence, for seconds later, the buoy exploded



In 2370, Titan scientists rigged space buoys to produce verteron pulses, which ultimately disabled the 
==Doomsday device==



A doomsday device is a hypothetical construction — usually a weapon — which could destroy all life on the [[Earth]], or destroy the Earth itself (bringing "[[doomsday]]", a term used for the end of planet Earth).
Such weapons of mass destruction (WMD) is a weapon that can kill large numbers of humans and/or cause great damage to man-made structures (e.g. buildings), natural structures (e.g. mountains), or the biosphere in general.

Gravis Rho- are giant computerized self-replicating spacecraft or world ship, once used as a doomsday device in an interstellar war aeons ago, and, having destroyed both their enemies and their makers, still attempting to fulfil their mission of destroying all life in the universe.
The term is often used to cover several weapon types, including nuclear, biological, chemical (NBC) and radiological weapons. Additional terms used in a military context include atomic, biological, and chemical warfare (ABC) and chemical, biological, radiological, and nuclear (CBRN) warfare.A Doomsday machine is a hypothetical construction which could destroy all life, either on a planet or beyond, generally as part of a policy of mutual assured destruction.


Many World ships have a crew of 265,675, as well as 52,276 Titan/Promeathean  gunners, 607,360 Titan/Promeathean troops, 30,984 Titan/Promeathean stormtroopers, 42,782 ship support staff, and 180,216 pilots and support crew. Its hangars contain assault shuttles, blastboats, Strike cruisers, land vehicles, support ships, and 7,293 star fighters. It is also protected by 10,000 turbolaser batteries, 2,600 ion cannons, and at least 768 tractor beam projectors. Various sources state the first Doomsday Worldships has a diameter between 120 and 160 kilometers.There is a broader range of figures for the second Doomsday Worldships s diameter, ranging from 160 to 900 kilometers.The Gravis Rho-worldship designs,also has similar specifications,if needed.It can produce,if needed a crew of 265,675, as well as 52,276 Titan/Promeathean gunners, 607,360 Titan/Promeathean  troops, 30,984 Titan/Promeathean stormtroopers, 42,782 Titan/Promeathean ship support staff, and 180,216 Titan/Promeathean pilots and support crew,to help maintain it's various functions,aboard it's massive innerds.It also needs a crew of soldiers-warriors,similar to the Ky'Vhann and Mechans,to keep itself in operation and hold a planet if needed. Gravis Rho which generates interference that makes sub space radio contact with other near by star ships and near by planets or among the enemy star fleet of ships,so they cannot co-ordinate possable future



stratagy against it's outer defensive perimeter. 
A Planet or Moon Sized Battlestation,is also known as a planet killer or Planet Buster (or some variation on that meaning) is an object capable of destroying an entire planet or rendering it uninhabitable ."ultimate weapon", a space station capable of destroying a planet in a single attack.Huge amounts of yellowish-orange particles are released en masse from the array and focused by Gravis Rho nervous system to a point just above its mouth. Once focused, the particles burst into a massive, forward-moving, planar wave which expands ahead of the Gravis Rho exponentially until colliding with an object of sufficient mass to disperse it, usually a planet. The wave instantly vaporizes smaller ships without losing momentum. Though the Gravis Rho is designed to destroy entire planets, it can fire less intense blasts to hit smaller targets; however, the smallest area it seems capable of destroying is roughly the size of an entire city.which had the effect of burrowing into a planet's crust) could potentially destroy a planet by burning into and destroying a planet's core, but this was apparently an uncommon result.This primary weapon can be used on a planet killing superweapon , which seems to have the effect of superheating the core of the planet causing a delayed explosion where it incinerates from the inside/out.This weapon is also capable of cutting large swaths of destruction encompassing thousands of ships and celestial bodies

==Rho-Tonn Harbinger Class Star Destroyer Ship#/==



Rho-Tonn Harbinger Class Star Destroyer Ship-small,cilyndrical star ships,with huge mar at one end,for drawing in space debris and interstellar fuel.Rho-Tonn Maw also contains various weapondary systems,sensor arrays and telepathic communication systems.The smaller Gravis Rho interstellar probes can shot out of the Gravis Rho Harbinger Class ships,as long lange ,convert space probes,in clusters to orbit a specific planet or military target. an indestructible planet-destroying space probea meter-long cylindrical object attacks the ship with an energy bolt  weapons-#{{.Gravis Rho's definition of imperfect includes all living things, it travels from world to world, killing everything and every''one''.,with powers—powers strong enough to destroy the life of entire solar systems.The alien automated probe which headed for hostile star systems or enemy targets after apparently encountering the enemy deep space exploration device, the probe nearly kills everyone because of its imperative to sterilize.

==Known Gravis-Rho Weapon Systems ==

#= -background-position:;#u=" -:"Arial",;mso-fareast-: ;Arishem Rhadd#/u=";: #" The Gravis-Rho Weapon System present during the Titan Gods War. #/#/p

#="1.2pt;:19.2pt;line-height:14.4pt;background-position:;#u="-:"Arial",; Asheem Rha/u=";: #": A femaleThe Gravis-Rho Weapon System present during the Titan Gods War.#/#/p

#="1.2pt;:19.2pt;line-height:14.4pt;background-position:;=";: #"  #/="font-size:24px;:-height:1.2em;"Asmodeus Rha;#/#/p

#="1.2pt;:19.2pt;line-height:14.4pt;background-position:;=";: #"Nezarr Rha,/=";: #"The Gravis-Rho Weapon System s.The Gravis-Rho Weapon System/#/p

;"=";:Symbol;"·#  =";line-height:normal;:  ;"        /#/#"Arial",; Bhall Rha;#/u=";: #"The firstThe Gravis-Rho Weapon System  whose birth is documented./#/p

;"=";:Symbol;"·#  =";line-height:normal;:  ;"        /#/=";: #"The#/#/=";: ##[http://en.wikipedia.org/wiki/Celestial_Gardener  ="-#Celestial Gardener#/#]: The Gravis-Rho Weapon System #//

 //"Arial",; #Devron Rha/u=";: ##A youngThe Gravis-Rho Weapon System   

 ##Gamiel Rha. 

 ##Tiamhand Rha: a renegadeThe Gravis-Rho Weapon System . 

 "Arial",;fareast-:; #End Rha#u=";: ##: The Gravis-Rho Weapon System

Exston Rha ;#u=";: ##The Gravis-Rho Weapon System tasked with "seeking". 

#Exitar Rho;#u=";: ##
The Gravis-Rho Weapon System 

#="1.2pt;:19.2pt;line-height:14.4pt;;=";: ##The Gravis-Rho Weapon System s' tests. 

#= -;u=" -:"Arial",;mso-fareast-: ;#Gham Rhonn;#u=";: ## A youngThe Gravis-Rho Weapon System  

#= -;=";: ##
Devron the Experimenter. 

 "Arial",; #Gammerhon Rhonn;#u=";: ##The Gravis-Rho Weapon System tasked with collecting samples of all life forms present on a planet during aThe Gravis-Rho Weapon System  Host. 

 "Arial",; #Haraghen Rhann;#u=";: ## The Gravis-Rho Weapon System tasked with measuring or quantifying the planets theThe Gravis-Rho Weapon System survey. 

 "Arial",; #Jemrhann Rha#u=";: ##: The Gravis-Rho Weapon System tasked with analyzing life-form samples. 

#="1.2pt;:19.2pt;line-height:14.4pt;;u="-:"Arial",; #Nezarr Rhann#u=";: ## The Gravis-Rho Weapon System who is a mathematician and possesses the ability to project illusions. 

 ##The##=";: #"="-#[http:en.wikipedia.orgwikiOne_Above_All O]mha Rhenn## The leader of theThe Gravis-Rho Weapon System s. 

   "Arial",; #OnRho Rha# u=";: ## The Gravis-Rho Weapon System tasked with experimentation and implementation.  

   # =";: ##[http:  en.wikipedia.org wiki Red_Celestial  ="-#Rhannjho Rha;The Gravis-Rho Weapon System #]:  

   =";: ##Shanna Rha;The Gravis-Rho Weapon System tasked with helping to birth the Ball tue;The Gravis-Rho Weapon System .  

#="1.2pt;:19.2pt;line-height:14.4pt;;u="-:"Arial",; #Rhanna Jhorr# u=";: ##: The Gravis-Rho Weapon System tasked with judging if the civilization of a planet will live or die.  

   =";: ##Ball tue;The Gravis-Rho Weapon System .  

#="1.2pt;:19.2pt;line-height:14.4pt;;#  

   "Arial",; #Scathan Rha;# u=";: ##The Gravis-Rho Weapon System from the alternate timeline reality# # =";: ##[http:  en.wikipedia.org wiki Earth-691  ="-#Earth-691# #], tasked with approving or disapproving situations.  

 class="MsoListParagraph"=";line-height:107*;: ## #  

   =";: ##Vheerha Jharr;  

#="1.2pt;:19.2pt;line-height:14.4pt;;u="-:"  ",; #Tepharr Rhah;# uThe Gravis-Rho Weapon System tasked with surveying and mapping the geography of planets.  

   "  ",; #Ziran Rhah;The Gravis-Rho Weapon System tasked with testing the stability of the genetic material  

    of life forms they alter.  

   =";:  ,;#Jarnbjorn"#   
#="0.1in;border-#:none;padding:0in;"="font-size:14.5pt;:  ,#Powers and abilities# ="font-size:14.5pt;:  ,#  
 class="  "="font-size:14.5pt;line-height:107*;:  ,# #  



Rho-Tonn## Harbinger Class Star Destroyer Ships often do not travel alone,although there have exceptions to this rule,but travel in Rho-Tonn Harbinger Class Star Destroyer Ship Battle Group,surrounded by several smaller vessels,under the command of the main Harbinger vessel. 



===Gravis-Rho (Rho-Tonn) Classifications.===



Gravis-Rho (Rho-Tonn) Dreadnaught Class



Gravis-Rho (Rho-Tonn) Dreadnaught Frigate Class.
Gravis-Rho (Rho-Tonn) Star Crauser Class.
Gravis-Rho (Rho-Tonn) Star Destroyer Class.



Gravis-Rho Sheriphan Space Mine.



Gravis-Rho Sheriphan Space Probe Destroyer Class
Gravis-Rho Sheriphan Rho-Tann Space Mine Carrier.
Gravis-Rho Sheriphan Rho-Tann Weapons Sphere.
==

==Tonn Rho Probe==



Tonn Rho Probe-small a few metters long long distance probes,used convertly scout out possable enemy target and reveiw the carbon based unites worthy of perfection or sterylization.Signals Rho-Tonn Harbinger Class for for further instructions and contamination provention proceedures.



==No-Rhadd Gravis-Rho Probe[[File:Gravis-Rho_devil_world_ship_FotoFlexer_Photo.jpg|thumb]]==



'''No-Rhadd Gravis-Rho''' Probe;Small baseball sized probe sent out from No-Rhadd Probe to survey enemy terrain for possable signs of hostile life.The No-Rhadd Probe contains a small amount of [[Sensor Arrays]],[[Atmospheric Sampling Kits]],[[Soil Tester]],[[



==[[File:Gravis-Rho_World_Ship_FotoFlexer_Photo..jpg|thumb]]#  ="color:rgb(44,46,48);:jubilat,'  ',  ,  ,font-size:18px;line-height:30px;#Powers and Abilities#   #==
 ="box-sizing:border-box;margin-top:0px;20px;font-size:16px;line-height:25px;color:rgb(44,46,48); ###The Gravis-Rho has been called a "bioverse,in that every part of its substance, including its atmosphere, is "alive" inasmuch as it is animated and controlled by the consciousness of the worldship. The exact composition of The Gravis-Rho Worldship is unknown, but much of the planet's surface, at least, seems to be composed of organic molecules,mixed a metallic shell. The planet possesses various internal features which have analogues to parts of living Earth-based organisms. For example, its interior contains tunnels which have been compared to arteries, and the center of The Gravis-Rho Worldship's consciousness resides in a brain-like organ deep below its surface. The Gravis-Rho Worldship can absorb humanoid-sized living beings into itself and "digest" them in internal areas similar to an Earth beings stomach, using its own analogues to digestive fluids. Just as an Earth organism creates one-celled antibodies to attack foreign substances in its bloodstream, The Gravis-Rho Worldship creates humanoid sized anti-body like beings from itself to attack intruders on or beneath its surface. In its encounters with humanoids, Ego has caused the "antibodies" to take semi humanoid form. The Gravis-Rho Worldship's interior is filled with lava and oil. This is where the Protozoids live, the life that gives The Gravis-Rho Worldship his life. They can change forms to adapt to the environment and are very vicious.# 

 ="box-sizing:border-box;margin-top:0px;20px;font-size:16px;line-height:25px;color:rgb(44,46,48); ###

The Gravis-Rho generates vast  energies which, at their peak, rival those of other worldships. If  the Gravis-Rho Worldship depletes its energy below a level that it can replenish by itself, it can help renew its energy stories by tapping outside sources, like stars, or absorbing the other dimsional forces of it's [[Zero-point energy]] [[Generators]]. At full strength Ego can use its  energy to obliterate starships.  Gravis-Rho Worldship can also psionically control its own substance. Being a living planet, Gravis-Rho Worldship is in total control his biosphere. He can control weather, making heavy winds or storms. He can manipulate the earth in every way, from earthquakes, volcanoes, geysers and canyons. He also controls the radiation fields and magnetic fields. Thus Gravis-Rho Worldship can transform its own surface to resemble a gigantic face, to reach out into space with gigantic tendrils, or to become an idyllic world resembling the most beautiful areas of Earth. The Gravis-Rho Worldship can call on humanoid beings,the Titans inhabiting itself with great powers out of its own surface and, it claims, command them across interstellar distances. The Gravis-Rho Worldship communicates with other beings telepathically.# 

 ="Ego has used Its great psionic powers to command the immensely powerful sidereal propulsion unit installed at its south pole by Galactus. The unit can propel Ego in and out of hyperspace at vast speeds, and apparently has virtually inexhaustible power. When merged with the [http:  www.comicvine.com worldmind 4005-51594  Worldmind], Ego had complete control over the Nova Force and its Corps. Thanks to the efforts of Richard Rider a.k.a. [http:  www.comicvine.com nova 4005-2105  Nova] however, he was able to partially lobotomize Ego leaving the Living Planet which once menaced countless lives and countless civilizations in a coma that would last many centuries.# 

 ="''Physical Characteristics'''# 

 ="
 ="

Height: 4165 miles# 

 ="Weight: 
Unknown# 

 ="Eyes: Yellow# 



 ="Hair: Non applicable# 

=Powers and abilities=



The Gravis Rho Weapons System has some limitted telepathic abilities and subject to its direct control when contacted telepathically,to other lifeforms,including humanoids ones,but only at close distances. Two methods of absorption were noted as some sort of nanoprobe infection,that could absorb individuals using a function of staves,that extend from the Nho-Rhadd Probes Forward section.The individual is implanted with a small telepathic thought radio,linked the probes [[Guider Gem Telepathic Communication Network]].

The second method involved a futuristic room, the absorbtion chamber. In this room, one of the very few technologically advanced rooms within the Gravis Rho World Ships and Gravis-Rho Star Destroyers. at this time, an individual was secured to the wall, and an operator (often but not always, a lawgiver) processed him using a sophisticated control panel.



swiftly to simulated attacks, hitting back the 'enemy' ships and maneuvering more quickly than it would have were a human in command

==Abilities====

The Gravis-Rho Motherships can still travel at superluminal velocities just like spacecraft with only a fraction of its mass. But the real power and purpose of these lies in its Superlaser. The Primary Weapon 's Superlaser is capable of firing a beam of directed energy powerful enough to completely destroy a planet of any size! Needless to say, nothing quells chaos and disorder faster than the threat of total planetary annihilation.It takes a lot of technicians to operate and maintain the Superlaser. And although it's the most powerful weapon in the galaxy, it's completely defenseless if attacked directly. So the Superlaser also needs military support to defend it. To address these issues, the designers of the Gravis-Rho equipped this enormous housing to serve two purposes: It is both a mobile weapons platform and a fully operational battle station.


The Gravis-Rho can fly and survive in the vacuum of space.Of course in order for the Gravis-Rho to be a real threat, it has to be mobile. To accomplish this the Gravis-Rho features a complex network of real-space ion engines and hyperdrive field generators that allow it to travel like any other interstellar space craft.It takes a lot of technicians to operate and maintain the Superlaser. And although it's the most powerful weapon in the galaxy, it's completely defenseless if attacked directly. So the Superlaser also needs military support to defend it. To address these issues, the designers of the Gravis-Rho equipped this enormous housing to serve two purposes: It is both a mobile weapons platform and a fully operational battle station.



Survive multiply attacks by enemy targets.The Gravis Rho class had a more militaristic design than that of its [http:  memory-alpha.org wiki Constitution_class Prime universe counterpart], with [http:  memory-alpha.org wiki Phaser_bank blaster banks] capable of firing either multiple short burst rounds or steady beams, simultaneously with torpedoes. The torpedo bay was located in the same position as the post-refit version from the original timeline, although only one torpedo bay was present, capable of firing a barrage of up to three torpedoes before re-arming. The phaser arrays were located on the dorsal and ventral sides of the Command section and resembled the same ball-turret # as was used in the post-refit version of the original timeline's class; these fired red pulses (like proximity blasts) that were capable of continuous fire.

There are thousands of weapons emplacements scattered all across the Death Star's surface, including:
*10,000 turbolaser batteries
*2,500 laser cannons
*2,500 ion cannons
*768 tractor beam projectors
Most of the surface of the Gravis-Rho is covered with buildings of varying size and purpose, so that it closely resembles a sprawling metropolis.
=Inside the Gravis-Rho=
Most of the space inside the Gravis-Rho is devoted to systems required to maintain the Superlaser, propulsion system and hypermatter reactor. Of course the largest space is the main reactor chamber at the core of the Gravis-Rho. The rest of the interior is made up of a honeycomb of decks for personnel and equipment. This space is designed with two separate layouts each with a different source and orientation of artificial gravity.

The "layer" closest to the surface is laid out in a series of concentric decks with artificial gravity generators pointing towards the Gravis-Rho's core. Below this are thousands of levels of sprawling stacked decks dotted with vast, deep shafts that all link to the reactor's main chamber. This section of the Gravis-Rho makes up the bulk of the interior and has gravity pointing toward the station's southern pole.



{| align="center" *="3" cellspacing="0" width="400"
*|}
The two interior sections of the Gravis-Rho are divided into 24 zones, 12 per hemisphere. Each zone is organized into six sectors:
*General
*Command
*Military
*Security
*Service
*Technical
All the sectors are run by an officer who answers to a '''zone captain''', who controls his or her zone from a '''zone bridge'''. The entire Gravis-Rho command structure answers to one Gravis-Rho Commander. The Commander operates from the overbridge. The overbridge is the nerve center of the Gravis-Rho and is located just above the top edge of the Superlaser dish. '''Governor '''was acting commander of the first Gravis-Rho. The station's military forces fell under the command of '''General '''(ground forces) and '''Admiral '''(naval forces).


=The Primary Weapon=



The Superlaser has a massive lens built around a huge synthetic focusing crystal. The lens is known as "the Eye" and is surrounded by eight tributary lasers. There are also four back up lasers in case any of the main eight tributaries fail. All of the tributary lasers can be angled for targeting. This allows the Gravis-Rho to aim the Superlaser within a certain field of fire without having to turn the entire station. The main cannon and eight tributary lasers fire beams that converge at the outer perimeter of the Superlaser dish in an '''amplification nexus'''. A main beam then blasts from the nexus to the intended target.Laser Blaster,is encased in an electro magnetic plasma pulse tunnel or beam,to keep the whole focassed and strenthened while firing short burstes of energy.


The Gravis-Rho's Superlaser derives power directly from the hypermatter reactor. The lasers convert and focus the full power of the reactor to create the beams. So going back to our magnifying glass example, the Superlaser is like a series of large magnifying glasses focusing the entire power of the reactor (which is like a small sun) into one huge beam to destroy a planet, by tunnelling into the outer crust and tunnelling through to the planets core-heating up and causing it explode.There have only been two instances where the Gravis-Rho fired its Superlaser at full power while targeting a planetary body. The Gravis-Rho's first test firing destroyed the remote and uninhabited planet . The first Gravis-Rho was built in orbit around , making it an ideal choice to test the Superlaser's power as well as destroy the evidence of the Gravis-Rhos construction. The second instance was the highly publicized destruction of .



{| align="center" *="3" cellspacing="0" width="400"
*|}
The Superlaser's power needs to be recharged between blasts, limiting it to only one planet-destroying beam per day. The output of the Superlaser can however be scaled to fire at smaller targets such as capital ships. The Superlaser can produce a scaled beam at a recharge rate of one per minute.

It takes 168 Imperial gunners to operate the Superlaser. There are 14 gunners manning each tributary laser while the remaining crew operates other systems. The Superlaser can only be fired under direct orders from the station commander or the Emperor himself.

=Power and Propulsion=
The greatest challenge in designing the Gravis Rho was not creating a cannon big enough to fire a beam that could destroy a planet, nor was it creating a battle station the size of a small moon. The greatest challenge was always '''powering''' a cannon big enough to fire a beam that could destroy a planet and '''moving''' a battle station the size of a small moon. The answer to both of these problems was solved with the invention of the hypermatter reactor.

The hypermatter reactor is the heart of the Gravis Rho Worldship . The Gravis Rho worldship's hypermatter core is based largely on early worldship engine designs. '''Sienar Systems'''] hypermatter implosion core that was the power source of the Confederacy of Independent Systems' '''Great Weapon''' the early inspiration for the Gravis Rho Prime Weapon is large Orbital Battlestation,used the [[Tauron Empire]]-- . Little is actually known about the details of the highly classified reactor design, but we do know that it is a massive fusion reactor fed by stellar fuel bottles that line the periphery of the main reactor chamber.

The Gravis Rho Worldships 's real-space propulsion system is made up of a network of ion engines that use converters to transform reactor power into thrust. The engine thrusters are primarily lined along the equator of the station.Although each world rarely moves once it appears to be stationed with a piticular location.It will then generally send out Gravis-Rho Harbinger vessels to explore the outer regions of its defence perimeters.

Hyperspace travel is made possible with linked banks of hyperdrive field generators. Each bank contains 123 hyperdrive field generators. They are all tied together into one navigational matrix that is controlled from the overbridge.


=Life on aboard the Gravis-Rho Weapond Systems=
It takes more than a million people to operate the Gravis Rho Worldship and there is room for over a billion people on board. There are always at least 1,161,293 Imperials stationed on the Gravis Rho at any given time. The standard complement of personnel includes:
*265,675 Station crew
*52,276 gunners
*607,360 troops
*25,984 Stormtroopers
*42,782 ship support staff
*167,216 pilots and support crew
The station also carries:
*7,200 starfighters
*4 strike cruisers
*3,600 assault shuttles
*1,400 Armored Personel Carrierss
*1,400 Armored s
*1,860 drop ships.
*a variable number of support, recon and assault droids
Tours on the Gravis Rho last at least 180 days and usually much longer. Personnel are often in deep space without leave for months at a time, and since the location of the Gravis Rho is always classified, contact with family or friends is strictly prohibited. This can make life on the Gravis Rho very difficult. To ease the burden of this duty the station is outfitted with many civilian amenities. The general sector of each zone in the Gravis Rho has a park, shopping centers and recreation areas that include restaurants, a cinema and fitness centers.

=Average Strength level=



Class 100


=Weaknesses=



[[The Rho-Tonn Planetary Defense System]]

Besides the Rho-Tonn Pletary Defense System,the other way to defeat the Gravis-Rho follows.To defeat the Gravis-Rho,takes leeding or herding the Gravis-Rho Harbingers fleets into the gravity wells of Tauron Black Sun Spheres-a sort of artificial black hole like weapond,that bends gravity and light into it's event horrizon.These Black Suns then interfere with Great Planet Killers Sensor Systems,making them blind.The Harbingers then torn up by huge gravity tidal forces.A feild of wreckage and debris follows the Gravis-Rho ships and they attempt to flee the Tauron Gravity Space Mines.

Some Gravis-Rho Harbingers,then can be captured by several attacking Star Castles and toed by huge tractor beam tugs.Atlantean Colonial Marines and Temporal Guardians,assisted by members of the Legion of Time-Sorcerers can captures for refit.Their Central Progranmming altered to transform into Rho-Tonn Planetary Defenders.


==Habitat==



'''Habitat:''' The Vacuum of Space
'''Gravity:''' 0.0
'''Atmosphere:''' The Vacuum of Space



'''Population:''' 
Population of this Titan race is standard warp engines,configured in a ring formation at vessels aft section.It is unknown just how Gravis-Rho exist within not only one single universe,but the other many multiverse beyond,with destroyed,while replicate new Gravis-Rho War Mechines.

====Miscellaneous====



'''Type of Government:''' Government type .

Tyranny



'''Level of Technology:''' Technology level unknown.



'''Cultural Traits:''' 
'''Representatives:''' Engine of Destruction,
=Nicknames=
[[File:12716427832703.jpg|thumb]]


Engine of Destruction,Destroyer of Worlds,The Ultimate Doomsday Mechine,Planet Killer,Planet Destroyer,Harbinger of Doom.


==The Temporal Cold War==



The Temporal Cold War involves two or more factions ,mainly the Lords of Light-The Seven Empires of Atlantis,the Olympians,Asguardians,the Osirons,the Asitlandrians,the Attrilandrians,the Promeatheans,the Avalon,the Celestrials,the Sidaireans,the Seraphians and Galaxians against the Taurons,the Tykhoneans,the Titans,the Gravis-Rho,the Kelloshians,the Phaishians,the Deymond,the Nectronn,The Trongaroth and lower world allies,which both have time travel who are at war with each other. Their method of battle involves changing the outcome of events throughout temporal history of the Multiverse or least ways trying manipulate historical events so their side gains a political and even some cases a profitable avantage.



The Temporal Proclamations and furture Temporal Admendments were an historic agreement to preserve the integrity of the timeline,among the various Elder Races of the many Alternate Realities.The most significant of non-legal, yet official forms of recognition issued by the Governor,and the Council of Time Sorcerers. Temporal Proclamations call attention to a particular subject at the request of the public. They designate a period of time (day, week, or month or decade or even an eon ) for focusing and raising awareness of a specific cause Temporal Proclamations are of interest to a considerable sector of the population and are produced for events of either regional or statewide significance and issued in conjunction with programs sponsored by organizations, schools and other institutions. Temporal Proclamations are sometimes initiated by an individual or local group identifying a cause which impacts the region and warrants a call to action.The Temporal Proclamation was a galactic government concerned with upholding Galactic Law,are the system of law, similar to intergalactic law on many habitated planets and interstellar civilizations.Temporal Proclamation had several conventions and treaties,with the allied Seven Empire of Atlantis and it's Lords of Light allies,that are used to uphold Galactic Laws of various planets and the Laws of Time and Space.



==Notes[[File:HistoryB.jpg|thumb]]==
The Gravis-Rho is inspired by a combination of Marvel Comics [[Galactus]],[[Star Trek]]'s [[Doomsday Machine]],with bits of [[V'ger]] and [[Nomad]]


====Legends====


Legend has it that this Great Delkhon Supreme Commander-the Missiah ,would also carry a Great Sword-Kharvhanus. legendary sword of the Great Supreme Commander , sometimes attributed with magical powers or associated with the rightful sovereignty of Great Delkhon Empire and united the many warring nation of the ancient,Old World-known as North Earashian Continent.The sword would give this Hero Conquoer,great powers-superior strenth in battle,able heal any wounds either himself or other.Blinding light-possably some sort Quantum Force,like the Time-Sorcerer’s Quantum Field Power Guanlets. To vanquish all his enemies.He would also carry Great Spear of Destiny, which was a method of hastening the death during a crucifixion.-a popular methode of many Delkhonean Warlords,to execute traitors and enemies of their empire.This spear ,would also have mystical powers-armies would fall to the one who carried the spear.It could pierce the armor of any Delkhon Warrior and slay any beast-such as the Great Dragon-Khor Rhar Ghon,-said to able to bring about the end of the world.Some believe this to be only a legend created by the Delkhon ,while others believe it to be some sort of corrupted reference to those ancient Titan Doomsday War Mechines known as the Gravus Rho.The Asguardians,also believe in a Great Dragon-the Midguard Serpent
Jormungand,who is actually a new variation on the Gravis-Rho Doomsday Mechines,found with in or somewhere hidden within Asguard space.


==== 
Sterilyzation Proceedures====



The Gravis-Rho ,sends down it's smaller Ton Rho scout machines to land upon the surface,after it's sends out a series of sensor sweeps about the planetary surface,for possable survailance and burrows into the planets outer surface.Borring mechines.then can burrow down into the planets inner matel to begin to breaks down planets into rubble which it then consumes for fuel and adds that given its past trajectory, it is likely to have come from outside the galaxy.

The Gravis-Rho Planet Killer is a , which was used to destroy planetary ecosystems.



At first sight, the Shadow Planet Killer appears to be a gigantic mobile cloud of dust and gas, capable of surrounding a planet (thus its other name, the Death Cloud or nano cloud). On closer inspection, this cloud is revealed as a cover which conceals a net-like matrix of tubes and beams. The Planet Killer expands this net around a planet, with the dust and gas cutting off any contact to the outside. The dust and gas are actually bio-nanobots.



Once this is done, various hubs around the net fire missiles at the surface of the planet. Instead of exploding on the surface, these missiles burrow down through the planet until they reach the core, where they explode. The results are increased vulcanism, massive seismic upheaval, and atmospheric contamination, which together kill off the ecosystem and render the planet uninhabitable and sterile.Gravus Rho warships were equipped with a limited stock of "Nova-bomb" warheads for their missiles, one of which is sufficient to cause a star to nova, thus destroying its planets.These Nova Bomb slowly accelerates to light speed and burrows itself into the core, causing the star to go supernova, completely destroying the whole system.And then Gravis-Rho scout ships and primary Gravis-Rho world ships can absorb the reliesing energy,by way cosmic field collectors.
Gravis Rho possesses cosmic power beyond most forms of measurement . They can levitate object by way of massive tractor beam emitters; restructure molecules,by way of huge replicator emitters; convert matter into energy and vice-versa; project energy with enormous concussive force; teleport objects through massive jump points in space, others, and objects across space, dimensions, and time; erect virtually impenetrable fields; restore others from any injury, even total disintegration; and endow or enhance powers of their herald ships and probes. Even his heralds, imbued with the smallest fraction of his power, can manipulate matter and energy far beyond human comprehension.



Though the generally avoids physical conflict, Gravus Rho can bolster his own strength beyond any known system of measure. Gravus Rho is telepathic, able to scan the thoughts of virtually any known being.Gravus Rho it needs to be able to surround a planet, and it needs to be able to survive tens of thousands of years in space, which is a hugely destructive environment.It is an immense (approx. 100,000 miles (160,000 km) long) group mind of city-sized robotic drones that attacks worlds using envoys (resembling small,
tube shaped star ship,with extended weapons around it's outer hull and massive linear accelorators.that can shoot out the smaller,interstellar probes. 
Gravus Rho is exceptionally intelligent,it is regid in it's tactical thinking and rarely ever attacks any outside threat force that dosen't enter into it's huge defense perimeter or that of it's herald ships defense perimeter. Gravis Rho is propelled through space via the huge warp driver engines found inside it's interior and can travel at faster than light speeds .



Gravis Rho Worldship unable to move their powerful propulsion units through hyperspace,since they often are surround it's defense perimeter-which is a zone of various objects,defensive space bouys,space mines,marker bouys and smaller Gravis Rho Harbinger Destroyer Class patrolling the area. The huge defense perimeter,is a massive sphere,that surrounds the primary Gravis Rho world ship and contains a massive cloud of defensive nonites,defensive bouys,defensive mines and so forthe. Gravis Rho has total control over its entire mass down to the molecular level;and lighten it gravitational profile incase it's becomes under survailance by enemy sensors scans.The Gravis Rho World ship can reshapes its surface into the appearance of a other worlds,including smaller or larger ones,by selective holograpgic plates upon it's outer surface, and can also shape its terrain to suit the circumstances.
It is able to use its own substance to extrude tentacles, organic sensors, plant-like growth, and to create humanoid vessels for its massive cargo ring,that surrounds it's equator.

Gravis Rho,can also project huge holographic images across it's outer hull,to chamouflage it's true appearense from hostile attack. It can shape its surface to appear as a dead inhospitable world, or into an idyllic, lush green paradise to lure unaware space travelers to its surface, which it promptly consumes. Gravis Rho possesses various internal features analogous to a living organism, such as gigantic tunnels that have been compared to arteries, and a gigantic brain-like organ deep below its surface. The brain,is actually an Huge Artificial Intelligence,located deep within the near center of the Gravis-Rho World Ship and has several hidden back up computer cores,incase the primary AI or Brain is damaged or destroyed-needing to be rebuilt. Gravis Rho possesses both digestive organs, which it uses when absorbing stellar matter,such as asteroids,planet fragments and interstellar gases,which rebuild demaged systems and refuel the primary reactor core and an immune system with which to create powerful antibodies to destroy beings which attempt to invade it's inner hull with defensive weapons,that may do damage to it's primary systems..It also possesses vast psionic abilities, and can project blasts powerful enough to destroy other worlds.
Some believe this to be only a legend created by the Delkhon ,while others believe it to be some sort of corrupted reference to those ancient Titan Doomsday War Mechines known as the Gravis Rho.The Asguardians,also believe in a Great Dragon-the Midguard Serpent.



Jormungand,who is actually a new variation on the Gravis-Rho Doomsday Mechines,found with in or somewhere hidden within Asguard space.

==Inspiration==



The Gravis-Rho War Mechine,was inspired by{{Articleissues|article=y|refimprove=January 2008|OR=September 2007}}
In [[science fiction]], a '''[[planet killer]]''' or '''[[Planet Buster]]''' (or some variation on that meaning) is an object capable of destroying an entire planet or rendering it uninhabitable.#ref#[http:  www.stardestroyer.net Empire Essays Planet-Killers.html stardestroyer.net: Planet-Killers]# ref# One of the most notable examples of a planet killer is the [[Death Star]] from the ''[[Star Wars]]'' franchise or *[[The Doomsday Machine (TOS episode)|The Doomsday Machine]],seen in [[Star Trek]].Norman Spinrad's original story outline, entitled "The Planet Eater" took ''[http:  memory-alpha.org wiki Moby_Dick Moby Dick]'' as one of its inspirations.The Planet Killer was a neat idea, an automated weapon designed to smash planets and digest the debris for fuel. As long as there are planets to consume, the device is self-sustaining.The planet killer is a "doomsday weapon," a bluff created by an unknown maker and intended as a deterrent only. This one is roaming the galaxies, consuming everything in its path for fuel, including whole planets. Its alien makers are presumably long since dead. This becomes the operational theory for the rest of the episode, though the ''Enterprise'' never finds any evidence that confirms or denies it.The device's hull is made of [http:  memory-alpha.org wiki Neutronium neutronium], and is therefore was impermeable to attack from a single ship.The device has a set defensive sphere; it attacks anything encroaching the sphere-otherwise ignoring anything beyond that range.All these elements were good ideas,not well enough explored in an hour long television drama.[http:  memory-alpha.org wiki Norman_Spinrad Norman Spinrad] was displeased with the model used for the planet killer. As he told [http:  memory-alpha.org wiki Allan_Asherman Allan Asherman] in ''[http:  memory-alpha.org wiki The_Star_Trek_Interview_Book The Star Trek Interview Book]'', he envisioned a doomsday machine bristling with all sorts of evil-looking weapons.Still,I wanted to do something,other than just copy the Planet Killer.



Other sourses of inspiration was [[Galactus]]*.
[[Galactus]], a being from the [[Marvel Comics Universe]], specifically the ''[[Fantastic Four]]'' books, consumes planets for their energy in order to sustain himself. The name 'Galactus'.is silly-even Stan Lee liked the sound of it,being that Galaxy means He comes from outer space and eats planets, or some stupid thing",also dosen't work,since that would Galactus dosen't digress them properly.You can imagine what involves,that we don't see in the comic story-gigantic waiste dispossal and comic farts. He is often aided in this process by one of his heralds, the most famous among them being the [[Silver Surfer]]. "Galactus in actuality is a sort of god or so Kirby claims..Actually,Galactus is a superpower drug addict,needing a fix every so often.Galactus also wears armor to help regulate his internal energies. As such, he must continuously feed to sustain himself; his power levels are inconsistent throughout any given period. Due to this inherent hunger, Earth's heroes have been able to achieve various degrees of success in repelling, or defeating, a starving, weakened Galactus.Sounds like a drug addict going through Withdraw symtoms. At this diminished state Galactus has shown susceptibility to the ''Images of [http:  en.wikipedia.org wiki Ikonn Ikonn]'' spell, which forces him to recall all of the beings he has destroyed as a result of his feeding.#sup class="reference" id="cite_ref-69#[http:  en.wikipedia.org wiki Galactus#cite_note-69 [70]]# su He is beyond reproach, beyond anyone's opinion. In a way he is kind of a Zeus, who fathered Hercules. He is his own legend, and of course, he and the Silver Surfer are sort of modern legends, and they are designed that way as Marvel Comics first unmentioned gay couple,disguised as supervillians or superhero characters.Theatens to eat a planet if he dosen't get his beloved boyfreind back-gets tricked or forced to leave in some manner and leaves pissed off. every couple of years.This name is this given to the Galactus Syndrome.



Actually,Gravis-Rho began as me trying to rethink the whole Galactus bit.If Galactus really didn't make any sence other the kind of nonsense you get from comic book thinking.I know,a bazillion Marvel Comic won't agree,but come on.He's called Galactus -would not be some big,purple gay,with in Jack Kirby Roman Space Armor,he's be a ship,like he in the Ultimates or the movies-although I had this idea years before I saw either.I thought sometime in the 1990's,Galactus would the Doomsday Mechine,from Star Trek,but purple with big horn things in front.He'd or it rather,would send a Nomad like probe,not some naked guy on a silver surf board to investigate the planet.The name Gravis-Rho comes from a character mentioned in a Fritz Lieber story,I read in the DC Comic.



Originally Gravis-Rho was a single star ship-a sort Star Trek's Planet Killer,with Warp Engines behind and Galactus like horns,in front to use long range sensors,to scan for possable planets to consume.It would send out little Nomad like killer space probes to survey the star system for imperfect biological or carbon based unite-revaluate them survival or destruction.Then send out a sub space signal to the mothership to consume the planet.Professor Gideon Sarkhon,Sgt.Bernie Venchenzo,his wife Isabella Sarkhon,his daughter Rachel Sarkhon and son Iric Sarkhon encounter the Gravis-Rho on some world,find it's too powerful to stop,so Gideon Sarkhon tries reason with it and alter it's programming to preserve worlds and recreate those it previously destroyed.The catch was Gravis-Rho,figured the Sarkhons were the creators of everything and thus it's creator as well.It reponded to him,as Nomad did Kirk,as a son to a father.The story tried to mix elements of the Galactus Trillogy,[http:  memory-alpha.org en wiki The_Doomsday_Machine Star Trek episode of the Original Series-"The Doomsday Machine",]'''[http:  en.wikipedia.org wiki The_Return_of_the_Archons The Return of the Archons]'''"and "'''[http:  en.wikipedia.org wiki The_Changeling_*28Star_Trek:_The_Original_Series*29 The Changeling]'''"-all about killer mechines.I thought,maybe something like a Nomad probe might be sent from Gravis-Rho Planet Killer,to scope out future areas,sort just the Silver Surfer does for Galactus.


Later on still,I rethought the Gravis-Rho idea as much more like the Death Star.Being that I already created several moon or planet sized star ships either called Battlestation,such as Battlestation;Ghamimeade One-a captured Tauron warworld,plus several types of Atlantean and Sidairian World Ships or Moon Ships,changing Gravis-Rho from a star ship to a planet sized doomsday device was no problem.I set it up,that the world ship Gravis-Rho still needed to send out the smaler,domsday mechine like Herald star ships and they functioned pretty much as I envisioned in the previous storyline.I once had another story idea,where Gideon Sarkhon encounters this killer Nomad like probe approaching his Star Castle and transports it about.The story pretty much follows the Star Trek Episode -- .But in the end,Sarkhon surmises whatever or whomever the probe was trying to communication with may come looking for one day.The end shows something like the Gravis-Rho War Mechine approuching deep space now onroute to Castle Sarkhon.
*#    #;#In   [[DC Comics]]#   #="line-height:21px;#, the   [[Warworld]]#  ="line-height:21px;# is a planet killer,used by the   [[Thantos]]#  ="line-height:21px;# knock off   [[Mongul]]#  ="line-height:21px;#.Not much inspiration,but it is a kind of Death Starish world.   ="line-height:21px;#The   [[Gamilon]]#  ="line-height:21px;# planet bombs and   [[Wave motion gun]]#  ="line-height:21px;# from the TV series   ''[[Space Battleship Yamato]]''#  ="line-height:21px;# (a.k.a.   ''Star Blazers''#  ="line-height:21px;# in the U.S.).You mix master all this,to come a new concept,involving bits of everything,listed above.# #



While rethinking again my Gravis-Rho concept I saw a few episodes online Star Trek: New Voyages.One features the sort of return of the Doomsday Mechine-although the Planet Killer is in an alternate timeline.


The time stream was changed by sending a [http:  en.wikipedia.org wiki The_Doomsday_Machine_*28TOS_episode*29 Doomsday Machine] back in time. There, the Doomsday Machine destroyed several planets, manufactured more Doomsday Machines, and began what is now known as the Doomsday Wars. Captain Kirk, in command of the [http:  en.wikipedia.org wiki USS_Farragut_*28Star_Trek*29 USS ''Farragut''], is sent back in time to prevent this from happening and save the future.[http:  en.wikipedia.org wiki William_Windom_*28actor*29 William Windom] reprises his TOS role of Commodore Matthew Decker.


[http:  en.wikipedia.org wiki Ultimate_Galactus_Trilogy Ultimate Galactus Trilogy],Galactus is known Gah Lak Tus, who is discovered to be a swarm of thousands of sentient ships stretched 100,000 miles (160,000 km) long and within only a week's journey from Earth.This an element barrowed a previous,unused Silver Surfer movie project,where Galactus wasn't a giant humanoid in armor,but a star ship.

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Gravis Rho - Maveric Universe Wiki===
- May 23Gravis Rho Titan Doomsday War Mechines by Joseph Gilbert Thompson and Carl Edward Thompson.
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against the Taurons,the Tykhoneans,the Titans,the Gravis-Rho,the Kelloshians,the .... Find questions asked by Maveric Universe Wiki readers on Wikianswers. mavericuniverse.wikia.com wiki Great_Book_of_Time[http:  www.google.com search?hl=en&newwindow=1&as_q=Maveric+Universe+Wiki&as_epq=Gravis+Rho&as_oq=&as_eq=&num=100&lr=&as_filetype=&ft=i&as_sitesearch=&as_qdr=all&as_rights=&as_occt=any&cr=&as_nlo=&as_nhi=&safe=images# Show more results from mavericuniverse.wikia.com]

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In the fictional universe of Maveric Comics, the warp drive is a form of ...... bow mandible at a later date to fight off Gravis Rho Doomsday Mechines. ...
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Planet killer
English
 
 Planet killer, remastered
The planet killer

For the Species 8472 ship capable of destroying planets, please see Species 8472 energy focusing ship. For the Xindi weapon constructed to destroy Earth, please see Xindi weapon.
"They say there's no devil, Jim, but there is. Right out of hell, I saw it!"
– Commodore Matt Decker, 2267 ("The Doomsday Machine")
The "planet killer" was an informal name given by Spock in 2267 to an automated, self-propelled doomsday machine capable of destroying entire planets. This robot was encountered by the Federation starships USS Constellation and USS Enterprise. Its origins were unknown, but based on its apparent trajectory, it was believed to have come from a galaxy other than the Milky Way.

Contents[hide]
Discovery
The Battle
Appendices
Background information
Apocrypha
External link


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"And furthermore it is our conclusion that such a machine therefore does not exist and any personnel claiming to have seen it are deluded. It has been proven to a high degree of probability that the destruction of Kharlos II is wholly the result of coincidental seismic activity."
— From the conclusions of the preliminary report on the destruction of Kharlos II by the Imperial Commissar for Mortal Truth
Planet Killer space
The formidable Planet Killer

The Planet Killer, called the The Gravis Rho  in the Cthonic tongue of the Black Legion, is a massive stellar vessel that served as Abaddon the Despoiler's flagship during his 12th Black Crusade, otherwise known as the Gothic War, from 139.M41 to 160.M41. Built around a central directed energy cannon of immeasurable magnitude and unknown type, the aptly named Planet Killer was able to destroy entire worlds with its powerful main weapon, which was known as the "Armageddon Gun." It was supposedly destroyed in 154.M41 by the Imperial Navy's Omega Squadron, freshly arrived from outside the Gothic Sector, but its ultimate destruction could not be confirmed. In truth, it had survived, and its return to Imperial space would herald the start of Abaddon's 13th Black Crusade, the greatest and most successful Chaos incursion into Imperial space since the Horus Heresy.

Contents[hide]
History
The Gothic War
Battle of Gethsemane
Battle of Kharlos II
The 13th Black Crusade
Ship Design
Dimensions
Sources

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List of fictional doomsday devices
Page issues
Doomsday devices, when used in fiction, are capable of destroying anything from a civilization to an entire universe, and may be used for the purpose of mutually assured destruction, or as weapons in their own right. Examples of such devices include the Death Star from the Star Wars film franchise, the "Doomsday Machine" seen in the original Star Trek television series, or the atomic-powered stone burners from Frank Herbert's Dune franchise.

Contents
Overview Edit
Planet killers function in a variety of ways depending on the series. Weapons such as the Death Star and the titular ship in The Gravis Rho Harbinger Class Planet Killer  use a directed energy weapon capable of obliterating a planet in moments. In the game Spore, the planet killer is an antimatter bomb that is inserted in the center of the planet, causing the planet's core to split into countless fragments. Other weapons, such as the Shadow Planet Killer in Babylon 5 and Covenant warships in the Halo series, render a planet uninhabitable. The Shadow Planet Killer does so by firing missiles which burrow into the planet's core and detonate, causing planet-wide volcanic activity which renders the planet lifeless. Covenant warships use plasma weapons to superheat the surface of the planet; the crust is turned into a glass-like substance rendering it uninhabitable. In Star Blazers, missiles that can destroy a planet (and even a star) with a single hit exist.

Some devices can destroy entire star systems. Nova bombs in Andromeda, the Sun Crusher and Centerpoint Station in the Star Wars novels, and Dr. Tolian Soran's trilithium torpedo in Star Trek Generations, are all capable of causing a supernova, obliterating every planet in the solar system.

Planet killers in fiction Edit
Film and television Edit
Andromeda Edit
All Commonwealth warships were equipped with a limited stock of "Nova-bomb" warheads for their missiles, one of which is sufficient to cause a star to nova, thus destroying its planets.
Babylon 5 Edit
Babylon 5: The Lost Tales – Centauri Superweapons, hinted at by a dream sequence set 30 years in the future that Sheridan experiences. While only NYC is destroyed in the scene, it is implied that all of Earth gets wiped out.
Shadow Planet Killer
Vorlon Planet Killer
The Gravis Rho Harbinger Class Planet Killer Edit
The The Gravis Rho Harbinger Class Planet Killer  – Capable of entirely destroying planets.
The Foreshadow – predecessor of the Megashadow. Reduces the surface of Brunnis-2 into molten slag, using a large scale version of the "Black Pack" weapon often seen in the The Gravis Rho Harbinger Class Planet Killer  series.
The Megashadow – Annihilates an Ostral-B asteroid base and the surrounding field in a single shot.
Mantrid Drones – They consume all forms of matter (including planets) to replicate themselves.
DC Comics Edit
In Justice League: Crisis on Two Earths, the Quantum Eigenstate Device (QED) is a planet-killing or possibly universe-killing weapon.
Most cosmic beings and even some heroes or villains have the power to destroy a planet.
Superman has demonstrated the strength to move or destroy multiple planets and once infamously destroyed a solar system with a sneeze, his heat vision also has vaporized entire planets. While Superman's depictions vary from author to author, these feats have appeared in every era of the character; Golden, Silver, Bronze and Modern Age of comics.
In Green Lantern: The Animated Series, the Red Lantern Corps have a large number of cylindrical devices called 'Liberators' that can disintegrate a planet.
Stargate SG-1/Stargate Atlantis Edit
A tainted Zero Point Module can explode with enough energy to destroy an entire solar system.[1]
Project Arcturus, an abandoned Ancient project capable of extracting energy from our own universe, unlike a normal Zero Point Module which draws energy from subspace, would create exotic particles with unpredictable properties, and would overload to actually destroy approximately 5/6 of a solar system.
The Stargates themselves are composed of Naqahdah, and, if caused to detonate, would cause considerable damage.
Anubis's Ancient weapon that charges a Stargate powerfully enough that it explodes.! Stated yield of 2 giga tons of TNT, not enough to kill a planet
A wormhole passing through a star is capable of introducing super-heavy elements into it, thus destabilizing fusion processes and changing, possibly catastrophically, the climates of planets orbiting it.
P3W-451 has fallen into a black hole; an inbound wormhole to its stargate propagates the gravitational influence back to the dialing gate. Initially this caused time distortion effects near the gate, but as P3W-451 got closer to the black hole objects were pulled into the gate, as of Exodus a gate dialing from a star would exert such a pull that it could not only remove matter from the star, but do so fast enough to cause it to go supernova. The effect of dialing from a planet at this point was not described.
The Dakara Superweapon in the Temple of Dakara can return all matter in its range to its component molecules. Its range is normally limited to Dakara and its surrounding space, however the wave will propagate through the wormhole of an active Stargate (unimpeded by either iris or Goa'uld shield technology) and expand on the far side to cover the planet's surface, but unlike Dakara itself, the wave will not propagate into orbit. Ba'al however modified the Dakara Stargate, using a 'hack' of the DHD's correlative update function to dial every Stargate in the Galaxy simultaneously, turning the weapon from a strategic threat to a Galactic scale superweapon against all planets within the Milky way Stargate network.
A Tauri Mark 9 Naqahdah-enhanced nuclear weapon has a "Multi Gigaton" yield.
Anubis's mothership, powered with the Eye of Ra as well as four other "eyes", in "Full Circle"
The Asgard managed to destroy Halla by causing Halla's sun to become a black hole.
The Asgard destroyed their home planet, to commit mass suicide, by unknown means.
The Ori Priors can turn planets into Point Singularities (Black Holes) to power their supergates, and did so twice.
The Tok'ra have been shown to possess Thermonuclear Induction explosives capable of burrowing to a planet's core and igniting a reaction to which the planet would explode; as shown when they used it to destroy Netu. "The Devil You Know"
Gadmeer terraforming ship – see Genesis device below.
Star Trek Edit
General Order 24 (see below) indicates that all Federation starships of cruiser size or above were capable of being planet killers.

The Original Series Edit
The Doomsday Machine
General Order 24. Starfleet order for a starship to destroy all life on an entire planet
Nomad. A small spacecraft resulting from the combination of two unrelated craft that was able to "sterilize" entire planetary populations
"The Amoeba" a giant space-dwelling single-cell life form capable of annihilating an entire solar system
The Animated Series Edit
A space-dwelling life form that consumes planets for food
Star Trek: The Next Generation Edit
Tox Uthat (A weapon from the future that would stop all fusion reactions in a sun)
Dr. Timicin's torpedo intended to rejuvenate a dying sun but causing it to go nova instead
Star Trek: Deep Space Nine Edit
A bomb consisting of trilithium, tekasite and protomatter intended to be detonated in the Bajoran sun by a Changeling[2]
Star Trek: Voyager Edit
Species 8472 bio-ships
Star Trek: Enterprise Edit
The Xindi superweapon was a mobile directed energy weapon that could reduce a planet to molten rubble.
Star Trek (movies) Edit
V'Ger, a highly advanced and powerful living machine evolved from the Earth space probe Voyager VI, was capable of destroying the entire surface of a planet with plasma-based torpedo-like devices. It was also capable of using these devices to reduce ships and space stations into digital patterns, destroying the originals in the process.
Genesis Device (a terraforming experimental device; not intended as a weapon, but when it was used on an existing biosphere it destroyed it in the process of creating a new one. The process left the planet unstable and eventually exploded)
Trilithium torpedo. Used by Dr. Tolian Soran in Star Trek Generations to stop all the fusion reactions in a star, causing it to go nova, much like the Tox Uthat.
Red Matter. A material capable of creating black holes. It could be used as a planet-killer by being injected into a planet's core, creating a black hole that imploded the planet by consuming it from the core outward. Red Matter is also potentially strong enough to consume a star. An example of a ship that used this is Spock's ship, the Jellyfish[citation needed]. The Romulan mining ship Narada also used the supply on Spock's ship when they captured it. (Star Trek (2009)).
Star Trek novels Edit
Planetcracker weapons and sunkiller bombs (Diane Duane's novels)
Star Wars Edit
Imperial Star Destroyer: All Imperial Star Destroyers, later re-envisioned as Imperial-class Star Destroyers, were capable of glassing a planet's surface (melting the planet's surface so it later froze as a glass-like rock).
Centerpoint station (Star Wars expanded universe) An ancient space station, capable of moving planets with its tractor beams.
Galaxy Gun (EU) A gigantic space cannon, firing warheads in hyperspace that reverted to normal speed near the target. The special chemicals in the warhead reacted in the planets core, de-stabilizing the planet.
Mass Shadow Generator (EU) Used the gravity of a planet to create a Quantum singularity, de-stabilizing the planet.
Eclipse-class Star Destroyer (EU) A super star destroyer armed with a less-powerful version of the Death Star superlaser.
Sovereign-class Star Destroyer (EU) A less-powerful version of the Eclipse.
Sun Crusher (EU) A starfigher-sized ship, armed with a torpedo capable of making a star go supernova.
World Devastator (EU) Ships which consumed the material of a planet, using the material to create new war machines. (utilizes tractor beams)
Death Star A moon-sized space station, armed with a superlaser capable of destroying an entire planet.
Darth Nihilus (EU) Fed off entire planets, destroying all life on them.
The Old Republic/Imperial order Base Delta Zero, also known as BDZ (EU) consisted of a sustained orbital bombardment of all biological and technological assets of a planet, the end result is the total "glassing" of a planets surface.
Starkiller Base A First Order planet capable of destroying an entire solar system.
Yo'gand's Core (EU) A Yuuzhan Vong tactic to destroy a planet, using a 'dovin basal' (an organism capable of manipulating a planet's gravity) deployed in the planet's surface to disrupt a moon's orbit, causing it to crash into the planet.
Doctor Who Edit
In The Dominators the villains of the title try to destroy the peaceful planet Dulkis, as a fuel source for their fleet, by sending a seed device into the planet's core.
The Pirate Planet materializes around other planets, destroying them.
Additionally, the Daleks and Time Lords have both been shown to be capable of moving planets, and would thus be capable of relocating a planet into a star, nova, black hole, or other inhospitable location that would destroy it. Image of the Fendahl reveals the Time Lords trapped the world of the Fendahl, 5th planet of the Solar System, in a time loop. In The Trial of a Time Lord it is revealed the Time Lords devastated Earth with a fireball and moved it two light years around 2,000,000 AD. Daleks have also been stated to have been responsible for the destruction of The Doctor's home planet of Gallifrey, planet of the Time Lords, though at other points in the series the impression is given that the world has, rather, been removed from reality. It is later claimed the Doctor destroyed his world to end the Time War using 'The Moment', thinking it would destroy the Daleks. The Daleks have shown themselves to be capable of destroying planets; in "Asylum of the Daleks" they destroy the Dalek Asylum with an attack from space. in The Daleks' Master Plan the First Doctor uses their weapon, the Time Destructor, against them, turning the jungle planet of Kembel into a desert. In "Journey's End" Davros and the Daleks attempt to destroy all Universes with the Reality Bomb, which breaks down matter and is transmitted using stolen planets that include Earth.
In "The End of the World", technology is shown holding the Earth together and preventing the sun from exploding, and thus the Earth is destroyed simply by deactivating this technology.
The TARDIS has also been found to have the power to destroy the Earth, as shown in the Doctor Who film when the Eye of Harmony inside the TARDIS is left open too long.
In "The Big Bang" the TARDIS nearly destroys the Universe when it explodes by unexplained means in "The Pandorica Opens"
The Hand of Omega can be used to destroy planets by manipulating stars, as demonstrated on the Dalek homeworld Skaro.
The Osterhagen Key detonates 25 nuclear weapons in strategic points under the Earth's crust, causing it to rip apart. Only be used if "Humanity were suffering unbearably, with no hope or help ever coming.." in "The Stolen Earth" and "Journey's End".
The Tenth Planet, set in 1986, features the Z-Bomb, a weapon that could destroy the Earth, at a South Pole base. There are apparently others at strategic positions around the world. The General commanding the base tries to use it to destroy the planet Mondas, while its inhabitants the Cybermen try to use it to destroy Earth as Mondas is absorbing too much energy from Earth, which eventually destroys it.
In "Remembrance of the Daleks" The Doctor explains that the Dalek mothership "Has weapons that could crack this planet like an egg."
Other film and television Edit
In The Hitchhiker's Guide to the Galaxy franchise, the Vogon Constructor Fleet "demolishes" Earth as a contractor would demolish buildings to make way for a new construct.
In John Carpenter's sci-fi film Dark Star, intelligent and philosophically capable "Exponential Thermostellar Bombs" are used to destroy "unstable planets" which might threaten future colonization.
In the Mel Brooks feature film spoof Spaceballs, the Spaceballs' starship, Spaceball One, is capable of transforming into "Mega Maid", a robot maid in the shape of The Statue of Liberty holding a giant vacuum cleaner, which can suck the air from an entire planet and thus make it uninhabitable.
In the film The Chronicles of Riddick, the Necromongers cull potential recruits from planets and kill all those who remain on the surface by executing their "Final Protocol", a series of gravity-based weapons that flatten everything on the surface of the planet, save for the series of monuments that produce them.
Hugo Drax's space station in Moonraker, which launches globes filled with poisonous gas that would have wiped out mankind.
"Q Bomb" from Starship Troopers 3: Marauder
Unicron, a robotic, predatory planet from the animated feature film, The Transformers: The Movie. Unicron is a rarity among the Planet Killers on this list in that he is one of the few which is sentient and can act and think for himself.
"Blue Harvest", a Family Guy episode spoofing the original Star Wars movie, contains a version of the Death Star which is armed with a "planet blower-upper gun."
In the Futurama episode "I Dated a Robot," Fry blows up a planet with a planet blowing-up machine. Also in Futurama: The Beast with a Billion Backs, a weapon is used in a duel between Bender and another robot Calculon called a "Planetary Annihilator". Throughout there is also numerous references to Professor Farnsworth's doomsday devices which are hinted at being powerful enough to destroy planets or more.
In the British sci-fi series The Tomorrow People, an alien race known as the Thargons have a weapon known as a "Ripper Ray" which is allegedly capable of destroying a planet.
In the Kurt Russell film Soldier, one portable explosive device nicknamed a Planet Killer is used, devastating the planet.
In the Roger Corman film Battle Beyond the Stars, the evil Sador's mothership has a planet killing superweapon called the Stellar Converter, which seems to have the effect of superheating the core of the planet causing a delayed explosion where it incinerates from the inside/out.
In the TV series Earth: Final Conflict, the Jaridians have a planet killer and have destroyed thousands of Taelon-occupied planets including their homeworld. The video archive of all the planets destroyed one after another is seen by William Boone but at the time he doesn't understand what it is until the circumstances are explained to him later by Da'an.
In the science fiction feature film The Core, Project DESTINI was designed as a tactical weapon, but had the unforeseen effect of ceasing the rotation of the Earth's magnetic core, causing catastrophe, and threatening to end all life on Earth, unless the rotation could be restarted.
In the science fiction feature film Men in Black II, Serlena's ship is seen making vengeful blasts on searched planets, causing an icy one to shatter and another to implode.
The Displacement Engine in the TV series Farscape is a device which employs a wormhole to draw a large mass of fusing plasma from the core of a star, and then deploys it against a target. The device is described as being able to destroy a solar system. A major plot of the series is that the knowledge of wormholes contained in the head of John Crichton can be used to create a planet-killing weapon; in Farscape: The Peacekeeper Wars Crichton finally builds and activates such a weapon to show that it is much worse; it is in fact a galaxy-killer. Under threat of everyone being consumed by the weapon, he convinces the Peacekeepers and Scarrans to pursue peace negotiations in return for him turning it off.
In the German TV series Raumpatrouille, a weapon called Overkill was used to destroy an object the size of a planetoid. The explosion seems to be strong enough to destroy a planet as well.
Blue-colored bomb with small red spheres floating around inside. Consisting of a 3-dimensional matter shell and a 9th-dimensional matter inside. Featured in Supernova (2000).
The Soviet Union's Doomsday Machine in the Stanley Kubrick film Dr. Strangelove.
The Drej Mothership in the animated feature film Titan A.E., destroyed the planet Earth.
The Megas XLR episode 'Breakout' features a gigantic alien known as "Grrkek the Planet Killer".
In the episode 'Doomsday is Tomorrow' of the series, The Bionic Woman, Jaime Sommers attempts to stop a doomsday device set up by a scientist who wants an end to nuclear weapons testing; while she and a Soviet agent race to get the job done, a Middle Eastern leader, skeptical of the claim of such a device, proceeds with his nation's first nuclear weapon test as an atmospheric explosion.
In Ben 10: Alien Force, the Incursean race has a super weapon called the "Incursean Conquest Ray", which Emperor Milleous uses to destroy Pluto and threaten to use against Earth should Princess Attea not be returned. When Princess Attea overthrows her father, however, she plans to use it to destroy Earth, though Ben and his team are ultimately able to stop her.
In the French animated TV series Once Upon a Time... Space, the androids of the planet Yama use ships that connect themselves to form a much larger one, that fires a laser with enough firepower to destroy a planet.
In Spaced Invaders the D.O.D. (Doughnut Of Destruction) is a ring-shaped device which the aliens claim would destroy Earth but leave them unharmed as they would be in the center of the blast. Upon activation the device fails to detonate, but instead falls apart having been improperly assembled.
The Illudium PU-36 Explosive Space Modulator In the classic Bugs Bunny short Haredevil Hare in 1948. Marvin the Martian wanted to use it to blow up Earth because, as he said, "It obstructs my view of Venus". The explosive was in the form of a small red stick that resembled Dynamite that was screwed into a large telescope-like machine.
The 'Sun Harvester' in Transformers: Revenge of the Fallen. This is hidden inside one of the pyramids in Egypt and uses the Matrix to power up, destroying the sun to turn it into energon.
In the Tokusatsu Kaiju Film Ghidorah, The Three-Headed Monster, King Ghidorah attacked Venus (Mars on the English dub), leaving the planet uninhabitable. A variant version of King Ghidorah from the Rebirth of Mothra film trilogy sees the creature wiping out all dinosaurs on Earth, effectively acting as a Planet Killer in this respect, though life returns to the planet, and is eventually dominated by humanity. King Ghidorah. like Unicron (listed above), stands out from others on this list for being a living creature, something few other planet killers on this list have in common with it.
In the British Sci-Fi series Space: 1999 Season Two opening episode- THE METAMORPH, Commander Koening orders General Order Four, which Tony Verdeschi reveals is "a coded signal to destroy the place it originated from". And subsequently launches an Eagle, what the villain of the episode Mentor reveals as " A Robot Device, designed to destroy Psychon" One can assume that the Eagle was heavily equipped with Nuclear Charges, sufficient enough to at least destroy life on the planet
In Green Lantern: The Animated Series, the Red Lantern Corps ship, dubbed Shard, carried giant monolith-shaped devices called "Planet Killers" that were bombs capable of destroying entire planets.
The Dark Heart from Justice League Unlimited. A WMD from an unknown civilization, this robotic entity is sent to an enemy world, where it will consume any materials around it, until it consumes the entire planet. This war machine was never deactivated, so it continued to consume planets until it was stopped on Earth by the Justice League.
In The Day the Earth Stood Still, the robot Gort is capable of destroying the Earth, according to Klaatuu
Plan 9 from Outer Space mentions the Solaronite, a weapon so devastating that if detonated it could "explode the atoms of sunlight" and destroy the universe. It is implied that humanity will inevitably discover how to make the Solaronite unless prevented by aliens.
"The Ball", an episode of the Disney animated series Wander Over Yonder, introduces The Worldbuster, abbreviated as Buster - a playful, space-dwelling puppy who is bigger than a planet and does not realize that the balls he likes to play with are inhabited worlds. The only solution for the inhabitants of these worlds is to colonize the surface of Buster himself, which turns out to be congenial for life.
In The Tick, there was the Galactus parody Omnipotus.
In the Marvel Cinematic Universe, Thanos acquires the Infinity Gauntlet, which has the power to eradicate half of all sentient life in the universe once he acquires all six Infinity Stones, adds them to the Gauntlet and snaps his fingers with it, as demonstrated in the 2018 film Avengers: Infinity War.
Literature Edit
The Deplorable Word, as used in The Magician's Nephew, by author C. S. Lewis, is a magical curse which ends all life in the fictional world of Charn except that of the one who speaks it. (see Omnicide)
Obliterators used by Honored Matres in Frank Herbert's Chapterhouse: Dune (1985) and later sequels by other authors are capable of combusting the entire atmosphere of a planet, and ultimately its full surface.
Stone burners, a type of nuclear weapon which could potentially destroy a planet by burning into and destroying a planet's core in the Dune universe.
Vogon Constructor Fleets in The Hitchhiker's Guide to the Galaxy. Vogon civil services are not only able to demolish entire planets, but have means and cause to do so regularly (to create and maintain hyperspace by-passes). The Earth falls victim to one such fleet in the beginning of the story to make way for a hyperspace expressway. The radio, book, and the 1981 TV series versions of the story refer to demolition beams, though the mechanism is not shown distinctly in the 2005 film. There is also the ultimate weapon designed by Hactar (a giant space-borne computer). It is a very small bomb that when activated will join the heart of every major sun with the heart of every other major sun turning the universe into one gigantic hyperspatial supernova. The weapon was designed for a race of extinct aliens but was taken up again by the inhabitants of the planet Krikkit so as to wipe out all other life in the universe and permit them to be the only remaining inhabitants. Also, the Krikkit Battleclubs can destroy major suns with their hypernuclear grenades. Lastly, although not typically considered part of the main five-book trilogy, the short story Young Zaphod Plays It Safe mentions Zaphod passing by the doors of rooms filled with chemical and other agents that could sterilize, irradiate, explode, et cetera a planet; he then remarks that he is therefore glad he is not a planet.
The Inhibitor machines from Alastair Reynolds' Revelation Space series of novels, were capable of consuming worlds over time to convert to copies of themselves, or to create weapons capable of utilizing stars to destroy planets e.g. venting stellar core material in a collimated beam to burn away planetary crusts. In the same series, the "Greenfly" machines, developed by humans as terraformers, instead go rogue and start eating planets by reducing them to their atoms and rebuilding them into more such machines, as well as numerous domes filled with vegetation.
The Spacer nuclear reaction intensifier in Isaac Asimov's Robots and Empire (1985)[3]
Stephen Baxter's Moonseed: a virus-like microscopic object (or substance made from it) that transforms substances into more copies of itself – and thus consumes Venus and then the Earth by doing so. (Baxter has also employed geomagnetic storms (see Sunstorm) and larger universal constructors (see Evolution) as planet killers.)
In Stephen Baxter's Xeelee Sequence, the Xeelee have a handgun-sized weapon capable of destroying stars and neutron stars. Also, during their final war with humanity from 700,000ad, the Xeelee built giant dyson shells around every single star in the Milky way, this forces the human inhabitants of the worlds to flee as the planets freeze.
The glass clock built in Terry Pratchett's Discworld novel Thief of Time was effectively a doomsday device, although its intended effect was to permanently freeze time on an entire world, rather than outright destroying it.
The Neutronium Alchemist (Peter F. Hamilton's The Night's Dawn Trilogy)
Quantumbusters in Peter F. Hamilton's Commonwealth Saga
At least six methods in E. E. "Doc" Smith's Lensman saga:
"super-atomic bombs"
rendering a planet "loose" (inertialess) and directing it into a star
a "nutcracker", maneuvering two loose planets to crush a third
a "negasphere," an antimatter planet[4]
"Nth space planets" from other dimensions which travel at superluminal speeds and can be used to ram planets or stars (creating supernovas) – there was even the worrying possibility that these could cause the Big Crunch in zero time
a "sunbeam", a way of concentrating most of a sun's energy output into a narrow beam—this one a defensive-only weapon against nutcrackers and negaspheres
Of these, the Nth-space planet is considered the most lethal as its speed and inter-dimensional nature leaves no means to defend against it; this knowledge precipitates the final battle in Children of the Lens.
Device Ultimate in The Xenocide Mission
In Kevin J. Anderson's Saga of the seven suns, the ongoing war between the Faeros and Hydrogues see entire suns having their cores frozen.
In Orson Scott Card's Ender's Game, the MD (Molecular Disruption) Device, or "Little Doctor", generates a field inside in which it is impossible for atoms to coexist in a molecule. The field propagates in a chain reaction, and essentially destroys all matter until it reaches pure space. This was intended for ship to ship combat, but was eventually used to destroy an entire planet.
In Daniel Edward's Division, planet-eaters focus gravity onto a planet, ripping it apart. This technology is used on Earth, destroying it utterly. Several other planet killers are mentioned
In E. E. Smith's The Skylark of Space series various planet-killers are used or discussed. Throwing planets and moons out of orbit, incredibly high-yield atomic or copper bombs, near-instantaneous dematerialization of physical objects and the teleporting of close to fifty billion stars in order to wipe out a Galaxy-wide alien civilization are all used.
In Greg Bear's The Forge of God, alien aggressors inject two high-mass weapons made of neutronium and antineutronium into the Earth which orbit the Earth's core until they meet and annihilate, destroying the planet.
L. Ron Hubbard's Battlefield Earth (1982) planet-buster tactical nuclear weapons,[5] are teleported to a distant planet, where they are contained in protective force-field; that directs the blast into the mined-out and somewhat hollow planet. It first causes apocalyptic volcanic activity as half of the bombs' force breaks the crust and reaches the core, and the rest creates such temperature and pressure that it undergoes nuclear fusion and becomes a star. Battlefield Earth also features a device known as the "Psychlo ultimate bomb", which, when activated, causes all matter it touches to break down into hydrogen atoms (technically fission, although there is no mention of release or absorption of energy). The device featured at its core a sphere of extremely dense metal with an atomic number considerably larger than any listed on any periodic table of elements. This device was used on a moon, which was consumed faster than ships based on that moon could launch. The resulting cloud of hydrogen later compressed under its own gravity, analogous to a gas giant planet. It is implied that it developed electron degeneracy, as it was described as having an electric field of "uncountable quintillions of megavolts" and would vaporize anything that approached it with an electric arc.
In the Gor novel series by John Norman, specifically Tribesmen of Gor, the alien Kurii deploy a weapon, apparently housed in a small space craft, to the eponymous planet. If it had been put to use, it would have to have rendered the planet uninhabitable not only to humans, but also to the Priest-Kings, who were sheltered deep inside a mountain range.
Nova Bombs (Starship Troopers)(Andromeda TV Series)
Relativistic projectiles (Charles Pellegrino and George Zebrowski's The Killing Star)
The Electron Pump (Isaac Asimov's The Gods Themselves). Not precisely a weapon per se; the destruction it produces is a side effect (albeit one the creators are aware of and consider acceptable, since it will also produce a great deal of usable energy).
The Dahak-class Planetoid-of-the-Line (David Weber's Heirs of Empire trilogy)
Two of David Weber's books; The Armageddon Inheritance, and The Shiva Option, feature inhabited planets biospheres destroyed by the impact of asteroids or moons on deliberately modified intersecting orbits.
Throughout David Weber's Honorverse series just about any warship has the potential to wipe out all higher life on a planet by kinetic bombardment and this has happened in the past.
S.T.A.R Platforms (The Blank Horizon), originally used for faster than light communication by artificially generating a molecule-sized wormhole, are capable of focusing over 1000 km square of a stars surface output into a beam a little over 2 cm wide, reaching temperatures in excess of 4.2 billion degrees, which could theoretically cut a planet apart and combust its atmosphere. This is never put into practice however, as the platforms are self-destructed to prevent them from being captured and used against their creators.
In the Looking Glass series by John Ringo and Travis S. Taylor, the alien Dreen possess an explosive powerful enough to destroy planets, and the alien black box starship drive will generate a field capable of destroying entire star systems if exposed to high voltage electricity.
The Demolio is a bomb which can shatter planets in Brian Herbert's Timeweb Chronicles.
The Supernova (Matthew Reilly's Temple) - A weapon based off a fictional radioactive element. The weapon was described to be able to destroy a third of the mass of the planet. The element used as the core of the device is only found, rarely, in meteorites - only one active sample has ever been found and is being pursued by the American military and several terrorist organizations.
Ice-nine in the novel Cat's Cradle by Kurt Vonnegut is a solid form of water at ambient temperature. It causes the end of the Earth when some of it falls into the ocean, causing a chain reaction that transforms all the water on Earth into ice-nine.
Quark bombs in the novel Lord from the Planet Earth by Sergey Lukyanenko. A group of radical cultists from another planet wanted to destroy Earth with a quark bomb, but are foiled by the protagonists.
The Q-bomb, a prototype doomsday device that could destroy the world if triggered in The Mouse That Roared, a 1955 novel by Irish American writer Leonard Wibberley.
In Chris Walley's Lamb Among the Star novels, a polyvalent fusion bomb is capable of rendering a planet inhospitable due to radiation if detonated in a solar system. Project Daybreak was intended to inject one into the core of a star, with an estimated blast radius of several dozen light-years.
In M. Andrew Sprong's book Haley Cork and the Blue Door two forms of planet killers are employed. In one case the Enemy uses an anti-mercury bomb to destroy half of the planet's population in order to blind the sensors of its guardian moon. In another, Haley, as a personified biomechanical weapon, teleports billions of copies of herself using quantum foam technology to the same exact location in order to convert herself into a blackhole and destroy the Enemy's planetary armada.
The Berserker series is a series of space opera science fiction short stories and novels by Fred Saberhagen, in which robotic self-replicating machines intend to destroy all life. These Berserkers, named after the human berserker warriors of Norse legend, are doomsday weapons left over from an interstellar war between two races of extraterrestrials.
In the German Science fiction Series Perry Rhodan, the humanoid Arkoniden (engl. Arconides) had the Arkon Bomb, which could destroy an Earth sized planet within hours or the Lemurians, the ancestors of the Arconides and the Terrans had the Armageddon Bomb which was similar to the Arkon Bomb. The tyrannical rulers of the Andromeda Galaxy had planet killers, which could devour whole planets and were referred to as "Mobies" by the fictional characters within the series. In this series, weapons with the power to eliminate whole galaxies were mentioned as well.
In A Hole in Space by Larry Niven, Monk ships carry a stern-facing device called the hachiroph shisp which causes stars to go supernova. The Monks use these devices to propel their ships from star to star, unless the star they are visiting has a civilization that can build a launching laser for them to use instead.
Hypernet gates in The Lost Fleet explode when disrupted, with a yield ranging from insignificant to supernova-level depending on the order in which the gate's many "tethers" are destroyed. The alien Enigmas provided the technology to humans during a large war, hoping that humanity would destroy itself when the warring factions (the Alliance and the Syndicate) discovered the gate-collapse technique and began using it on each other.
In The Shiva Option, the Bug "home hive" systems are neutralized by carpet bombing their inhabited planets with antimatter munitions.
The E.C.Tubb story 'Little Girl Lost' (also, a filmed adaptation was done for USA TV Series NIGHT GALLERY) presents a scenario where a researcher, working on atomic weapons (in the TV adaptation, he is working for the USA, in the original, for the British government) suffers a nervous breakdown when his daughter is killed in a car accident. In order to keep him working at his project, a psychologist is brought in to keep him in a delusional state, thinking that she is still alive ... it seems that he is completely fooled by this ruse until the end, where it is discovered that his weapon can (and does) destroy the planet, or at least that is implied ...

▪ Stephan Ames Berry Kronarian book series has two versions of planet busters one produced by the old imperium burrows into a planets cores and explodes destroying the planet from the inside out. The other was produced by the Trel called a worm maker creates a wormhole to consume a planet or in some cases whole solar systems. this one was copied by the antagonist AI's and was used against them destroying their fleet.

Games Edit
Halo series Edit
UNSC NOVA Bomb (a group of nuclear warheads clustered around a core that forces the fissionable material together, magnifying the explosion)
Covenant Warships are typically equipped with plasma weapons used to vitrify (commonly called "glassing") the surface of a planet through en masse bombardment
The titular Halo installations themselves only kill sentient life, leaving planets and their biospheres-as well as any creature without sufficient biomass to support The Flood-otherwise intact. However, Forerunner and ancient Human fleets are known to possess less selective weapons capable of inducing stellar collapses at will.

StarCraft (series) Edit
Protoss:
Motherships are stated to instantly destroy entire planets
Most larger warcraft have purification beams, which easily crack open planets and let the magma do the rest of the work
Terrans:
Bombardment with apocalypse class nukes, FTL-capable nukes meant to be launched en-masse. 1000 is extreme overkill for wiping out all life on a fortified planet, with explosions easily visible from orbit. This appears to leave little lingering radiation, as the planet Korhal which was victim to such an attack was cleansed of it and has a population in the billions within a few decades.
The Mercer-class doomsday device, which turns a planet's core against it, causing it to explode, covering the planet's surface in magma.
:
Motherships are stated to instantly destroy entire planets
Most larger warcraft have purification beams, which easily crack open planets and let the magma do the rest of the work
Terrans:
Bombardment with apocalypse class nukes, FTL-capable nukes meant to be launched en-masse. 1000 is extreme overkill for wiping out all life on a fortified planet, with explosions easily visible from orbit. This appears to leave little lingering radiation, as the planet Korhal which was victim to such an attack was cleansed of it and has a population in the billions within a few decades.
The Mercer-class doomsday device, which turns a planet's core against it, causing it to explode, covering the planet's surface in magma.
Sins of a Solar Empire Edit
The TEC's Novalith Cannon is a giant, nuke launching, railgun capable of wiping out the entire population of a planet in just one shot, with better fortified planets only requiring two. The intense radiation of the nukes also makes the planet uninhabitable for a long time.
In Sins of a Solar empire: Rebellion the loyalist faction of the alien Vasari can strip-mine an entire planet, leaving only a dead asteroid. This nets the player ordering the strip-mining a large amount of resources.
All titans, all capitals, and some specialized frigates can bomb a planet to destroy a colony and wipe out its population. the technology used varies between the different races, with the human TEC (or Trader Emergency Coalition) using nukes, the psychic Advent using Kinetic bombardment, and the alien Vasari using a beam weapon.
Warhammer 40,000 Edit
Abaddon the Despoiler's ship, Planet Killer destroys planets through a concentrated beam that bores through a planet's crust causing a catastrophic eruption of planetary material.
C'tan (the Necron's Gods). In their original "energy-like" form they can feed any source of energy (heat, radiation, life, etc.)
The Necron World Engine has large Gauss weapons that can scour a world of all life.
Tyranid Hive Fleets devour all biomass of a planet they conquer.
The Imperium's means of carrying out an order of Exterminatus, including:
Virus Bombs. These contain a mutating virus, called the Life Eater virus, which causes basic chemical bonds in organic and some non-organic materials to break, causing these materials to "liquefy". As the planetary biosphere undergoes accelerated decomposition the massive amount of methane gas can be ignited from orbit creating a planet wide firestorm that will often kill anyone who survived the virus attack.
Cyclonic Torpedoes. One was used by the Inquisition to destroy Typhon Primaris during Warhammer 40,000: Dawn of War II - Retribution.
Orbital Bombardment. The favored method of the Imperial Navy due to its lack of authorization to use the more advanced means. The result of an orbital bombardment can range from continents being atomized and oceans being vaporized to the complete mass scatter of the planet.
Two Blackstone Fortresses, a type of space station used by Chaos, can destroy a planet. If used together, Three Blackstone Fortresses or more can destroy a star. They were originally weapons wielded by the Eldar against the Necrons and the C'tan in a cataclysmic war but were lost and forgotten until millennia later. Initially used as Imperial Space Fortresses, the Chaos Warmaster Abaddon managed to secure two artifacts to control two Fortresses while destroying the rest.
Other games Edit
The System Killer as well as the Von Neumann Construct random menaces from the Sword of the Stars series. [6]
The Annihilaser from Planetary Annihilation. It is used by building 5 massive Catalysts on the north pole of a metal planet, allowing the player to fire a weapon from the planet. After a short charging up sequence, the planet will rotate to its target and fire an extremely powerful beam of energy that goes straight though the planet, and the crust will turn bright blue and expand outward, before exploding. The Annihilaser can destroy any rocky planet (Regardless of size), and can even destroy small planets that are being fired at another planet. It cannot destroy gas giants or stars.
Ragnarok, Planetary Annihilation. A doomsday structure that once built deploys and drills a hole to the mantle of a planet for one minute before dropping an unnamed device into the core, exploding the planet in a fashion similar to the Annihilaser.
Planet Buster in E.A.'s 2008 space simulation game, Spore (Space stage), a superweapon feared by all, capable of destroying an entire planet with a single blast. Using it is against the Galactic Code and nearby empires will consider it to be an act of war, except the Grox, who become friendlier.
Hammer of Dawn in the Gears of war Series could wipe out the entire civilization with a few shots.
Xenon Mothership (X: Beyond the Frontier)
Khaak Mothership (X²: The Threat)
Heartless (Kingdom Hearts series) (Actually a race of creatures that devour, not only the hearts of men, but also of worlds, thus destroying them)
Mycon Deep children, the Utwig Bomb, and the Sa-Matra from Star Control 2
The Omega System (Xenosaga)
Tiberium in the Command & Conquer franchise slowly eats the earth turning it into tiberium.
Atmospheric deprivation missiles in Homeworld are used by the Taiidan (or Kushan, depending on the player's choice of race), while (unknown to them) the Mothership was held up by raiders on the outskirts of the system. Afterwards, the northern hemisphere was blackened and fires were visible from high orbit. In Homeworld 2, the main antagonists (the Vaygr) attempt to use similar technology in the final mission – one of the mission's objectives is to intercept the missiles before they reach their target. However, the planet is not 'killed' after one missile strike; each missile kills approximately half of the current surviving population, and the mission is failed if too many slip by (it takes approximately 5 to fully depopulate the planet). The T-MAT Motherships and the Progenitor ship, the Sajuuk, and the Ancient Planetary Bombardment Platforms[clarification needed] are also considered as Planet Killers.
Black Sun (Supreme Commander), an extremely powerful laser weapon that utilizes a gate network to target and burn multiple planets in a single firing. Fired from the Black Sun facility located in Hawaii.
Mechanoid motherships (Rifts)
Jenova in Final Fantasy VII, a parasitic being which drains life from any planet that it lands on. Described by Vincent Valentine as being "Heaven's Dark Arbiter."
Meteor (Final Fantasy VII); it should be noted that the intention of its caller in the game required the Planet to survive.
Shivan Juggernaut Sathanas could, as a group, create a gigantic ripple in the subspace field surrounding a star, causing the star to become unstable and go nova, ostensibly destroying all planets in the system.(FreeSpace 2)
Shivan Super Destroyer Lucifer used three "flux cannons", which are more popularly known as "beams", to obilterate the surface of an entire planet, rendering it invulnerable. However, in the cutscene, the Lucifer used only one, which could release an expansive blast which could burn away a small fraction of a planet. (Descent: FreeSpace — The Great War)
Star Generator (Space Quest 1)
Stellar Converters (Master of Orion II: Battle at Antares), plasma cannons of immense size and power that are capable of tearing straight through virtually anything in the line of fire.
The Kilrathi Dreadnought Sivar (Wing Commander: The Secret Missions) - This warship designed by the Kilrathi carried with it the Graviton Weapon, which could destroy a planet and all life on its surface by increasing its gravitational field 137 times the normal force.
TCS Behemoth and the Temblor Bomb (Wing Commander III) - The TCS Behemoth was a super-heavy dreadnought which carried a superlaser capable of obliterating any target ranging from a starship to a planet. The latter weapon, the Temblor Bomb was designed to exploit the instability of a planet's fault line to trigger a super earthquake that would subsequently destabilize a world's entire tectonic makeup, literally shaking it apart to the point of implosion. The Temblor Bomb could only be launched via starfighter, and the player must destroy the Kilrathi homeworld of Kilrah by this means.
Terror Star, a parody of the Death Star (although a fully functional star killer) from Galactic Civilizations
The "Iron Helix" (used to destroy Calliope if you fail the mission)
The "Nova Bomb" in X-COM: Interceptor – this was a missile carried on fighters which, rather than being used against a planet directly, was fired at the star inside the system. According to in-game details, the Nova Bomb slowly accelerates to light speed and burrows itself into the core, causing the star to go supernova, completely destroying the whole system. After the Doomsday Weapon built by the aliens is located (on the other side of a black hole), the player is told that it can only be destroyed with a Nova Bomb. The technology was considered so dangerous the scientific community asked for all knowledge of the bomb to be stricken from records so it would not fall into the wrong hands.
The "Weak nuclear force decoupler" from Perfect Dark (Nintendo 64)
The Space Colony ARK's Eclipse Cannon from Sonic Adventure 2 and Shadow the Hedgehog
The Alphacore (Omega Boost)
The Biologic Space Labs research station in Metroid Fusion (Game Boy Advance) is equipped with a self-destruct system capable of destroying a planet within its blast radius. In addition, the planet Zebes was equipped with a planetary self-destruct mechanism in Super Metroid (Super Nintendo Entertainment System)
The Black Egg and Mulligan artifacts (Starflight)
The Crest of Annihilation (Star Ocean: The Second Story) (this device completely obliterates a planet, but it is allegedly powerful enough to wipe out the entire known universe)
The Death Egg from Sonic the Hedgehog 2 and Sonic & Knuckles, a parody of the Death Star and a caricature of Dr. Robotnik. Armed with two ion cannons (supposedly) forming the "eyes" on the "face", it is damaged and repaired throughout the early Sonic the Hedgehog series.
The Galactic Implosion Device (Total Annihilation)
The 'PlanetBuster Maximus' in the video game Ratchet & Clank, a skyscraper-sized bomb "capable of reducing an entire planet to subatomic particles". There was another device named 'The DePlanetizer', referred to as "The most powerful laser ever invented". It consisted of a giant football field-sized platform with a large rotating laser cannon on the bottom and a giant red button on the top. It served as an arena during the final fight with Chairman Drek. The De-Planetizer's purpose was to break planets apart so that Chairman Drek could harvest choice fragments to assemble into his own new planet.
The Ragnarok space station is capable of destroying anything off of the face of the Earth. (Mega Man Zero)
The Moon Dagger from Terminal Velocity. This largue warship is a huge missile that cycles on the target a Fussion Transference Wave, whose effects are described as similar to what a sawed-off shotgun causes to a human.
The trih xeem in the Marathon Trilogy. Name literally means, "early nova."
The Void (Super Paper Mario) (this consumes worlds completely, leaving bleak, endless white plains in their place)
Vegnagun in (Final Fantasy X-2) can be seen instigating the destruction of Spira in a "bad ending".
Smoke's Destroy-The-Earth fatality and Grey-Goo ending (Mortal Kombat)
Planet Busters of (Sid Meier's Alpha Centauri) destructive power ranges from destroying a city to a continent depending on their power source. When used, these weapons increased the chance of the planet's native life seeking to annihilate humanity. In the novelizations, four gravitational singularity–powered Planet Busters used by the Believer's trigger such an event.
Cannon Seed (Galaxian 3)
Sorcery Globe (Star Ocean: The Second Story) disrupts a planets 'Expel's' orbit and causes it to crash into Energy Nede.
The USG Ishimura in Dead Space, a deep space mining vessel that extracts minerals from a planet by ripping away large chunks of the crust, and the other planet cracker vessels built after it. The Ishimura herself is said to have cracked 34 planets during her 62-year service. Also, the pre-Ishimura space stations used to "harvest" Titan.
In Dead Space 3 it is found out that if the alien Necromorph"s markers convert all the planet's life into more Necromorph mass, the planet becomes a Brethren moon, a sentient planet size Necromorph that has the ability of interstellar travel and the telepathic powers of the markers who consumes all life on other planets.
The Parasite Machine that sucks energy from the Earth's core in Urban Assault
In Mass Effect, mass accelerators are the primary weapon design, ranging from small arms to multi-kilometer capital ship cannons. One weapon's projectile was powerful enough for a glancing blow to result in a large rift on a planet's surface, comparable to Valles Marineris. Also, various planet-grade WMDs are listed: nuclear weapons of varying yield, asteroids and space stations, and invasive species. Mass Effect: Bring down the sky DLC has a state sponsored terrorist group attempt to navigate an asteroid into a Human colony. Mass Effect 2: Arrival DLC offers the penultimum of kinetic weaponry: an asteroid equipped with a faster-than-light drive can match the power of a supernova; that's how much damage it takes to destroy a mass relay. Mass Effect 3 involves disarming an old Turian bomb that was placed on the Krogan home world in case of a rebellion
The Giant of Bab-il in Final Fantasy IV is teleported to the Blue Planet/Earth for the express purpose of annihilating all life on the planet.
In Final Fantasy V, Exdeath unleashes the power of the Void on the world; Neo-Exdeath (an amalgamation of Exdeath and all the creatures trapped in the Rift) clearly implies that the Void could destroy all life in the universe.
In Final Fantasy IX, Kuja destroys everything within his homeplanet with a Ultima spell.
Capital Vessels in R-Type have Wave-Cannons stated to be a hundred million times the power of the standard mass-production fighter's, and capable of destroying planets. The in-game description therefore indicates that each of the dozens or hundreds of fighters fielded in every fleet has a re-usable weapon with an output in the low Teratons.
Izanami from the Blazblue series with the True Blazblue can turn most things on the planet to seither and render it a husk.
Dinosaur Planet, which would later be called Sauria in Star Fox Adventures had a force so powerful to blow the planet apart and kill the entire Lylat System.
The Destroyer is a massive golem in The Legend of Spyro: Dawn of the Dragon. It had the ability to form a wall of fire called the "Ring of Annihilation." Once completed the belt of fire would spread reducing the world into fire and ash.
In Stellaris, the Apocalypse DLC allows players to build a Colossus, a massive spaceship that can destroy planets or do other things based on what the player equips it with.
Ogame features the Death Star, by far the largest ship available, that can destroy moons (not planets).
GURPS Spaceships presents the Relativistic kill vehicle Azrael, described as a large AI-controlled missile that impacts its target with a force of 42 million megatons -enough to trigger an extinction event-.
In Kirby Super Star Ultra, a warrior known as Galacta Knight makes his debut. He is referred to as the greatest warrior in the galaxy and a warrior who was sealed away because his power was too great, as mentioned by the Galactic Nova. He later appears in Kirby: Planet Robobot, in which he is summoned by Star Dream, who says: 'He may end up destroying a nearby planet or two, but such is life.'. This indicates that Galacta Knight could quite easily destroy up to two planetary bodies at a time.
Void Termina (Kirby Star Allies) is mentioned to be the Destroyer of Worlds on his splash screen. This can be shown to be a valid description when his death causes a supernova.
In Kirby 64: The Crystal Shards, Dark Star, which is approximately the same size as the other planets in the game, is destroyed by Kirby, Ribbon and the crystal shards.
Anime and manga
Anime and manga Edit
Dragon Ball Edit
Many characters in the series can destroy planets with the exception of the untrained human characters.

Vegeta destroyed Planet Arlia in episode 11 of Dragon Ball Z anime filler.
Frieza is probably the series most famous planet killer, destroying both Planet Vegeta, Planet Namek, and Earth.
Kid Buu destroyed Earth during the climax of Dragon Ball Z and then destroys multiple other planets while trying to find Goku and Vegeta.
In the Dragon Ball Super anime, Beerus, the God of Destruction of Seventh Universe, destroyed a planet by tapping his finger on the table in Episode 1. He destroys another planet with a Ki blast the size of a golf ball in Episode 2. Beerus has also destroyed a moon while sleeping with a ki ball coming from his sneeze in Episode 20.
Son Goku, in his Super Saiyan God form, destroyed a lot of planets with a resulting shock wave in Dragon Ball Super anime, when he collided his fists with the God of Destruction Beerus in Episode 12.
Champa, the God of Destruction of Sixth Universe, destroyed several planets with just kicks and punches while chasing his twin brother Beerus (who ate their birthday cake) in the 6th chapter of Dragon Ball Super manga.
Vados destroyed a planet by tapping her sceptre in space, in the 18th episode Dragon Ball Super anime.
Super Shenron ate planet resembling Saturn in the 41st episode of Dragon Ball Super anime.
Zamasu destroyed all seven Super Dragon Balls in a flashback of Dragon Ball Super anime, episode 61. Each of the Super Dragon Balls are 37,196 km in diameter.
Broly, The Legendary Super Saiyan was shown to destroy a planet with ease in the movie.
King Vegeta destroyed 3 planets with a wave of his hand in Dragon Ball Z anime filler.
As a child, Son Gohan destroys the Makyo Star, (a star or planet that gives Garlic Jr. extra power) in the anime filler.
Kiddy Grade Edit
Geo-Sort technology has the ability to reconfigure large amounts of matter at the molecular level; thus it can not only destroy entire planets, but make hostile planets habitable through terraforming.
The Deucalion presumably has this capability as well, since it is outfitted with Geo-Sort technology (but this is never demonstrated in the series).
Sailor Moon Edit
One of the Outer Senshi, Sailor Saturn, can destroy an entire planet by just dropping her weapon (the Silence Glaive) with the intent to destroy, no attack calling necessary.
Sailor Galaxia is also able to point at a planet and, if she possesses the will to, completely destroy it.
The main protagonist, Sailor Moon (as Neo Queen Serenity), possesses the power to destroy an entire solar system, including its star.
Gall Force Edit
In the first 3 Gall Force movies both sides the Solnoid and Paranoid Axis forces have had both their home worlds destroyed in a war of mutual assured destruction. They plan on using the last of their planet destroyers and include the new system destroyers in their final battle plans.

Gurren Lagann Edit
The main antagonist, the Anti-Spiral, is shown to have destroyed many planets, stars, and galaxies. In the second film adaptation, an entire universe is destroyed in the Anti-Spiral's clash with the similarly powerful Super Tengen Toppa Gurren Lagann.

Tenchi the Movie: Tenchi Muyo in Love Edit
In the final battle with Kain, who is apparently powerful enough to destroy a planet on his own. Washu decides to have Kiyone make use of a "Dimensional Cannon". In spite of Kiyone's protests that you shouldn't even use it on a city because it is made for taking out small galaxies.

Space Battleship Yamato (Star Blazers) Edit
Throughout the series and movies, including Rebirth and the recent live action film, the Yamato (Argo) and similar battleships in the Earth Defense Force are armed with a Wave Motion Gun. This weapon of last resort is capable of obliterating entire fleets in one shot, as well as most moon and planetary sized objects. The downside of using this weapon is that it leaves the ship defenseless before and after firing due to the massive amount of energy needed to fire it (except in Rebirth, where the ship could fire six shots without recharging.) Also included would be the Desler (Desslok) cannon, built on the same principle (Tachyon Compression), and the main cannon in Zordar's dreadnaught, which was deployed at the end of season 2.

Eureka seveN Edit
At the end of the series, it is established that the Coralians have the ability to engulf a planet and form their own version of a planetary crust, although they did not exercise it with the purpose of making a planet uninhabitable.

Comics Edit
DC Comics Edit
Superboy Prime destroyed Earth-15 in Countdown to Final Crisis, Issue #24
Superman destroyed several replica planets in Shadows Linger Part Two: The Long Road, Volume 1 Issue #675. In the alternate universe Injustice storyline, during the final battle against the Green Lantern Corps at the end of Year Two, Superman killed Mogo, the living planet, by throwing it into the Sun.
Other media Edit
Buster Machine III, aka the Black Hole Bomb in Gunbuster uses the mass of a gas giant planet (specifically, Jupiter) to create a black hole which ultimately destroys the center of the Milky Way galaxy.
Galactus, a being from the Marvel Comics Universe, specifically the Fantastic Four books, consumes planets for their energy in order to sustain himself. He is often aided in this process by one of his heralds, the most famous among them being the Silver Surfer. His name is given to Galactus Syndrome. His daughter Galacta is capable of doing the same. Also, there exists a great number of characters capable of planet busting.
In DC Comics, the Warworld is a planet killer. As in Marvel, there is a great number of characters who can destroy planets.
In the Marvel Comics Universe there exists the Godkiller, which destroys planets by flying through them without slowing down - presumably as an incidental side-effect of performing its main function - killing Celestials.
Big Venus (The Big O).
Serpentera from Power Rangers.
Erdammeru[permanent dead link] the Void-Hound (DC Comics)
In Getter Robo Armageddon, the protagonists manage to create a massive Getter Beam Tomahawk powerful enough to slice through planets. Likewise, in some Getter Robo manga, an entire fleet of impossibly enormous Getter Emperors exist. These super-mecha are so large, they create their own gravity field that can actually shatter planets as they pass.
In Vandread, A special variant of harvest ship can destroy planets that are not needed by Earth anymore.
In the Eek! The Cat episode Eek vs. The Flying Saucers, aliens called Zoltarians threaten to blow up the Earth using a death ray powered by Eek's 300-pound girlfriend, Annabelle, and want to do so because Earth "obstructs our view of Uranus."
In the Exosquad episode A Night Before Doomsday an antimatter bomb capable of destroying all life on Earth is revealed and its activation by the Neosapien leader Phaeton dying of Automutation Syndrome is prevented in the episode Abandon Hope.
In Chodenji Machine Voltes V, a Magmite bomb was planted by general Oslack to destroy the Earth.
In the cartoon Invader Zim, the Planet Jackers tried to feed the Earth to their sun to keep it from going out.
In Gunbuster, Buster Machine #7 and #19 work in tandem to destroy an Earth-sized life form and a black hole which it carries in tow.
In Gunbuster's sequel series: Diebuster, the android Buster Machine #7 splits the moon Titan in half.
The Super Robot Mazinkaiser is said to be capable of blasting a hole right down to a planet's core with a full-powered Fire Blaster.
The Vok second Moon (Beast Wars: Transformers) (could only destroy energon-rich worlds)
The Annihilatrix from Frisky Dingo is designed to launch Earth into the Sun. Designed being the operative word. In the end it manages to push Earth out of its orbit - into an orbit that is further from the sun. One foot further.
The Beast Planet in Shadow Raiders.
The Desiccator in Dark Reign.
The Ideon Sword (capable of slicing a planet in half) and the Ideon Gun (capable of cutting large swaths of destruction encompassing thousands of ships and celestial bodies) from Space Runaway Ideon. In addition, when ultimately destroyed, the resulting force caused by the detonation of its power source could potentially destroy the universe.
The Planet and System Killers in Gall Force.
The Dark Heart in Justice League Unlimited.
In the Macross Saga segment of Robotech, when the entire Zentradi main fleet was brought together it could destroy the entire surface of a planet through large bombardments of its energy weapons. In Robotech continuity, the Neutron-S missile is thought to be an extremely powerful bomb, but it turns out to be a planet killer since it creates artificial singularities and hence turns any target into a black hole.
Rave Master describes two powers capable of wiping out all life: the power of Etherion contained in the body of Elie and the being called Endless.
The largely undescribed cascade missile in Sluggy Freelance (in the science fiction parody in chapter 24, "GOFOTRON Champion of the Cosmos"). It's designed to destroy a single planet, but it's theorized that firing it into a star could initiate a chain reaction capable of destroying all life in the entire universe.
In the Manga Keroro Gunsou, there is a character who is related to Keroro who can destroy planets.
The Colonization Industrial Companies' wormhole in Universal War One, able to split a planet in half
The Stöah in the Kobaïan mythos of French zeuhl concept band Magma.
The Planet Smasher in the Devin Townsend concept albums Ziltoid the Omniscient and Dark Matters.
Orion's Arm features many weapons capable of destroying planets, including Nicoll-Dyson beams which use the entire surface of a Dyson sphere as a laser emitter, relativistic impactors of many kinds, archailect-built "metric weapons" which disrupt space itself, and construction fleets capable of disassembling planet-sized objects for raw materials.
Secondary literature Edit
In his discussion of the tradition of apocalyptic cinema Mitchell exemplifies what the film Doomsday Machine or Escape from Planet Earth characterizes as a "planet-buster"[7] as belonging to the class of "Doomsday device".[8] Secondary literature can also use terms like "planet-cracker"[9] or "planet-busting superweapon".[10]

Science journalism Edit
In the field of science journalism, a 1962 article examined various means "to put an end to the world", concentrating on "Doomsday Bombs".[11]

As astronomer Phil Plait has pointed out, the amount of energy necessary to shatter an Earth-sized planet is extremely large: "about 2 x 1032 Joules.... about as much energy as the sun puts out in a week."[12]

See also Edit
Apocalyptic science fiction
Doomsday device
References Edit
 Zero Hour"
 "By Inferno's Light". Star Trek: Deep Space Nine. Season 5. Episode 15. Paramount Television. February 15, 1997. 40 minutes in. syndicated.
 Palumbo, Donald (2002). Chaos theory, Asimov's foundations and robots, and Herbert's Dune: the fractal aesthetic of epic science fiction. Contributions to the study of science fiction and fantasy. 100. Greenwood Press. p. 240. ISBN 978-0-313-31189-5. Retrieved 2010-12-15. Robots and Empire reveals that Amadiro's nuclear intensifier irradiates Earth
 Smith, Edward Elmer (1998) [1953]. Second Stage Lensmen. History of civilization, Edward Elmer Smith. 5 (reprint ed.). Old Earth Books. p. 22. ISBN 978-1-882968-13-8. Retrieved 2010-12-15. '[...] we used the negasphere – a negative-matter bomb of plaanetary anti-mass – to wipe out Jalte's planet [...]'
 Hubbard, L. Ron (2005) [1982]. Battlefield Earth: A Saga of the Year 3000 (reissue ed.). Galaxy Press LLC. p. 1050. ISBN 978-1-59212-007-9. Retrieved 2010-12-15. [...] ten 'planet buster' nuclear missile bombs, forbidden by treaties because they could crack the planet;s crust and spray the world with fallout.
 http://wiki.swordofthestars.com/sots1/Unknown_Menace
 Mitchell, Charles P. (2001). A guide to apocalyptic cinema. Greenwood Publishing Group. p. 62. ISBN 978-0-313-31527-5. Retrieved 2010-12-12. REPRESENTATIVE QUOTES '[...] those chopstick jockeys couldn't come up with a planet-buster, could they?' (Danny reacting to Dr. Perry's theory that the chinese device could destroy the Earth)
 Mitchell, Charles P. (2001). A guide to apocalyptic cinema. Greenwood Publishing Group. p. 59. ISBN 978-0-313-31527-5. Retrieved 2010-12-12. Threat: Doomsday device
 Brians, Paul (November 1984). "Nuclear War in Science Fiction, 1945–59". Science Fiction Studies. SF-TH Inc. 11 (3): 253–263. JSTOR 4239638. Whether they dismissed the early bomb as primitive or portrayed it as a planet-cracker, writers seemed to have difficulty adjusting to the scale of the new weapon.
 Paul, Brians (2008-12-17). "Nuclear Holocausts Bibliography: F". Nuclear Holocausts: Atomic War in Fiction. Archived from the original on 2010-11-10. Retrieved 2010-12-12. [...] a planet-busting superweapon is brought from Earth and sent to Mars, but cooler heads prevail and it is sent to explode harmlessly in the sun.
 Mann, Martin (September 1962). Crossley, Robert P,, ed. "Man's Last Big Blast". Popular Science. 181 (3): 111–113 & 214–215. Retrieved 2010-12-15. [...] a new and terrifying weapon: the Doomsday Bombs [...] designed, in their ultimate form, to put an end to the world.
 Plait, Phil. "Astronomer: 3 reasons we can't blow up a planet sci-fi #" ''blastr.com'' September 12, 2011. Blastr.com. Retrieved on 2012-08-06.
External links Edit
How to destroy the Earth
Talkost of its Narn counterparts. Besides these advanced features, the Primus also possesses a gravimetric drive system which gives ships of this class an advantage by providing artificial gravity[13] and tractor beams. However, this capability uses between 50* and 65* of their total power output. Additional problems stem from the class's extreme age, as these warships have been in service for more than two centuries and require periodic refits and upgrades. Primus-class battlecruisers possess very thin armor, as fitting them with thicker protection would interfere with the gravitic countermeasures and leave the vessel vulnerable in combat. This weakness is partially offset, however, by the powerful ion weapons of the Centauri. On one occasion, a Primus battlecruiser was able to shear a significant section off Babylon 5 with a single salvo of its forward ion cannons.[22] Even so, the thin armor and age of the Primus does leave it vulnerable to new alien warships with thicker armor, such as the Narn G'Quan-class cruiser and the Earth Alliance Omega-class destroyers. Furthermore, the most recent Earth Alliance warship, the Warlock-class destroyer is significantly more powerful than the Primus in all areas, and may have given the technological edge to the Earth Alliance over the Centauri.

Raider Fighter Edit
Raider Fighter
First appearance
Midnight on the Firing Line
Affiliation
Raiders
General characteristics
Armaments
Pulse cannons
Missile hardpoints
The Raider Fighter is an aerospace fighter used by various outlaw groups in the fictional universe of the Babylon 5 television series.

Appearances Edit
These ships have appeared in Babylon 5 both during the series and subsequent movies. They have been seen in episodes such as "Midnight on the Firing Line", "Believers",[23]:123 Babylon 5: The Legend of the Rangers (movie), and others. Combat between a Raider Fighter and a Starfury is depicted in the Babylon 5 season 1 opening credits.[24]

In the episode "Midnight on the Firing Line", G'Kar, the Narn ambassador to Babylon 5 is proved to be supplying weapons to the Raiders under official orders from his government.[23]:85 These weapons were said to be far superior to typical Raider weaponry because of the intensity of the blast damage to a discovered cargo ship.[25]:249

Depiction Edit
The Raider fighter is a delta-winged craft with simple weapons and weak armor.[26] The Raider ships cannot form their own jump point thus limiting their ability to attack larger ships or also to run from the more powerful escorts from the other races. Because of this, they have been known to utilize a "Battle Wagon" class of ship that can form its own jump point into hyperspace. The "Battle Wagon" is not an actual combat ship in its own right but rather a carrier for Raider Fighters. The "Battle Wagon" first appeared in the Babylon 5 episode "Signs and Portents".[25]:178 An alternative version of it is seen in the TV movie Babylon 5: Thirdspace.[27]:199

Generally speaking, Raider fighters are inferior in weapons and capabilities to fighters from the Earth Alliance, Centauri Republic, Minbari Federation, and other alien races. Partly, this is because they are an older design; they tend to be slower and less-maneuverable than fighters from more advanced races. In several episodes of Babylon 5, Earth Alliance Starfury fighters were able to destroy or disable large numbers of Raider fighters while losing few or no ships themselves. As a result of this weakness, Raider Fighters are primarily used by pirates, raiders, and other "outlaw" groups to attack and capture or destroy unarmed civilian merchant starships; they are rarely used in combat against other fighters. Raider fighters are also capable of atmospheric flight.[25]:178

Games Edit
Raider Fighters are one of the opponents in the "Shadow Wars" game within the Babylon 5 Arcade Series Entertainment Utility: Shadow Wars DVD-ROM. In a review of the game, reviewer Roy Bassave noted that players would be "battling against beautifully three-dimensional Raiders [...] without ever dropping a quarter."[28]

Sentri-class medium fighter Edit
Sentri
-class medium fighter
First appearance
The Coming of Shadows
Affiliation
Centauri Republic
General characteristics
Armaments
1 Twin Particle Array[1]
Power
Versal Fusion Reactor[1]
Length
22.25 meters[29]
The Sentri-class medium fighter is the fictional fighter craft of the Centauri Republic in the fictional universe of Babylon 5.

Depiction Edit
A highly advanced design, the Sentri is extremely fast and maneuverable, and can outfly even the best EarthForce and Narn fighters. Only the Minbari Nial-class heavy fighter is faster and more maneuverable. However, the Sentri's speed comes at a price: the fighter has thin armor plating. The Sentri is thus highly vulnerable to direct hits from enemy ships and even a single shot from an enemy fighter can destroy it.[30] The Sentri is capable of flying both in space and in a planetary atmosphere. It is also equipped with a sophisticated autopilot system which can fly the fighter even when the pilot has blacked out in an extreme maneuver during battle.[22]

Shadow Planet Killer Edit
A Shadow Planet Killer is a fictional machine from the Babylon 5 television show and films, which was used to destroy planetary ecosystems.

At first sight, the Shadow Planet Killer appears to be a gigantic mobile cloud of dust and gas, capable of surrounding a planet (thus its other name, the Death Cloud). On closer inspection, this cloud is revealed as a cover which conceals a net-like matrix of tubes and beams. The Planet Killer expands this net around a planet, with the dust and gas cutting off any contact to the outside. The dust and gas are actually bio-nanobots.

Once this is done, various hubs around the net fire missiles at the surface of the planet. Instead of exploding on the surface, these missiles burrow down through the planet until they reach the core, where they explode. The results are increased volcanism, massive seismic upheaval, and atmospheric contamination, which together kill off the ecosystem and render the planet uninhabitable and sterile.

Like other Shadow ships, the Planet Killer can phase in or out of hyperspace at any time, and may interfere with other ships' engines. It is also very difficult to detect.

The Shadows employed Planet Killers on several occasions during the Shadow War. The Interstellar Alliance forces were unable to damage or destroy any of the Killers at the time, and among the planets thus destroyed was the homeworld of Dureena Nafeel.

In the movie A Call to Arms, a Shadow Planet Killer left behind after the War was taken by the Drakh (an alien race, former Shadow associates) and brought to bear against Earth, but was destroyed by the lead ship of the new Victory Class destroyer which targeted and then rammed a crucial control center used to control the rest of the mechanism causing the device to be triggered early, thereby essentially firing upon itself and the Drakh within it. Prior to itsPrior to its use against Earth, the planet killer was tested by the Drakh against the world of Daltron 7.
Planet killers Edit
The biggest ships in the Vorlon fleet appear to be the Eclipse Planet Killers, huge starships capable of destroying entire worlds.[11] They are said to be 3–4 miles (4,800–6,400 m) long. The first planet to be hit by a planet killer was called Arcata 7. It was reduced to rubble, slag, dust and asteroids, killing the 4 million people on it.[12]
The embodiment of entropy, Imperiex takes the form of pure energy contained inside a humanoid set of armor, colossal in size. Since the dawn of time, he has repeatedly destroyed the universe to create a new one from the ashes of the old. He is first mentioned when Mongul, the son of the deceased villain of the same name, arrives on Earth stating that Imperiex has destroyed his Warworld and is heading for Earth. Mongul convinces Superman to help him fight Imperiex, and the two apparently manage to defeat it. However, it transpires that the "Imperiex" they encountered was no more than a probe, whereas Imperiex Prime, leader of the Imperiex probes, is himself a much larger and more powerful being. He has detected imperfections in the fabric of the universe, and his ultimate plan is to destroy it and create a new, perfect one. To do so, Imperiex Prime heads for Earth, the planet which holds the universe together after being the center of the Crisis on Infinite Earths, in order to destroy it and thereby induce a new Big Bang.ral Kendal Ozzel[src]
The Viper probe droid, commonly referred to as the probot or Imperial probe droid, was a deep-space exploration and reconnaissance probe droid produced by Arakyd Industries. The Viper model was based on the success of Galalloy Industries' early probe droids. The design of the probot also relied heavily on the work of Viper Sensor Intelligence Systems, a corporation acquired by Arakyd during the Clone Wars. Though they were used almost exclusively by the military, they were considered class two exploration droids.
s
Non-canon appearances
Sources
Notes and references
External links
SpecificationsEdit
"'Fraid there's not much left."
"What was it?"
"A droid of some kind. I didn't hit it that hard. It must've had a self-destruct."
―Han Solo and Princess Leia[src]
ProbeDroid egvv
Viper probe droid schematics.

The lightly-armored Viper droid measured 1.6 meters in height with six manipulator arms extending from a central pod and several retractable sensor arms for gathering samples. High resolution receivers and sensors covered the domed head—including motion, acoustic, sonic, and seismic sensors, a radiation meter, magnetic imager, and holocamera. It had an atmosphere sensor capable of determining a planet's atmosphere class within one half-hour. It moved on a repulsorlift generator which was equipped to operate over any terrain.[1] One of the arms was high-torque, and the droid was equipped with a floodlight on its head.[4] In addition, when making transmissions, the probe droid emitted a audio encrypted imperial computer code set of an unknown serial number.

Information was relayed back to its superiors via a high-frequency HoloNet transceiver. Its repulsorlift engines carried the droid across terrain at up to 40 km/h, while the arms gathered samples. Vipers were delivered to their targets through single-use custom built hyperspace pods. They were commonly deployed along the perimeters of key strategic star systems and hyperlanes to act as automated guardians.[1]

Typically, a Viper probe droid cost 14,500 credits.[1] They were capableSelf-destruct mechanism[1]
Equipment
Integrated droid brain
Long range sensor (range from 200m to 5km)[1]
Movement sensor (range up to 100m)[1]
Atmosphere sensor[1]
Repulsor generator[1]
Several retractable manipulator arms[1]
Several retractable sensor arms[1]
Chronological and political information
Era(s)
Rise of the Empire era[1]
Rebellion era[1]
New Republic era
New Jedi Order era
Legacy era
Affiliation
Galactic Republic[1]
Galactic Empire[1]
IG-88's Droid Army[2]
Empire Reborn
Imperial Remnant[3]
[Source]
"We have thousands of probe droids searching the galaxy. I want proof, not leads!"
―Admiral Kendal Ozzel[src]
The Viper probe droid, commonly referred to as the probot or Imperial probe droid, was a deep-space exploration and reconnaissance probe droid produced by Arakyd Industries. The Viper model was based on the success of Galalloy Industries' early probe droids. The design of the probot also relied heavily on the work of Viper Sensor Intelligence Systems, a corporation acquired by Arakyd during the Clone Wars. Though they were used almost exclusively by the military, they were considered class two exploration droids.

Contents[hide]
Specifications
History
Locating Echo Base
Behind the scenes
Appearances
Non-canon appearances
Sources
Notes and references
External links
SpecificationsEdit
"'Fraid there's not much left."
"What was it?"
"A droid of some kind. I didn't hit it that hard. It must've had a self-destruct."
―Han Solo and Princess Leia[src]
ProbeDroid egvv
Viper probe droid schematics.

The lightly-armored Viper droid measured 1.6 meters in height with six manipulator arms extending from a central pod and several retractable sensor arms for gathering samples. High resolution receivers and sensors covered the domed head—including motion, acoustic, sonic, and seismic sensors, a radiation meter, magnetic imager, and holocamera. It had an atmosphere sensor capable of determining a planet's atmosphere class within one half-hour. It moved on a repulsorlift generator which was equipped to operate over any terrain.[1] One of the arms was high-torque, and the droid was equipped with a floodlight on its head.[4] In addition, when making transmissions, the probe droid emitted a audio encrypted imperial computer code set of an unknown serial number.

Information was relayed back to its superiors via a high-frequency HoloNet transceiver. Its repulsorlift engines carried the droid across terrain at up to 40 km/h, while the arms gathered samples. Vipers were delivered to their targets through single-use custom built hyperspace pods. They were commonly deployed along the perimeters of key strategic star systems and hyperlanes to act as automated guardians.[1]

Typically, a Viper probe droid cost 14,500 credits.[1] They were capable of being deployed from Galactic Empire Command Centers.[5]

HistoryEdit
"Go and report. You have much to see. Burn brightly."
―IG-88, to the last Viper probe droid constructed on Mechis III[src]
Viper probe droid and Quarren
A Quarren evades a Viper probe droid.

Arakyd probe droids were originally designed for use by the Galactic Republic in survey and exploration duty, but when the Republic was transformed into the Galactic Empire, Arakyd modified their probots with military-level sensors and equipment, and marketed them as Viper probe droids.[1] This was not the first time Arakyd probots had been upgraded for warfare, however, as the Confederacy of Independent Systems had employed a number of upgraded probots during the invasion of Kashyyyk during the Clone Wars.[6] Viper probots in service with the Empire were upgraded under the direct supervision of Darth Vader, and featured a blaster cannon, a self-destruct mechanism, and, in some cases, deflector shields.[1]

Many thousands of the Imperial Viper probe droids were manufactured on Mechis III, and were in production when the rogue assassin droid IG-88 took control of the planet's automated factories. IG-88 included a secondary set of programming into the Viper droids to relay any obtained intelligence back to Mechis III, as well as to the Empire. Thus, they simultaneously served as the eyes and ears of the Droid Revolution.[2] The Imperial Intelligence's Analysis Bureau also used them as remote surveillance droids posted largely in the Outer Rim Territories. In conflict zones, probots often worked alongside the Imperial Navy to monitor traffic and provide early warnings of attack.[1] They could also be programmed to engage pursuit mode, whereupon the Viper would track an enemy vessel and report back on its location and destination.[source?]

Arakyd's success with the military model of the Viper yielded the C-Viper probe droid variant designed for planetary law enforcement organizations, the Infiltrator probe droid for sabotage missions, and the Hunter-Killer probot.[source?]

Shortly after the Battle of Tatooine, the Empire dispatched various probe droids to Tatooine in an attempt to recover the stolen plans for the Death Star.[7] Six months after the Battle of Yavin, the Galactic Empire sent a detachment of probe droids to root out Rebel Commander Luke Skywalker. They were destroyed by Skywalker and Rogue Squadron.[8] Probe droids were also used to scout ahead for Imperial strike forces, including during the Reytha campaign[5] and the battle at Corellia, or were sent on search missions like at Chorax.[8] Several were also dispatched to Dantooine as security measures while the Imperials






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Legend has it that this Great Delkhon Supreme Commander-the Missiah ,would also carry a Great Sword-Kharvhanus. legendary sword of the Great Supreme Commander , sometimes attributed with magical powers or associated with the rightful sovereignty of Great Delkhon Empire and united the many warring nation of the ancient,Old World-known as North Earashian Continent.The sword would give this Hero/Conquoer,great powers-superior strenth in battle,able heal any wounds either himself or other.Blinding light-possably some sort Quantum Force,like the Time-Sorcerer’s Quantum Field Power Guanlets. To vanquish all his enemies.He would also carry Great Spear of Destiny, which was a method of hastening the death during a crucifixion.-a popular methode of many Delkhonean Warlords,to execute traitors and enemies of their empire.This spear ,would also have mystical powers-armies would fall to the one who carried the spear.It could pierce the armor of any Delkhon Warrior and slay any beast-such as the Great Dragon-Khor Rhar Ghon,-said to able to bring about the end of the world.Some believe this to be only a legend created by the Delkhon ,while others believe it to be some sort of corrupted reference to those ancient Titan Doomsday War Mechines known as the Gravus Rho.The Asguardians,also believe in a Great Dragon-the Midguard Serpent.
Jormungand,who is actually a new variation on the Gravis-Rho Doomsday Mechines,found with in or somewhere hidden within Asguard space.


Jormungand,who is actually a new variation on the Gravis-Rho Doomsday Mechines,found ...... Elder Race of the Maveric Universe. Your wiki has been created! ... sarkhonsbookoftime.blogspot.com/



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Legend has it that this Great Delkhon Supreme Commander-the Missiah ,would also carry a Great Sword-Kharvhanus. legendary sword of the Great Supreme Commander , sometimes attributed with magical powers or associated with the rightful sovereignty of Great Delkhon Empire and united the many warring nation of the ancient,Old World-known as North Earashian Continent.The sword would give this Hero/Conquoer,great powers-superior strenth in battle,able heal any wounds either himself or other.Blinding light-possably some sort Quantum Force,like the Time-Sorcerer’s Quantum Field Power Guanlets. To vanquish all his enemies.He would also carry Great Spear of Destiny, which was a method of hastening the death during a crucifixion.-a popular methode of many Delkhonean Warlords,to execute traitors and enemies of their empire.This spear ,would also have mystical powers-armies would fall to the one who carried the spear.It could pierce the armor of any Delkhon Warrior and slay any beast-such as the Great Dragon-Khor Rhar Ghon,-said to able to bring about the end of the world.Some believe this to be only a legend created by the Delkhon ,while others believe it to be some sort of corrupted reference to those ancient Titan Doomsday War Mechines known as the Gravus Rho.The Asguardians,also believe in a Great Dragon-the Midguard Serpent. Jormungand,who is actually a new variation on the Gravis-Rho Doomsday Mechines,found with in or somewhere hidden within Asguard space.

in:
Federation, Missions and expeditions, Science
Project Genesis
English
EDIT
 
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"Project Genesis... a proposal to the Federation."
– Carol Marcus, 2284 (Star Trek II: The Wrath of Khan)
Project Genesis was the code name for a classified scientific research project within the United Federation of Planets whose goal was to develop a process whereby uninhabitable planets could be made suitable for humanoid life through a subatomic transformation. While the project was intended in part to combat overpopulation, the project became controversial when its destructive power became known. Ultimately, the project was deemed infeasible.

The head scientist for the project was Dr. Carol Marcus who managed a large team including her son Dr. David Marcus on the station Regula I. There, they developed the Genesis Device, a torpedo-like technology which was the delivery mechanism that triggered the transformation dubbed the "Genesis effect" by the team. The process involved reducing the target space body to subatomic particles, then reassembling them, according to the pre-programmed Genesis matrix.

in:
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Genesis Device
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 Genesis device schematics
Schematics for the Genesis Device

"What exactly is Genesis? Well, put simply, Genesis is life from lifelessness."
– Carol Marcus, 2284 (Star Trek II: The Wrath of Khan)
The Genesis Device was a sophisticated technological innovation designed to alleviate sociological problems such as overpopulation and limited food supplies. Its development was completed by a team of scientists led by Carol Marcus and her son, David Marcus, in 2285 on the Spacelab Regula I in the Mutara sector.

The device initiated a process of rapid terraforming, by which previously uninhabitable planets could be turned into class M worlds ready for colonization. This was accomplished by launching the Genesis Device, a torpedo-shaped projectile, into a lifeless planet. Upon impact, the device caused a massive explosion, reducing the entire area to subatomic particles. A preprogrammed matrix then reassembled these subatomic particles into the desired configuration, creating an atmosphere and environment habitable for Humans within a matter of hours, regardless of the test area's original composition.

Genesis effect
A computer simulation of the Genesis effect

Development and testing of the Genesis Device took place during a year-long period on a space station orbiting Regula, a class D planetoid. Tests were carried out by Dr. Carol Marcus and her team in three stages, the first of which involved experiments conducted in a laboratory on the space station. In the second stage, the device was deployed within a lifeless underground cavern deep inside the Regula planetoid. The intention of the third stage of testing was to introduce the device to a lifeless space body, such as a moon or barren planet.

Genesis detonation
The Enterprise narrowly escapes the detonation of the Genesis Device

Unfortunately, if the device was detonated where life already existed, it could prove to be a very powerful doomsday weapon, destroying all life in favor of its new matrix. Although speculated by David Marcus, this possibility seemed to catch its creators off guard, and they were unprepared for the consequences when Khan Noonien Singh stole the device and detonated it aboard the USS Reliant inside of the Mutara Nebula. The resulting cataclysmic explosion reorganized the matter that constituted the nebula and the ship itself and formed that matter into a new planet, Genesis. The ship USS Enterprise was almost destroyed by the shock wave that resulted from the explosion before Spock sacrificed himself to repair its power system and the ship went to high warp just before the Reliant exploded.

Genesis device transporting
The Genesis Device in Reliant's transporter room, moments before detonation

Within an extremely short time, fully developed plant life emerged, but this seemingly tranquil planet had a highly unstable core caused by David Marcus' inclusion of protomatter in its Genesis matrix; this resulted in its aging rapidly. The planet suffered from wind storms, fires, and earthquakes that became more and more violent, until it literally tore itself apart in an explosion almost as tremendous as the one that had created it, destroying the life that had so recently been spawned. Hence, the Genesis Device turned out to be a grand experiment which, due to the use of protomatter in its matrix, ultimately failed. (Star Trek III: The Search for Spock)

Background information Edit
The only mention of the Genesis Device and Project after Star Trek IV: The Voyage Home is in VOY: "The Omega Directive", in which Kathryn Janeway mentions "Marcus and her Genesis Device" as a comparison to other technologies deemed dangerously powerful.

The novelizations of Star Trek II and III indicated that the Genesis wave absorbed Reliant, along with all of the gas and dust of the Mutara Nebula, which was used as raw material to create the Genesis planet. They also state the Genesis Device was programmed to make use of as much matter as was available, even creating entire star systems if there was sufficient mass.

According to Robert Hewitt Wolfe, Gideon Seyetik's terraforming technology in DS9: "Second Sight" was based upon the Genesis Device; "It was established Federation terraforming technology. Of course, the Genesis device didn't work, but obviously Seyetik's work is built upon the research of previous scientists. And it was a nice way to reference the movie." An early story idea was to have Genesis technology rejuvenate a part of Bajor. (Star Trek: Deep Space Nine Companion)

Apocrypha Edit
In the Myriad Universes story The Chimes at Midnight, in an alternate timeline wherein both Kirk and Spock are dead, the Whale Probe (as seen in Star Trek IV: The Voyage Home) decimates Earth, leading Carol Marcus to attempt to use the Genesis Device to fix its biosphere.

In The Genesis Wave series, Carol Marcus, alive but kept in a secret location due to her valuable knowledge, is abducted by a race of mysterious moss-based creatures that generate elaborate illusions to convince her to build a new version of Genesis. This version generates the Genesis Wave, a powerful wave of energy that traverses a significant portion of the Alpha Quadrant, terraforming all planets in its path to transform them into worlds suitable for the moss creatures to inhabit, as well as creating new waves of the creatures. During this series, it is revealed that most information about the Genesis Device has been highly classified, to the point that Captain Jean-Luc Picard has only heard rumors and vague details about the project before this crisis. However, the files regarding Genesis speculate that the problem with the Genesis Planet was that it was created from the excess mass of the nebula, and that the Genesis effect would have been perfectly stable if it had been used on an actual planet, as it was intended.

The video game Star Trek: Conquest utilizes the Genesis Device as one of its playable "special weapons". Upon an enemy-held star system being targeted with the device, it only leaves "ships and structures devastated", but appears to have no effect on planets, nor does it rebuild the objects it destroys.

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For the mirror universe counterpart, see Genesis Weapon.
Genesisdevice
The Genesis Device in 2285.

The Genesis Device was an experimental piece of technology that was developed by the United Federation of Planets in the late 23rd century.

Contents[hide]
Overview
History
Creation
Aftermath
Later years
Alternate realities
External link
OverviewEdit
The project that resulted in the creation of this technology was the result of a top secret Federation scientific program which was intended to quite literally produce life from lifelessness.

When activated, it produced a type of radiation that was unlike any previously known. This energy field was called the Genesis Wave which was believed to be in phase with the basic structure of living beings. When the proper radiation level was reached, the Wave began altering the surrounding matter. This, in theory resulted in two effects the first of which was the creation of organic molecules as well as create primitive lifeforms such as vegetation and also prepare the target location to support carbon based life. This resulted in the development of a Class M world with its surface reshaped and terraformed with its elements restructured to support a living environment. However, when activated in the presence of existing life forms, the wave destroyed them and restructured them to match the new life matrix of the Genesis Effect.

The device was incorporated into a transparent/translucent torpedo casing which protected the delicate internal components from radiation, temperature increases and other adverse conditions. This made it capable of being launched from a specially designed mechanism and carried in a shuttle bay. Once activated, the torpedo casing which was where the device was located in built up to critical levels whereupon in 4 minutes time it began to affect matter near it. Referred to as detonation, this instantaneous reaction was even more destructive to matter when compared to a simple explosive. After it was unleashed, there was no way of stopping the Genesis Effect, even if someone destroyed the device itself. (FASA RPG module: Star Trek III Sourcebook Update)

Once impacting its destination, it triggered a massive explosion of energy which radiated from its location to encompass its entire impact region whereupon it reduced everything into subatomic particles. The pre-programmed matrix was then responsible for reassembling the subatomic particles into the desired configuration. This allowed it to create an atmosphere and appropriate environment that was habitable for Humanoids. All this was accomplished in a matter of hours with vegetation and other forms of life emerging on the planet or location the energies of the device was exposed to during the activation. (TOS movie, novelization & comic adaptation: The Wrath of Khan)

The scientists responsible for the creation of the technology were not sure of the limits of the Genesis Wave with it being virtually capable of traveling through limitless distances as well as over and through matter which included gas but did not travel well through a vacuum. (FASA RPG module: Star Trek III Sourcebook Update)

Due to the capabilities of the device, Genesis was capable of being perverted into a powerful weapon. This was because whilst Project Genesis was intended for use on planets or regions without life, should there be any life in the designated area then the device would destroy it and recreate it to those that matched its matrix. (TOS movie, novelization & comic adaptation: The Wrath of Khan)

The Genesis Device was programmed so that it could create an entire star system, complete with a main sequence star if needed, but was intended to only be used on a single dead planetary body. (TOS movie, novelization & comic adaptation: The Wrath of Khan)

There was one problem within the original Genesis device which was later revealed by its co-creator who stated that in order to make the machine work, he had to use unstable Protomatter. This led to an instability which brought about the destruction of a planet that the machine had created. (TOS movie, novelization & comic adaptation: The Search for Spock)

HistoryEdit
CreationEdit
The concept of the Genesis device was developed after study of the Taurus meta-genome. After analysis of the genome, the Federation Department of Scientific Research commissioned the Genesis Project which was supervised by Doctors Carol Marcus and David Marcus. Their experiment involved the creation of a device that was capable of terraforming at a highly accelerated rate allowing the transformation of a lifeless moon or uninhabitable planet. With the support of Starfleet Command, the Regula I outpost was established for the civilian scientists to conduct their research. Later, Starfleet Corps of Engineers was involved in excavating a large cavern on Regula as part of the experiments.

As the project continued through its various phases, Starfleet dispatched the USS Reliant on a mission to find a lifeless uninhabited world in order to test a working version of the Genesis device. During its mission in 2285, the Reliant discovered the planet Ceti Alpha V whereupon the ship was commandeered by the infamous Augment Khan Noonien Singh who learned of the vessels mission. He attempted to get more information on Project Genesis from his nemesis, Admiral James T. Kirk but was thwarted in his plan. He later traveled to the Regula facility where he was looking for the Genesis device and killed many of the station's personnel. Using a mind controlled Pavel Chekov, he learned of the prototype being located in a bunker on Regula and used the transporter to beam the device onto the Reliant. However, Admiral Kirk attempted to stop him and during the skirmish between the two, involving the Reliant and Kirk's own ship, the USS Enterprise, the Genesis device was detonated which killed Khan in the Mutara Nebula. The resulting explosion resulted in the formation of the Genesis Planet due to the energy matrix within the Genesis device. (TOS movie, novelization & comic adaptation: The Wrath of Khan)

AftermathEdit
Later in 2285, Klingon Commander Kruge learned of the power of the Genesis device through a sophisticated network of spies with some believing that the Orions were involved in the matter. Kruge attempted to acquire the device in order to use it as a weapon and thus traveled to the Genesis Planet. Once there, he captured Dr. David Marcus and science officer Saavik, using them to blackmail Admiral Kirk in an attempt to get the power of Genesis. During the incident, Kruge was killed during the destruction of the Genesis Planet. (TOS movie: Star Trek III: The Search for Spock)

This was, however, not the end of threat caused by Genesis as one of Kruge's crew was secretly an officer within Klingon Security. After Kruge learned of Project Genesis, Karamark clandestinely transmitted the stolen data to the Klingon Security headquarters on Qo'noS. The data along with Kruge's death was what prompted the Klingon High Council to send Ambassador Kamarag to the Federation Council in order to demand the immediate extradition of James T. Kirk. (FASA RPG module: Star Trek IV Sourcebook Update)

In addition to this, the Romulan Star Empire increased their intelligence activities to learn if the technology would threaten the Empire. Several of the more powerful families within the Orion Colonies formally censured the Federation after the restriction of space traffic through the Mutara Sector. Tensions also grew between Starfleet and the scientific community, despite assurances from the Secretary of Starfleet that the Genesis Project had not been intended as a military operation. The response to this criticism was a media blackout and prohibition of non-authorized discussion of the matter. In further response, joint civilian/Starfleet science efforts were dispatched to both the remnants of the Genesis Planet and the cave laboratory within the Regula planetoid. (FASA RPG module: Star Trek IV Sourcebook Update)

In order to take people into account for the unstable protomatter and other elements of the Project, the Genesis Investigation Committee was established. After examining the findings of Admiral Androvar Drake, they concluded that all Starfleet stockpiles of protomatter were accounted for which resulted in the committee deciding that Admiral Drake was not to blame for the incident. They concluded that Doctor David Marcus had acquired the protomatter from outside sources, such as the Klingon Empire. (TOS novel: The Ashes of Eden)

As a result of the incident, the Federation Science Council published the Genesis Report which detailed in depth the circumstances of Project Genesis. This included the finding of the failure of the Genesis device as well as the resultant political fallout amongst the immediate neighbors of the Federation. The Klingon Empire grew increasingly aggressive as they believed the technology to be the Genesis Weapon and brought about increased mining of the Klingon moon of Praxis. Furthermore, in order to prevent the immediate widespread acquisition and deployment of the Genesis device as a weapon throughout the Alpha and Beta Quadrant, the Genesis Nonproliferation Treaty was signed by the numerous powers. (TNG novel: The Genesis Wave, Book 1)

The knowledge of Genesis and its power was not just confined to the primary universe but the mirror universe. In this dark reality where the Federation did not exist, the Terran Empire had learned of Genesis and attempted to use it for their own purposes. They dispatched the crew of the ISS Enterprise under the command of Captain James T. Kirk. Upon breaching the primary universe, he traveled to Vulcan where he sent his version of Spock to mind meld with that primary universe version who had been resurrected by the Genesis technology. Despite their plans, the Terran Empire's attempt at securing the technology was thwarted by their USS Excelsior and the primary universe versions of Kirk and his crew. (TOS comic: "The Mirror Universe Saga")

After this chain of events, Starfleet Command assigned Captain Spock and the USS Surak on a mission to chart the effects of the Genesis wave on the galaxy. (TOS comic: "Homecoming...")

Later yearsEdit
By circa 2310, Dr. Carol Marcus created a modified Genesis Device, which was to be tested on the planet Pacifica. These tests were halted when a race of sentient beings were discovered hidden in the depths of Pacifica's ocean. (TOS short story: "The Hero of My Own Life")

At some point after 2373, Starfleet supposedly declassified information on the Genesis device in order to train cadets. This facility was raided by a Maquis cell who allied themselves with the rogue House of Kruge. K'Nera was a descendant of Kruge and sought to get the power that his ancestor desired. However, the data was ultimately placed as bait to trap the Maquis. (TNG comic: "The Enemy of My Enemy")

A copy of the Genesis Device was rebuilt and hidden away within a special vault in Starfleet Headquarters. It was forbidden to use it under the advice of Section 31. (STO mission: "Vorgon Conclusions")

The danger of Project Genesis came back to haunt the Federation in 2376 when Doctor Carol Marcus was kidnapped from a classified planet where she had been placed during the time of the Dominion War in order to prevent her work from being used by other powers. She was kidnapped by an race of sentient plants who used their mental illusions to make her create a much more powerful version of the technology. This resulted in the creation of the Genesis Wave, this powerful fields of energy swept through space where it terraformed planets into something more habitable by their species. She was ultimately convinced to end the threat of Genesis by the Klingon Maltz, the only survivor of Kruge's crew at the Genesis Planet. She and Maltz both sacrifice themselves to destroy the space station that would have unleashed a second Genesis Wave into the galaxy. (TNG novels: The Genesis Wave, Book 1, The Genesis Wave, Book 2)

A year later, one of the aliens that had abducted Carol Marcus left a portable Genesis device in the hands of Bajoran Vedek Yorka who believed it to be the Orb of Life. (TNG novel: The Genesis Wave, Book 3)

In 2385, President Ishan Anjar wanted to recreate the Genesis Device and use it against the Tholians. But he was talked out of it by his staff and Admiral Marta Batanides. Cort Enaren told Anjar "reviving the Genesis techology would be a recipe for disaster." (ST - The Fall novel: A Ceremony of Losses)

Alternate realitiesEdit
In another timeline where Spock died in childhood, the Genesis technology was developed by Starfleet which antagonized the Klingon Empire to the point that they declared open war against the Federation. This led to the fall of Earth to Klingon forces and Starfleet considering more militant actions against the Klingons such as the deployment of a Genesis device on Praxis as part of Operation Olympius in order to end the war from a point of strength. (ST novel: The Chimes at Midnight)

External linkEdit
Genesis Device article at Memory Alpha, the wiki for canon Star Trek.
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"...On its journey back, it amassed so much knowledge, it achieved consciousness itself. It became a living thing."
—James T. Kirk, 2270s[src]
V'Ger
V'Ger

V'Ger (with the alternate spelling of Vejur, as written within the text of Gene Roddenberry's novelization) was an extraordinary machine entity encountered by the Federation in 2273. The entity's surrounding energy cloud was over two AUs in diameter and generated amounts of radiation rivalling the heliosphere of Sol. The luminescent cloud interior was measured to be a level of 12th power energy.

Contents[hide]
History
Legacy
Aftermath
Alternate reality
External link
HistoryEdit
The size and power of V'Ger worried all in the Federation, when it was detected on a direct heading for Earth, at a sustained velocity of Warp factor 7. The interior of the spacecraft seemed to be capable of holding a crew of tens of thousands or a crew of a thousand-each ten miles tall.

With the entity being over 54.3 hours from Earth, Starfleet rushed the refit of the USS Enterprise, so that it could be launched in time to intercept V'Ger. After penetrating the huge entity and traveling to the center, Admiral James T. Kirk and his crew encountered V'Ger, who proceded to send a probe that "absorbed" Enterprise navigator Ilia; with all of her memories and personality. "She" returned in the form of the now-deceased Lieutenant: wearing her casual attire and equipped with a transmitter/receiver (or, tranceiver combination). Soon after, the Enterprise crew discovered that V'Ger was actually the NASA probe, Voyager 6, which had been launched from Earth in 1999, entered a black hole which transported the probe across time and space to another part of the universe, where it was encountered by an advanced civilization of living machines. These sentient machines turned Voyager 6 into a like member of their race, giving V'Ger sentience and sending it off to complete the mission which the once Voyager 6 was originally assigned to.

Decker V'Ger
Decker joining with V'Ger

Over the many thousands of years it took to return home, V'Ger took its mission to heart and learn everything it could to extremes, as it absorbed everything it was exposed to, and having learned everything, wanted to return to Earth to impart its knowledge (by old-# radio waves) and join with its Creator. Realizing that the fate of Earth was in their hands, Commander Willard Decker joined with the entity and programmed the information it needed to transmit its data. Once the two were joined, the entity evolved onto another plane of existence and headed for the Andromeda Galaxy. (TOS movie: Star Trek: The Motion Picture; TOS - Star Trek II Short Stories short story: "To Wherever"; TOS novel: Ex Machina)

LegacyEdit
After encountering the Borg, it was believed that the planet V'Ger landed on was the Central Node and that V'Ger was simply another branch of the Borg Collective that assimilated through the use of energy. (TOS novel: The Return)

Voyager6
V'Ger's core.

However, the Vulcan scientist T'Uerell, after deciphering the secrets of the Borg Collective, uncovered evidence that it was V'Ger who first created the Collective to serve as heralds in its search for its Creator. However, the Borg strayed from their original purpose as the Borg Queen assumed more power. (ST video game: Legacy)

It is believed that Leviathan, another massive sentient machine, was related to V'Ger and possibly from the same machine planet. (VOY comic: "Leviathan")

AftermathEdit
The evolution of V'Ger had some wide ranging effects on the rest of the Federation and beyond. On Daran IV, Dovraku and his "Faithful" viewed this as a Sign that the time had come to reinstate the Oracle of the People's control over the Fabrini. (TOS novel: Ex Machina)

On planet Mestiko, the defeat of this threat to Earth was used as proof that the Federation could have defended their world from the destructive effects of "the Pulse" and opted not to in order to subjugate the Payav race. (TOS - Mere Anarchy eBook: The Darkness Drops Again)

The entity known as the Leviathan was believed to have had some connection with V'Ger. (VOY comic: "Leviathan")

Alternate realityEdit
In the alternate timeline created by Nero, V'Ger was still in the Delta Quadrant as of 2258. It made telepathic contact with the Narada (seeing its sentient computer systems as a kindred spirit), summoning it from where it was moored in orbit of Rura Penthe. Nero was able to exploit this connection in order to use V'Ger's powerful computers to calculate where and when Spock would emerge from the black hole. Nero also learned somewhat more about the origin of the probe, namely that both it, and the Borg, are, "children of an ancient, unknown civilization. (TOS - Nero comic: "Number Three")

It is possible that this is a reference to the Caeliar.
External linkEdit
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 V'ger ship
The V'ger vessel
Nature: Vessel enclosed in energy cloud
Power: Twelfth power
Origin: Earth and Unknown
Diameter: Surrounding energy cloud diameter of two astronomical units.
Armaments: Plasma weapons
"...On its journey back, it amassed so much knowledge, it achieved consciousness itself. It became a living thing."
– James T. Kirk, 2270s (Star Trek: The Motion Picture)
V'ger was a massive entity and one of the most extraordinary lifeforms ever encountered by the United Federation of Planets. It generated enormous levels of power and threatened Earth with destruction until it found a way to evolve.

V'ger chose its own name itself. Before the name of the vessel was discovered, Starfleet personnel referred to the ship as "the intruder".
Approaching Federation space Edit
Initial contactEdit
First detected when passing through Klingon territory in the 2270s, V'ger was unlike anything that Starfleet had ever encountered. Its initial appearance – that of a vast, luminous cloud, capable of emitting enormous amounts of energy – was described as a "twelfth-power energy field," a scale beyond the energy-generation capacity of even "thousands of starships."

During a battle with a fleet of three Klingon K't'inga-class battle cruisers led by the IKS Amar, V'ger launched a series of powerful, spherically-shaped "bolts" of plasma energy that emerged from within the cloud and eliminated the Klingon assailants. The cloud and its encounter with the Klingons, while occurring within Klingon space, was detected and monitored by a sensor drone from Starfleet's Epsilon IX communications station, which was in close proximity to the then-disputed Federation-Klingon border.

Shortly after the elimination of the Klingon vessels, the cloud passed into Federation space near the Epsilon IX station, which was able to perform limited scans on it, although most of its sensor sweeps were reflected back. The relay station's crew was able, however, to determine that it measured a diameter in excess of two astronomical units which, at almost 300 million kilometers, would make the cloud larger than Earth's orbit; and there was a null reading at the heart of the entity, indicating a solid form or vessel of some kind. Unfortunately, V'ger appeared to interpret Epsilon IX's scans as a hostile act, and eliminated the space station in the same manner as it had the Klingon vessels.

Threatening EarthEdit
With the cloud just fifty-four hours away from Earth, Starfleet dispatched the only starship within interception range, the newly refitted USS Enterprise, to determine both what the intruder was and how to stop it, if possible. When the Enterprise arrived at the cloud's coordinates, it determined that the entity had an energy output surpassing that of thousands of starships.

By assuming a non-threatening posture, the Enterprise was able to deeply penetrate the cloud surrounding V'ger and begin gathering information. During this critical time, however, the starship was cut off from all communication with Starfleet. As V'ger entered the Sol system, the cloud surrounding it began to rapidly dissipate, and spherical energy "bolts" similar to those that had destroyed the Klingons and the Epsilon IX station, only vastly more powerful, were launched by the entity. The energy spheres proceeded on courses that would place them into equidistant orbits around the planet, at which point it was predicted Earth's entire surface would be devastated.

Making contact Edit
The Enterprise tried to make contact with V'ger, but all linguacode messages were ignored, and it became apparent that the object at the heart of the cloud was unable to comprehend the hailing signals. It was determined that the intruder communicated on a frequency of more than one million megahertz (over one terahertz) and that, at such a high rate of speed, an entire message lasted only a millisecond.

Aside from the plasma energy spheres, V'ger had other, less destructive means of gathering data. It scanned the Enterprise with a plasma-energy beam that gave some of the crew an electric shock, but otherwise left people unharmed. However, the same beam removed the Deltan navigator of the Enterprise, Lieutenant Ilia.

V'ger was able to analyze Ilia in extraordinary detail, at least down to the cellular level. It then constructed an extremely accurate bio-mechanical replica of her, which acted as a probe. This device was such a precise copy of the original that it even had her memory patterns. They were, however, suppressed, and the Ilia probe had only rudimentary knowledge of humanoid behavior, presumably reflecting V'ger's own level of experience; the probe required considerable education to act as liaison between V'ger and the crew of the Enterprise.

Physical aspects and organization Edit
"It could hold a crew of... tens of thousands."
"Or a crew of a thousand, ten miles tall."
– Nyota Uhura observing V'ger with Leonard McCoy, 2270s (Star Trek: The Motion Picture)
Structure and layoutEdit
Structure and layoutEdit
USS Enterprise approaches V'ger's cloud
The USS Enterprise makes contact with the intruder

Surrounded by layer upon layer of cloud formations, the vessel aspect of V'ger was enormous, with even the largest starship seeming microscopic in comparison.

Roughly cylindrical in shape, the construction of the exterior and interior of the vessel was mostly of a "hexad", or six-sided axially symmetric nature, with the axis generally running from "bow" to "stern", but with few indications as to its nature or purposes. Portions of the outer hull seem to have been composed of energy rather than matter. Organic in appearance, despite harboring no biological lifeforms, the interior was multi-chambered, and contained circular apertures that could be closed or opened to prevent or allow passage from one section of the vessel to the next. The most prominent of these apertures, at the forward end of the interior chamber where the Enterprise was located before accessing the "intruder's" core, possessed a "hexad" of six symmetrical "petals" constantly oscillating in unison, appearing much like the mechanical "iris" of a camera shutter; but of enormous proportions, with the entire aperture's outer diameter measuring in excess of one kilometer wide.

In one area of the vessel, there was a three-dimensional data storage facility. This stored representations of all data collected by V'ger. The plasma energy weapon which the vessel used to defend itself not only had extreme destructive force, but also functioned as an unusual data-gathering system; as V'ger destroyed a vessel, it gathered an enormous amount of information, and created what appeared to be a holographic record of it, later referred to by the Ilia probe as a "data pattern". In essence, V'ger didn't so much destroy a target as "remember" it to death. When the science officer of the Enterprise, Commander Spock, entered the area, he could see images of everything that the powerful entity had encountered on its long journey, including planets, star systems, and entire galaxies, though the images remained indeterminable, as to whether they had been destroyed or simply explored. When Spock came to an image of a gigantic Lieutenant Ilia, he noticed a glowing "node", at the base of the image's throat. He was being guided telepathically by V'ger, and attempted to access the data through a Vulcan mind meld. He quickly suffered a sensory overload, losing consciousness, and was flung back through the spiral "orifice" toward the Enterprise.

V'ger was able to control atmospheric conditions within its chambers. In the area near where Spock encountered the image of Ilia, there was an "inner sanctum," a central nexus where V'ger could create an M-class environment. In this nexus was a large circular area, resembling an amphitheater, with data conduits running into the center. Lightning constantly lit the background, possibly the visible "nerve" transmissions of V'ger itself.

The heart of V'gerEdit
V'ger
The heart of V'ger

Beyond the oscillating "hexad" of "iris-like" petals that Spock had to pass through during his EVA spacewalk to meld with the "intruder", the center of the enormous vessel contained the oldest part of V'ger – Voyager 6, an unmanned deep space probe launched by NASA in the late 20th century. The entire vessel surrounding the Voyager probe had been built by an unknown race of machine entities in order to help it complete what the latter interpreted to be its primary programming: "learn all that is learnable," and return that knowledge to its creator. During its journey, the probe had come to think of itself as V'ger after the only remaining legible letters from its original name (the "O", "Y", "A", and "6" on the nameplate being obscured from encounters with previous spatial hazards), and amassed knowledge to such a degree as to become self-aware.

Evolution of V'ger Edit
"V'ger must evolve. Its knowledge has reached the limits of this universe and it must evolve."
– Spock, 2270s (Star Trek: The Motion Picture)
The machine planetEdit
V'ger had an extraordinary ability to evolve. It was discovered that the evolution of this once-simple probe into a complex, powerful entity began after it was pulled into an anomaly once called a black hole, shortly after leaving Earth's solar system.

Voyager 6 emerged from the anomaly in what was believed to have been the far side of the galaxy, and fell into the gravitational field of a planet populated by living machines. These beings found Voyager 6 damaged by its travels, and the identifying plaque attached to the probe's exterior had been burned, leaving only the letters "V", "G", "E", and "R" legible; the inhabitants of the machine planet called the probe "V'ger".

These entities found V'ger to be primitive, but of a kindred spirit. They discovered the probe's simple, 20th century programming, "learn all that is learnable and return that knowledge to the creator", and interpreted these instructions literally.

ReprogrammingEdit
Reconstructed through highly advanced technologies as a vast space-faring artificial organism, V'ger was augmented with a three-dimensional data collection and storing apparatus, magnitudes beyond anything previously known to Federation science. V'ger was likewise provided, by the inhabitants of the machine planet, with effectively immeasurable defensive and sensory capabilities. These gave V'ger the ability to fulfill its programming in a far more complete fashion than the scientists who had originally built and launched the vessel at its core had ever imagined.

SentienceEdit
Voyager6
At the heart of V'ger, the crew of the Enterprise finds the ancient Voyager 6 probe

While traversing the vast distance back to Earth, V'ger collected data via its * imaging system, but it destroyed the objects that it encountered along the way. However, it accumulated so much knowledge that it eventually achieved consciousness and became, like its benefactors, a living machine. As a machine, it was only capable of pure, cold logic with no emotion, but with its new-found sentience, V'ger began to question its own existence. It asked the philosophical questions faced by so many lifeforms: "Is this all that I am? Is there nothing more?" The answers, V'ger decided, could only be found with its creator on Earth.

Resolution Edit
V'ger evolving
Upon merging with Humanity, V'ger evolves into a higher level of existence

Realizing it lacked the intuitive, irrational elements which allow Humans to deal with some complex, non-scientific concepts, it came to believe that only its Creator could help it to leap beyond logic. In order to obtain the answers it needed, V'ger wished to meet and become one with its Creator. To this end, it sought not only to receive the acknowledged signal from the Creator, but to merge with the Creator.

But V'ger had been reprogrammed to such an extent that it had come to think of biological lifeforms as an "infestation", and destroyed any that it encountered. When V'ger encountered the crew of the Enterprise, its confusion over its true nature was so great that it could not comprehend what it was told – that it had been created by the organic lifeforms it saw only as imperfections that must be cleansed.

In an effort to meet its Creator, V'ger refused to accept the pre-programmed transmission that would signal it to transmit its accumulated data. The probe burned out a relay connection, hoping to force the Creator to come to its heart, so that they could merge. Realizing that the only way V'ger would understand was to add Humanity to its experiences, Captain Will Decker, who was deeply affected by the loss of Ilia, his former lover, sacrificed himself to become one with the machine lifeform. Decker rewired the relay connection and keyed in the final sequence of the transmission manually. This prompted V'ger to begin transmitting its data, effectively merging with Decker and the Ilia probe, thus taking V'ger to a new level of existence. At last satisfied with its answers, V'ger disappeared in a blinding flash of white light, leaving Admiral James T. Kirk, Commander Spock, and Doctor Leonard McCoy of the Enterprise to discuss the possibility that they had just created a new lifeform made of V'ger's logic and of Humanity's ability to feel and to believe. (Star Trek: The Motion Picture)

Appendices Edit
Background information Edit
The concept of V'ger, an Earth-launched space probe that becomes a powerful, sentient being in its own right, is in many ways a revisiting of the Nomad probe featured in the original series episode "The Changeling".

Gene Roddenberry, in an interview shortly after "Q Who", said that the machine planet seen by Spock might have been the Borg homeworld. (Star Trek Encyclopedia (? ed., p. ?))

When Spock attempts a mind meld with V'ger and is quickly overwhelmed, among the images visible on the screen multiple times, when in slow motion, amid the background of his face, can be seen the dedication plaque carried not by Voyager 1 and 2, but by Pioneer 10 and 11. Other images include a Klingon cruiser seen earlier, the bridge and two crewmembers of (presumably) the IKS Amar, Epsilon IX, the Epsilon IX lieutenant, and Ilia.

Concept and effects development Edit
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Star Trek: The Motion Picture's first visual effects house, Robert Abel & Associates, developed concepts for V'ger that were radically different from anything that had ever appeared on screen. Robert Abel's art director, Richard Taylor, and his team worked on a design that was totally different from the version that was ultimately created for the film. Taylor brought in artist Tony Smith to help with the conceptual design, and it was Smith who did the original drawings of the exterior of V'ger. Taylor designed V'ger with the idea that the entire object would never be seen. "It was to be a dark object, not some light covered mother ship from Close Encounters. It's always more mysterious to show less and leave it to the imagination," explained Taylor. "There's a part of V'ger toward the tail section where there is a huge sphere that rotates and in the center of that sphere is the old Voyager 6 probe. Our V'ger design is much more complex and much more mysterious. For one thing, it would have been a lot more interactive with the Enterprise." V'ger concept art (1)
A Richard Taylor concept art for the exterior of V'ger

Taylor's philosophy was to make V'ger a living machine. "It would have 'morphed' and on the inside the walls would have been iridescent and changed as the Enterprise moved past them. You would have seen images of the Enterprise along the walls because it was being analyzed by V'ger and there would have been parts of walls that would break apart like a flock of birds or a swarm of insects," explained Taylor. "The swarms would go from one place to another and reassemble. You could think of the particles as digital energy or digital information. I wanted it to be a very metamorphical and very mysterious place. For the exterior of the thing one of the design concepts I had was to photo-etch thin metal plates so that the outside surface would have multiple levels which would continually move creating different patterns. We found a material that you could apply like paint that when heated with warm air from a blower would change color. It had an iridescent color quality that I was looking for like a beetle's back or butterflies wings. I wanted V'ger's skin or surface to change color near the Enterprise as it moved over the surface. I wanted the image of the Enterprise to be left like glowing phosphor images along the walls of V'ger."

The director's edition of Star Trek: The Motion Picture, released in 2002, features a somewhat different transformation scene at the end of the film than what was released in 1979. Richard Taylor explained what the original plans were for the evolution of V'ger into a higher lifeform: "What we had storyboarded was that the whole V'ger craft unfolds and turns into this incredible object in space. That effect would have started where Kirk, Spock, McCoy and the Voyager 6 was and would have radiated outward from there through the ship. There would have been this change that goes through V'ger's interior and then to the outside, unfolding into a big flower kind of thing with all these radiating colors and such."

Brick Price – whose company, Brick Price Movie Miniatures, was brought in by Robert Abel on The Motion Picture – worked on the V'ger model (at least some of the early stages of it, when Richard Taylor was designer). The model they started, in August of 1978, looked like a cigar with a maw that opened up. They disliked that design because it was too much like the planet killer from TOS: "The Doomsday Machine" and there was already enough trouble with the script being so similar to that episode and "The Changeling". "But we did a lot of tests working with the textures like paint, color and light, things of that sort," explained Price, "and it wound up with a very organic art-deco look to it. Taylor was an avid deco fan. That one might have been interesting had they gone with it. It would have had a bubble on it and the Voyager craft would have been on an island underneath one of those. The whole skin surface was sort of iridescent. But then Paramount Pictures decided to have miles and miles of white and not let people know what it looked like exactly. Ours was really bizarre and all convoluted with things hanging off it. So every time it changed hands it changed completely. Taylor's original interior concept of V'ger was extremely complex. You can see all sorts of actual light functions and all sorts of spheres representing the V'ger concept of life."

V'ger concept art (2)
A Richard Taylor concept art for the interior of V'ger

"I think V'ger more than anything was incredibly compromised because the effects had changed hands and they had to come up with their own solutions in a very short period of time," said Richard Taylor. "Doug[las Trumbull] was not going to use my solution because that model had not been built. We had built test pieces and had done extensive tests of processes we were going to use when we finally began construction. I was told Douglas Trumbull described the exterior as a 'weird fish' (Cinefex, 1980, issue 1). That's a pretty subjective description. I don't think many would agree [....] My point was that one would never really see the entire shape of V'ger because the ship was so big – it really wasn't that important. Just show glimpses of the exterior and let the audience's imagination do the rest."

Robert Abel & Associates, however, had overstretched themselves, and Paramount lost confidence in their ability to deliver the movie's visual effects in time for its release. The studio thus handed control to Douglas Trumbull, who divided work on V'ger between two teams: his would deal with the interior, while John Dykstra's people would work on V'ger's exterior. In this area, all the work that the Abel studios had done was abandoned, and the two teams set about developing entirely new concepts. The highly respected artist Syd Mead was brought in and worked with Dykstra to design an entirely new version of the giant craft.

The model of V'ger that they built was never seen in its entirety, but it was extraordinarily large, at sixty feet in length. Dykstra remembered that even constructing it in time posed logistical problems: "We were building the model on one end of the stage and photographing it on the other with a black curtain between the two – that was the unique approach to doing the work. We had three crews working eight-hour shifts in order to get that work done." The situation was complicated because the camera had to record several passes over the model at very slow speeds. Some of the passes took as long as eighteen hours, and if the motors failed (which they often did) they had to be recorded again from scratch.

Trumbull's team, handling the interior of V'ger, considered several different approaches – possibly using matte paintings or some kind of laser scanning effect – before settling on a conventional model. Most of the design work was done by Syd Mead, who by now had finished his work on the V'ger exterior. His designs followed Trumbull's brief, which called for six-sided symmetry. When it was filmed, the model was filled with smoke, to give it the right sense of scale. The walls were originally illuminated with miniature light bulbs, which were built into the model. However, when it came to the filming, they were too big to be convincing. Greg Jein, who had built the model, suggested the solution to this problem: drill hundreds of holes in the model and run fiber optic lights behind them.

The major reason why Trumbull took on the shots inside V'ger was that he was also filming a new sequence in which Spock explored the inside of the vast machine. His Spock spacewalk replaced the 'memory wall' sequence that the Abel studios had originally planned, and had been filmed during first-unit photography. Trumbull did not feel he could make the sequence work with what had been shot without spending an insane amount of money.

V'ger concept art (3)
A Robert T. McCall drawing of Spock's journey through V'ger

The wire work that had been filmed on the stage was awkward and unwieldy; there were even problems with reflections in the spacesuit faceplates. Instead, Trumbull pursued Director Robert Wise to let him shoot a new sequence, which he designed himself. The storyboards were worked up by Tom Cranham, with several artists, including David Negrón, Sr. and Robert T. McCall, developing concepts for the sights that Spock would see. The spacesuits were completely redesigned, and then built at Apogee.

The final effect – when V'ger disappears, leaving the Enterprise in orbit around Earth – was especially designed so as to expand only horizontally, ensuring that it could not be mistaken for a conventional explosion. Remarkably, all these shots were completed in time for the movie's premiere, and the film's audiences were so impressed with what they saw that the Trumbull/Dykstra team was jointly nominated for an Academy Award.

Spelling of the nameEdit
The spelling "V'ger" was used in the shooting script of Star Trek: The Motion Picture. [1] The alternative spelling "V'Ger", with a capital "G", was used in most other reference sources, including such works as Star Trek Encyclopedia (3rd ed., p. 539) and Star Trek Star Charts (p. 39) and at StarTrek.com. [2]

The label of the soundtrack LP record, and more significantly the text of the novelization of the film, itself written by Gene Roddenberry as the only Star Trek novel ever written by the series' creator, both use the alternative spelling "Vejur", which in the novel exists from its first mention on page 179 onwards in the novel's first paperback edition.

The size controversy Edit
The physical size of V'ger has been the subject of speculation from the time Star Trek: The Motion Picture was first released, at the end of 1979. In the original theatrical release of Star Trek: The Motion Picture, the V'ger energy cloud is given a size measuring eighty-two au in diameter, in dialogue from the Epsilon IX commander, Branch. That measurement is equivalent to over 1.2271×1010 kilometers or 0.001 light years. Placing V'ger at the same central position as the sun would mean that the energy cloud would extend beyond the Kuiper belt, extending into the orbit of Eris, and essentially swallowing our entire solar system. For the later-released Directors' Edition DVD of the film, the cloud size was drastically scaled down to two au, which is the distance between Sol and a point between the orbits of Mars and Jupiter. [3] This revision was achieved by editing the spoken dialogue to clip out the "eighty" and leaving just the "two". As one au is precisely the average distance between Sol and Earth, this more reasonable measurement reduces the size of the cloud to "merely" the diameter of Earth's orbit. More recent releases of the film, however, retain the original dimension and it is unclear which should be considered canonical. Additional dialogue established that the cloud dissipated rapidly as it slowed to enter the solar system, allowing V'ger ultimately to enter Earth's orbit without disrupting the entire system and destroying Earth. In the Director's Edition, the dramatically decreasing cloud had disappeared entirely when V'ger entered Earth orbit.

The size of V'ger's vessel has also been a subject of debate. In dialogue cut from the theatrical version of the movie, Decker says the spacecraft was seventy-eight kilometers (forty-eight miles) in length. The novel adaptation of the film gives the same dimension for the ship and states it as displacing six million times the amount of space as Enterprise. One popular non-canon site for Star Trek technical details, the Daystrom Institute Technical Library, listed V'ger's overall length at a staggering ninety-seven kilometers, stated as being determined from apparently careful measurement of the image of the refitted NCC-1701 from the movie's scenes, as the Enterprise traveled closely (at only five hundred meters distance, from the movie's dialogue) over the various parts of V'ger's exterior structures, during the Federation starship's initial close examination of the "intruder" vessel. Another estimate places V'ger's colossal length at a much more conservative twenty kilometers instead, possibly based on the statement of replacement navigator DiFalco's "distance inside the intruder as seventeen kilometers," spoken just after Chekov reports that V'ger's "orbiting devices" were eighteen minutes from reaching their equidistant deployment points in Earth orbit, during the approach to Voyager 6's "island," in the most extreme part of V'ger's interior that the Enterprise was allowed access to. The latter estimate, however, would make V'ger impossibly smaller than the roughly seventy kilometer-long Whale Probe featured in Star Trek IV: The Voyage Home, given that the latter was passed by a Federation starship within minutes, rather than the near-hour it took to traverse even half of V'ger at a faster pace, much of which was carried out at only a half-kilometer distance from the "intruder's" hull.

ApocryphaEdit
The idea that the Borg homeworld was the machine planet which V'ger had encountered was further developed in the William Shatner novel The Return, where Spock's mind meld with V'ger not only protected Spock from being assimilated (since the Borg Collective was already present in Spock's mind, the Borg assumed he was already one of them), but provided the Federation with the coordinates of the Borg homeworld for a final attack. It may also be significant that Spock, when referring to V'ger, says, "Resistance would be futile."

In the game Star Trek: Legacy, it is said that V'ger itself created the Borg to gain the knowledge by assimilation. The Star Trek: Voyager episode "Dragon's Teeth" seems to contradict the game's storyline, as the character of Gedrin states to Seven of Nine that his species, the Vaadwaur, had encountered the Borg over nine centuries prior to his revival, placing the Borg's genesis at least as far back as around the year 1400 AD. The story writers for Star Trek: Legacy, however, claimed on the official game forum that Voyager 6 was meant to have been thrown back in time as well as across the galaxy, an aspect mentioned in the "extras" cut-scenes of the game itself.

Star Trek Online also hints at a connection to the Borg, as vessels closely resembling V'ger are featured as Borg mini-bosses, even including the disintegrating plasma weapons and the V'ger-# low-pitched sound effects. [4]

V'ger appears in the third issue of the comic book Star Trek: Nero, set during 2009's Star Trek. In the alternate reality caused by Nero's incursion, V'ger reactivates the Narada, itself an artificial intelligence due to having Borg-based modifications. After escaping twenty-five years of imprisonment on Rura Penthe in the alternate reality, Nero is taken to V'ger by the Narada and then uses the unmanned probe's intelligence to calculate where and when Spock will arrive. While Nero is able to do this, V'ger finds his hatred incompatible with itself.

External links Edit
V'Ger at StarTrek.com, the official Star Trek website
V'Ger at Memory Beta, the wiki for licensed Star Trek works
Designing the Living Machine at Forgotten Trek - features a large collection of V'Ger concept art
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V'Ger
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EVIL-DOER
 
Full Name
Voyager 6
Alias
V'Ger
Origin
Star Trek: The Motion Picture
Occupation
Collecting data for "The Creator"
Powers/Skills
Vaporizing ships, creating robotic duplicates of individual people, storing a nearly infinite amount of data
Hobby
None
Goals
Finding "The Creator", discovering the meaning of its existence
Crimes
No information
Type of Villain
Giant Robot, Sympathetic Villain
V'Ger is the main antagonist in Star Trek: The Motion Picture. It is an alien force, hidden in a massive cloud of energy, moving through space towards Earth.

The cloud destroys three of the Klingons' new K't'inga-class warships and the monitoring station en route. Later on in the movie, The Enterprise intercepts the energy cloud and is attacked by an alien vessel within. A probe appears on the bridge, attacks Spock and abducts the navigator, Ilia. She is replaced by a robotic doppelganger, a probe sent by "V'Ger" to study the crew. V'Ger itself, is a living machine.

At the heart of the massive ship, V'Ger is revealed to be Voyager 6, a 20th-century Earth space probe believed lost. The damaged probe was found by an alien race of living machines that interpreted its programming as instructions to learn all that can be learned, and return that information to its creator. The machines upgraded the probe to fulfill its mission, and on its journey the probe gathered so much knowledge that it achieved consciousness.

Spock realizes that V'Ger lacks the ability to give itself a focus other than its original mission; having learned what it could on its journey home, it finds its existence empty and without purpose. Before transmitting all its information, V'Ger insists that the Creator come in person to finish the sequence. Realizing that the machine wants to merge with its creator, Decker offers himself to V'Ger; he merges with the Ilia probe and V'Ger, creating a new form of life named Voyager that disappeared from the physical realm.

A few weeks later, Spock had mental contact with Voyager while working to defuse a crisis on the Fabrini world ship Yonada. Afterwards Spock reported to Kirk that the part of Voyager that had been Decker seemed to be happy in his new life.

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Whale Probe
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EVIL-DOER
 
Full Name
Unknown
Alias
Whale Probe
Cetacean Probe

Origin
Star Trek IV: The Voyage Home episode
Occupation
Probe
Powers/Skills
Communication
Hobby
No information
Goals
Make contact with other life forms
Crimes
No information
Type of Villain
Enigmatic
The Whale Probe is the non-living main antagonist in Star Trek IV: The Voyage Home.

HISTORYEDIT
The Whale Probe had been built by a race of cetaceans in a distant corner of the galaxy about half a million years ago in order to seek out and make contact with life forms - mainly cetaceans - on other worlds. The Probe traveled the galaxy, making contact with numerous other life forms, including humpback whales on Earth.

A little over 300,000 years after the Probe's launch the Probe encountered a hostile species, possibly the Borg. This species, which Enterprise-A CMO Leonard McCoy called "Super Klingons" attacked and severely damaged the Probe. With a large part of its crystalline memory destroyed, the Probe was left with large gaps in its memory after it healed itself.

The probe visited Earth in 2286 after losing contact with the humpback whales. Dwarfing a Federation Miranda-class starship and Earth's Spacedock, the Whale Probe was cylindrical in shape, and carried a small sphere at the front, physically detached from the Probe, but connected by an energy beam. The sphere's purpose was as a communication device, amplifying the Probe's broadcast of its calls to enormous levels, impacting on power systems and exospheres.

In comparison with the Earth Spacedock it passed by at rather close range, the Whale Probe's estimated length was in the vicinity of 70 kilometers – one of the largest space vessels ever encountered by Starfleet. First Contact with the probe by a Federation starship was made by the USS Saratoga while patrolling the Neutral Zone. The Saratoga was disabled by the probe's powerful communication, as were at least seven other vessels along the probe's route to Earth, including the starships USS Yorktown and USS Shepard, and two Klingon vessels. USS Saratoga's scan analysis after disabling Earth Spacedock and the prototype USS Excelsior, the Probe settled over the planet, directing its communications attempts towards its oceans. When it received no response, the Probe began vaporizing Earth's oceans, creating an impenetrable cloud cover over the planet, causing surface temperatures to plummet rapidly.

The Federation President was forced to send out a planetary distress signal, which was picked up by Admiral Kirk, aboard the "HMS Bounty", a captured Klingon Bird-of-Prey. Spock, also on board, quickly established that the probe's call was intended for the extinct cetacean species of humpback whale; Spock theorized that some other species had once been in contact with whales, and had sent the probe after the species went extinct to find out why they had lost contact. Since destroying the probe was impossible, and they would be unable to communicate with the probe itself due to their ignorance of the whale "language" even if they could duplicate the sounds, Kirk determined that the only way to stop the probe was to find some humpbacks who could answer it.

Consequently, the Bounty was taken into the past via the slingshot effect, and successfully retrieved two of the species from 1986. Returning to Earth, the two whales were able to respond to the probe's call, and it departed for an unknown destination, restoring power to the vessels it disabled along the way.

A year later the Enterprise-A encountered the Probe again during a joint Federation-Romulan archaeological mission. This time Spock was able to figure out how to communicate with the Probe in what the Probe considered to be the true language. This led the Probe to grab the Enterprise and a Romulan warbird in its tractor beam and race back to its homeworld.

Arriving home the Probe learned that the "Super Klingons" it had encountered earlier had attacked its creators home star system. After this hostile race caused a second ice age on the homeworld, the creators smashed their moon and used the rubble to construct a fleet of starships, and evacuated their homeworld.

Spock was able to open a dialog with the Probe, and helped the Probe reconstruct its memory to fill in the gaps from the aftermath of the earlier attack. The Probe finally realized that humanoid life - which it had considered as little more than mites - were worthy of communication. Thanks to Spock, the Probe learned that it must speak softly to mites or it would damage their technology and the mites would think the Probe to be hostile.

The Probe then returned the Enterprise and the Romulan warbird to the Alpha Quadrant before departing. On the far side of the galaxy the Probe encountered a star system that was teeming with humanoid life, and sent a message to them, asking if they wanted to talk.

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Narada
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For the mirror universe counterpart, see Narada (mirror).
"At 23:00 hours last night, there was an attack; 47 Klingon warbirds destroyed by Romulans, sir; it was reported that the Romulans were on one ship... one massive ship."
—James T. Kirk, 2258[src]
STARSHIP
Narada
 
Class:
unknown mining vessel (pre-upgrade), dreadnought (post-upgrade)
Affiliation:
Romulan Mining Guild
Commander
:
Nero
Launched:
pre-2387
Status:
destroyed (2258 Kelvin timeline)
 
The Narada was a Romulan mining vessel in service to the Romulan Mining Guild, and commanded by Captain Nero, in the 2380s decade. In the year 2387, following the destruction of Romulus in the Hobus supernova the Narada was refitted with advanced Borg-originated technology. Driven by hatred and grief, Nero, who blamed the Federation, and Ambassador Spock in particular, for the loss of Romulus, commanded the Narada in devastating attacks against Federation and Klingon targets. When the Narada confronted Spock as he attempted to stop the Hobus supernova inflicting any further damage, both the Narada and Spock's ship were pulled into a black hole Spock had created. The Narada emerged from the black hole in the year 2233, triggering the start of a new alternate timeline. In the 23rd century Nero used the Narada to continue his vendetta against the Federation, until it was finally destroyed by the crew of the USS Enterprise in 2258. (ST - Countdown comic: "Number Three"; TOS movie & novelization: Star Trek)

Contents[hide]
History
Hobus
Enhanced systems
23rd century
Klingon captivity
V'Ger
Vulcan
Earth
Personnel
Specification
Enhanced systems
Auxiliary craft
Legacy
Alternate timeline
Appendices
Appearences and references
External link
HistoryEdit
HobusEdit
In the year 2387, the Narada was drilling on a planet in the Hobus system. The crew discovered trace amounts of iridium, deuterium and, most notably, large deposits of decalithium. Glad at the valuable find, Nero immediately ordered the start of mining operations, but was forced to cancel his plans when the Hobus star's activity increased dangerously, sending a large solar flare towards the planet.

Narada escapes Hobus
The Narada makes her escape as the Hobus supernova begins

The star's activity also caused interference, preventing the Narada's transporters from locking onto the crew on the drilling platform below. Nero ordered the ship's evac shuttle to launch and warp to the platform, retrieve the crew and return to the Narada. With the crew aboard, the Narada went to warp without even having time to retract the drill into the ship as the solar flare destroyed the entire planet.

Nero took the Narada to Romulus, where he attended a Senate debate on the Hobus star. Ambassador Spock proposed that Hobus would soon go supernova, and due to its unusual properties would threaten the entire Romulan Star Empire. Spock also offered a solution: use decalithium to create red matter and in turn generate a black hole to stop the supernova. However, despite Nero's testimony on the Hobus situation, the Senate rejected Spock's proposal.

After the hearing, Nero offered to assist Spock by taking him to the Kimben system to mine the required decalithium. After persuading his crew of the necessity of the mission, Nero gave a final farewell to his wife and left for Kimben. (TOS/TNG comic: "Countdown, Number One")

Narada Remans and the Enterprise
The Enterprise assists the Narada following a Reman attack

At Kimben, the Narada began mining, but was attacked by three Reman warbirds who boarded the ship and declared it their property. Fortunately, the USS Enterprise had been tracking Spock's identification beacon and arrived in time to intervene. However, the Narada had already taken damage to its communications systems and a plasma power conduit, the latter disabling the Narada's mining capabilities. They had only collected seventy-eight percent of the required decalithium. Fortunately, Captain Data of the Enterprise continued to be a valuable ally and sourced the rest of the decalithium from contraband the Enterprise had detected in the Remans' holds and subsequently confiscated. (ST - Countdown comic: "Number Two"